Box of Things for Events and the Future MK1 (#5281)

* Lots of Stuff for Events

* Adds changelog.

* Review & QOL
This commit is contained in:
Mechoid
2018-05-25 16:26:31 -07:00
committed by Atermonera
parent f1b00c9e26
commit 917c7b71a5
26 changed files with 595 additions and 12 deletions
@@ -56,14 +56,26 @@
name = "stack of steel"
type_to_spawn = /obj/item/stack/material/steel
/obj/fiftyspawner/steel/hull
name = "stack of steel hull"
type_to_spawn = /obj/item/stack/material/steel/hull
/obj/fiftyspawner/plasteel
name = "stack of plasteel"
type_to_spawn = /obj/item/stack/material/plasteel
/obj/fiftyspawner/plasteel/hull
name = "stack of plasteel hull"
type_to_spawn = /obj/item/stack/material/plasteel/hull
/obj/fiftyspawner/durasteel
name = "stack of durasteel"
type_to_spawn = /obj/item/stack/material/durasteel
/obj/fiftyspawner/durasteel/hull
name = "stack of durasteel hull"
type_to_spawn = /obj/item/stack/material/durasteel/hull
/obj/fiftyspawner/wood
name = "stack of wood"
type_to_spawn = /obj/item/stack/material/wood
+11
View File
@@ -192,12 +192,20 @@
default_type = DEFAULT_WALL_MATERIAL
no_variants = FALSE
/obj/item/stack/material/steel/hull
name = MAT_STEELHULL
default_type = MAT_STEELHULL
/obj/item/stack/material/plasteel
name = "plasteel"
icon_state = "sheet-plasteel"
default_type = "plasteel"
no_variants = FALSE
/obj/item/stack/material/plasteel/hull
name = MAT_PLASTEELHULL
default_type = MAT_PLASTEELHULL
/obj/item/stack/material/durasteel
name = "durasteel"
icon_state = "sheet-durasteel"
@@ -205,6 +213,9 @@
default_type = "durasteel"
no_variants = FALSE
/obj/item/stack/material/durasteel/hull
name = "MAT_DURASTEELHULL"
/obj/item/stack/material/wood
name = "wooden plank"
icon_state = "sheet-wood"
+48 -1
View File
@@ -16,7 +16,17 @@
stone
metal
solid
cult
ONLY WALLS
cult
hull
curvy
jaggy
brick
REINFORCEMENT
reinf_over
reinf_mesh
reinf_cult
reinf_metal
DOORS
stone
metal
@@ -358,6 +368,18 @@ var/list/name_to_material
icon_reinf = "reinf_over"
icon_colour = "#666666"
/material/steel/hull
name = MAT_STEELHULL
stack_type = /obj/item/stack/material/steel/hull
integrity = 250
explosion_resistance = 10
icon_base = "hull"
icon_reinf = "reinf_mesh"
icon_colour = "#666677"
/material/steel/hull/place_sheet(var/turf/target) //Deconstructed into normal steel sheets.
new /obj/item/stack/material/steel(target)
/material/diona
name = "biomass"
icon_colour = null
@@ -394,6 +416,17 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 2)
composite_material = list(DEFAULT_WALL_MATERIAL = SHEET_MATERIAL_AMOUNT, "platinum" = SHEET_MATERIAL_AMOUNT) //todo
/material/plasteel/hull
name = MAT_PLASTEELHULL
stack_type = /obj/item/stack/material/plasteel/hull
integrity = 600
icon_base = "hull"
icon_reinf = "reinf_mesh"
icon_colour = "#777788"
explosion_resistance = 40
/material/plasteel/hull/place_sheet(var/turf/target) //Deconstructed into normal plasteel sheets.
new /obj/item/stack/material/plasteel(target)
// Very rare alloy that is reflective, should be used sparingly.
/material/durasteel
@@ -412,6 +445,14 @@ var/list/name_to_material
stack_origin_tech = list(TECH_MATERIAL = 8)
composite_material = list("plasteel" = SHEET_MATERIAL_AMOUNT, "diamond" = SHEET_MATERIAL_AMOUNT) //shrug
/material/durasteel/hull //The 'Hardball' of starship hulls.
name = MAT_DURASTEELHULL
icon_base = "hull"
icon_reinf = "reinf_mesh"
icon_colour = "#45829a"
explosion_resistance = 90
reflectivity = 0.9
/material/plasteel/titanium
name = "titanium"
stack_type = null
@@ -421,6 +462,12 @@ var/list/name_to_material
icon_colour = "#D1E6E3"
icon_reinf = "reinf_metal"
/material/plasteel/titanium/hull
name = MAT_TITANIUMHULL
stack_type = null
icon_base = "hull"
icon_reinf = "reinf_mesh"
/material/glass
name = "glass"
stack_type = /obj/item/stack/material/glass