diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index d010e70b0f..5e15098521 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -164,7 +164,7 @@ playsound(src.loc, 'sound/effects/bamf.ogg', 50, 1) for(var/obj/item/weapon/reagent_containers/glass/G in beakers) - G.reagents.trans_to(src, G.reagents.total_volume) + G.reagents.trans_to_obj(src, G.reagents.total_volume) if(src.reagents.total_volume) //The possible reactions didnt use up all reagents. var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()