diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 7050808fb4..843ab7dd37 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -154,7 +154,7 @@ attack_generic(user, rand(10, 15)) -/obj/structure/window/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/window/attackby(obj/item/W as obj, mob/user as mob) if(!istype(W)) return//I really wish I did not need this if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)