attempt at fixing soul catcher nsay runtime

This commit is contained in:
AnonymousHybi
2018-03-16 01:20:41 +00:00
parent 147b89354f
commit 8d84532e6a
@@ -89,7 +89,7 @@
var/mob/living/carbon/brain/caught_soul/CS = brainmob
to_chat(CS,"<b>\[\icon[nif.big_icon]NIF\]</b> <b>[sender_name]</b> speaks, \"[message]\"")
log_nsay(message,nif.human.real_name,src)
log_nsay(message,nif.human.real_name,sender)
proc/emote_into(var/message, var/mob/living/sender, var/mob/eyeobj)
var/sender_name = eyeobj ? eyeobj.name : sender.name
@@ -105,7 +105,7 @@
var/mob/living/carbon/brain/caught_soul/CS = brainmob
to_chat(CS,"<b>\[\icon[nif.big_icon]NIF\]</b> <b>[sender_name]</b> [message]")
log_nme(message,nif.human.real_name,src)
log_nme(message,nif.human.real_name,sender)
proc/show_settings(var/mob/living/carbon/human/H)
set waitfor = FALSE