From 920a08412b5588dc277fd871ac067bcc3979a2bc Mon Sep 17 00:00:00 2001 From: Mike Date: Sat, 5 Apr 2014 00:38:48 -0400 Subject: [PATCH] Fixes #4689 Rods can't break reinforced windows. --- code/game/objects/structures/window.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 7050808fb4..843ab7dd37 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -154,7 +154,7 @@ attack_generic(user, rand(10, 15)) -/obj/structure/window/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/window/attackby(obj/item/W as obj, mob/user as mob) if(!istype(W)) return//I really wish I did not need this if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)