diff --git a/html/changelog.html b/html/changelog.html
index 129d5e43a3..2903e8a56c 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,16 @@
-->
+
18 May 2019
+
TheFurryFeline updated:
+
+ - Adding neglected emergency shutters near Mech Bay doors in the windows to a vacuum area and the same is done for several other places where emergency shutters were lacking. Also adjusts a secret area a bit.
+
+
kcin2001 updated:
+
+ - Fixes Black and Red Hooded Cloak's Hood - missing hood definition resolved. Also fixes the display of the wrong colour sprite for the hood being on.
+
+
15 May 2019
TheFurryFeline updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 4ad3e19b44..d64c421bb7 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4146,3 +4146,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
the location of your exit saved and kept if you have Save Spawn Location enabled
in character setup.
- maptweak: Add Synthmorph Morgue camera.
+2019-05-18:
+ TheFurryFeline:
+ - maptweak: Adding neglected emergency shutters near Mech Bay doors in the windows
+ to a vacuum area and the same is done for several other places where emergency
+ shutters were lacking. Also adjusts a secret area a bit.
+ kcin2001:
+ - bugfix: Fixes Black and Red Hooded Cloak's Hood - missing hood definition resolved.
+ Also fixes the display of the wrong colour sprite for the hood being on.