From 90f27ca42cd4a3e2bcc9e897d03de25ca9fab516 Mon Sep 17 00:00:00 2001 From: Sebastian Broberg Date: Wed, 23 Dec 2015 23:46:53 +0100 Subject: [PATCH] Fixes chemgrenades Fixes #11686 --- code/game/objects/items/weapons/grenades/chem_grenade.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index d010e70b0f..5e15098521 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -164,7 +164,7 @@ playsound(src.loc, 'sound/effects/bamf.ogg', 50, 1) for(var/obj/item/weapon/reagent_containers/glass/G in beakers) - G.reagents.trans_to(src, G.reagents.total_volume) + G.reagents.trans_to_obj(src, G.reagents.total_volume) if(src.reagents.total_volume) //The possible reactions didnt use up all reagents. var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()