This commit is contained in:
Mark Aherne (Faerdan)
2014-01-05 02:48:44 +00:00
21 changed files with 160 additions and 16 deletions
+5 -1
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@@ -804,7 +804,11 @@
if (ismob(M))
if(!check_if_greater_rights_than(M.client))
return
M << "\red You have been kicked from the server"
var/reason = input("Please enter reason")
if(!reason)
M << "\red You have been kicked from the server"
else
M << "\red You have been kicked from the server: [reason]"
log_admin("[key_name(usr)] booted [key_name(M)].")
message_admins("\blue [key_name_admin(usr)] booted [key_name_admin(M)].", 1)
//M.client = null
+4
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@@ -250,6 +250,7 @@ datum/preferences
dat += "<b>Play lobby music:</b> <a href='?_src_=prefs;preference=lobby_music'><b>[(toggles & SOUND_LOBBY) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]</b></a><br>"
dat += "<b>Ghost sight:</b> <a href='?_src_=prefs;preference=ghost_sight'><b>[(toggles & CHAT_GHOSTSIGHT) ? "Nearest Creatures" : "All Emotes"]</b></a><br>"
dat += "<b>Ghost radio:</b> <a href='?_src_=prefs;preference=ghost_radio'><b>[(toggles & CHAT_GHOSTRADIO) ? "Nearest Speakers" : "All Chatter"]</b></a><br>"
if(config.allow_Metadata)
dat += "<b>OOC Notes:</b> <a href='?_src_=prefs;preference=metadata;task=input'> Edit </a><br>"
@@ -1159,6 +1160,9 @@ datum/preferences
if("ghost_sight")
toggles ^= CHAT_GHOSTSIGHT
if("ghost_radio")
toggles ^= CHAT_GHOSTRADIO
if("save")
save_preferences()
+11 -2
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@@ -17,14 +17,23 @@
prefs.save_preferences()
feedback_add_details("admin_verb","TGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_radio()
set name = "Enable/Disable GhostRadio"
set category = "Preferences"
set desc = ".Toggle between hearing all radio chatter, or only from nearby speakers"
prefs.toggles ^= CHAT_GHOSTRADIO
src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTRADIO) ? "hear all radio chat in the world" : "only hear from nearby speakers"]."
prefs.save_preferences()
feedback_add_details("admin_verb","TGR")
/client/proc/toggle_hear_radio()
set name = "Show/Hide RadioChatter"
set category = "Preferences"
set desc = "Toggle seeing radiochatter from nearby radios and speakers"
set desc = "Toggle seeing radiochatter from radios and speakers"
if(!holder) return
prefs.toggles ^= CHAT_RADIO
prefs.save_preferences()
usr << "You will [(prefs.toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers"
usr << "You will [(prefs.toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from radios or speakers"
feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleadminhelpsound()
+53 -1
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@@ -441,6 +441,58 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set hidden = 1
src << "\red You are dead! You have no mind to store memory!"
/mob/dead/observer/verb/analyze_air()
set name = "Analyze Air"
set category = "Ghost"
if(!istype(usr, /mob/dead/observer)) return
// Shamelessly copied from the Gas Analyzers
if (!( istype(usr.loc, /turf) ))
return
var/datum/gas_mixture/environment = usr.loc.return_air()
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles()
src << "\blue <B>Results:</B>"
if(abs(pressure - ONE_ATMOSPHERE) < 10)
src << "\blue Pressure: [round(pressure,0.1)] kPa"
else
src << "\red Pressure: [round(pressure,0.1)] kPa"
if(total_moles)
var/o2_concentration = environment.oxygen/total_moles
var/n2_concentration = environment.nitrogen/total_moles
var/co2_concentration = environment.carbon_dioxide/total_moles
var/plasma_concentration = environment.toxins/total_moles
var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+plasma_concentration)
if(abs(n2_concentration - N2STANDARD) < 20)
src << "\blue Nitrogen: [round(n2_concentration*100)]% ([round(environment.nitrogen,0.01)] moles)"
else
src << "\red Nitrogen: [round(n2_concentration*100)]% ([round(environment.nitrogen,0.01)] moles)"
if(abs(o2_concentration - O2STANDARD) < 2)
src << "\blue Oxygen: [round(o2_concentration*100)]% ([round(environment.oxygen,0.01)] moles)"
else
src << "\red Oxygen: [round(o2_concentration*100)]% ([round(environment.oxygen,0.01)] moles)"
if(co2_concentration > 0.01)
src << "\red CO2: [round(co2_concentration*100)]% ([round(environment.carbon_dioxide,0.01)] moles)"
else
src << "\blue CO2: [round(co2_concentration*100)]% ([round(environment.carbon_dioxide,0.01)] moles)"
if(plasma_concentration > 0.01)
src << "\red Plasma: [round(plasma_concentration*100)]% ([round(environment.toxins,0.01)] moles)"
if(unknown_concentration > 0.01)
src << "\red Unknown: [round(unknown_concentration*100)]% ([round(unknown_concentration*total_moles,0.01)] moles)"
src << "\blue Temperature: [round(environment.temperature-T0C,0.1)]&deg;C"
src << "\blue Heat Capacity: [round(environment.heat_capacity(),0.1)]"
/mob/dead/observer/verb/toggle_darkness()
set name = "Toggle Darkness"
set category = "Ghost"
@@ -572,4 +624,4 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
W.update_icon()
W.message = message
W.add_hiddenprint(src)
W.visible_message("\red Invisible fingers crudely paint something in blood on [T]...")
W.visible_message("\red Invisible fingers crudely paint something in blood on [T]...")
+58 -1
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@@ -2,6 +2,38 @@
Tiny babby plant critter plus procs.
*/
//Helper object for picking dionaea up.
/obj/item/weapon/diona_holder
name = "diona nymph"
desc = "It's a tiny plant critter."
icon = 'icons/obj/objects.dmi'
icon_state = "nymph"
slot_flags = SLOT_HEAD
origin_tech = "magnets=3;biotech=5"
/obj/item/weapon/diona_holder/New()
..()
processing_objects.Add(src)
/obj/item/weapon/diona_holder/Del()
processing_objects.Remove(src)
..()
/obj/item/weapon/diona_holder/process()
if(!loc) return
if(!istype(loc,/mob/living))
for(var/mob/M in contents)
M.loc = get_turf(src)
del(src)
/obj/item/weapon/diona_holder/attackby(obj/item/weapon/W as obj, mob/user as mob)
for(var/mob/M in src.contents)
M.attackby(W,user)
//Mob defines.
/mob/living/carbon/monkey/diona
name = "diona nymph"
voice_name = "diona nymph"
@@ -10,6 +42,20 @@
var/list/donors = list()
var/ready_evolve = 0
/mob/living/carbon/monkey/diona/attack_hand(mob/living/carbon/human/M as mob)
//Let people pick the little buggers up.
if(M.a_intent == "help")
var/obj/item/weapon/diona_holder/D = new(loc)
src.loc = D
D.name = loc.name
D.attack_hand(M)
M << "You scoop up [src]."
src << "[M] scoops you up."
return
..()
/mob/living/carbon/monkey/diona/New()
..()
@@ -64,6 +110,10 @@
set name = "Evolve"
set desc = "Grow to a more complex form."
if(!is_alien_whitelisted(src, "Diona") && config.usealienwhitelist)
src << alert("You are currently not whitelisted to play an adult Diona.")
return 0
if(donors.len < 5)
src << "You are not yet ready for your growth..."
return
@@ -73,8 +123,15 @@
return
src.visible_message("\red [src] begins to shift and quiver, and erupts in a shower of shed bark and twigs!","\red You begin to shift and quiver, then erupt in a shower of shed bark and twigs, attaining your adult form!")
var/mob/living/carbon/human/adult = new(loc)
var/mob/living/carbon/human/adult = new(get_turf(src.loc))
adult.set_species("Diona")
if(istype(loc,/obj/item/weapon/diona_holder/))
var/obj/item/weapon/diona_holder/L = loc
src.loc = L.loc
del(L)
for(var/datum/language/L in languages)
adult.add_language(L.name)
adult.regenerate_icons()
@@ -22,7 +22,7 @@
if(loc)
environment = loc.return_air()
if (stat != DEAD) //still breathing
if (stat != DEAD && !istype(src,/mob/living/carbon/monkey/diona)) //still breathing
//First, resolve location and get a breath
if(air_master.current_cycle%4==2)
//Only try to take a breath every 4 seconds, unless suffocating