Merge branch origin/dev into dev

This commit is contained in:
Zulker Nayeen Nahiyan
2015-01-10 02:25:26 +06:00
22 changed files with 266 additions and 203 deletions
+2 -2
View File
@@ -557,8 +557,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(src.invisibility != 0)
user.visible_message( \
"<span class='warning'>[user] drags ghost, [src], to our plan of reality!</span>", \
"<span class='warning'>You drag [src] to our plan of reality!</span>" \
"<span class='warning'>[user] drags ghost, [src], to our plane of reality!</span>", \
"<span class='warning'>You drag [src] to our plane of reality!</span>" \
)
toggle_visibility(1)
else
@@ -31,6 +31,7 @@
M.put_in_active_hand(G)
grabbed_by += G
G.affecting = src
G.synch()
LAssailant = M
@@ -14,4 +14,21 @@
..()
species = all_species["Diona"]
verbs += /mob/living/carbon/alien/diona/proc/merge
verbs += /mob/living/carbon/alien/diona/proc/merge
/mob/living/carbon/alien/diona/start_pulling(var/atom/movable/AM)
//TODO: Collapse these checks into one proc (see pai and drone)
if(istype(AM,/obj/item))
var/obj/item/O = AM
if(O.w_class > 2)
src << "<span class='warning'>You are too small to pull that.</span>"
return
else
..()
else
src << "<span class='warning'>You are too small to pull that.</span>"
return
/mob/living/carbon/alien/diona/put_in_hands(var/obj/item/W) // No hands.
W.loc = get_turf(src)
return 1
@@ -946,12 +946,13 @@
// This will ignore any prosthetics in the prefs currently.
species.create_organs(src)
for (var/obj/item/organ/brain/H in world)
if(H.brainmob)
if(H.brainmob.real_name == src.real_name)
if(H.brainmob.mind)
H.brainmob.mind.transfer_to(src)
del(H)
if(!client || !key) //Don't boot out anyone already in the mob.
for (var/obj/item/organ/brain/H in world)
if(H.brainmob)
if(H.brainmob.real_name == src.real_name)
if(H.brainmob.mind)
H.brainmob.mind.transfer_to(src)
del(H)
for(var/datum/organ/internal/I in internal_organs)
I.damage = 0
+69 -100
View File
@@ -417,8 +417,55 @@
for(var/mob/O in viewers(target, null))
O.show_message("\red <B>[source] is trying to put \a [item] on [target]</B>", 1)
else
var/message=null
var/target_part = null
var/obj/item/target_item = null
var/message = null
switch(place)
if("mask")
target_part = "head"
target_item = target.wear_mask
if("l_hand")
target_part = "left hand"
target_item = target.l_hand
if("r_hand")
target_part = "right hand"
target_item = target.r_hand
if("gloves")
target_part = "hands"
target_item = target.gloves
if("eyes")
target_part = "eyes"
target_item = target.glasses
if("l_ear")
target_part = "left ear"
target_item = target.l_ear
if("r_ear")
target_part = "right ear"
target_item = target.r_ear
if("head")
target_part = "head"
target_item = target.head
if("shoes")
target_part = "feet"
target_item = target.shoes
if("belt")
target_part = "waist"
target_item = target.belt
if("suit")
target_part = "body"
target_item = target.wear_suit
if("back")
target_part = "back"
target_item = target.back
if("s_store")
target_part = "suit"
target_item = target.s_store
if("id")
target_part = "uniform"
target_item = target.wear_id
if("syringe")
message = "\red <B>[source] is trying to inject [target]!</B>"
if("pill")
@@ -427,86 +474,17 @@
message = "\red <B>[source] is trying to force [target] to swallow a gulp of [item]!</B>"
if("dnainjector")
message = "\red <B>[source] is trying to inject [target] with the [item]!</B>"
if("mask")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Had their mask removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) mask</font>")
if(target.wear_mask && !target.wear_mask.canremove)
message = "\red <B>[source] fails to take off \a [target.wear_mask] from [target]'s head!</B>"
if("uniform")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their uniform ([target.w_uniform]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) uniform ([target.w_uniform])</font>")
if(target.w_uniform && !target.w_uniform.canremove)
message = "\red <B>[source] fails to take off \a [target.w_uniform] from [target]'s body!</B>"
return
else
message = "\red <B>[source] is trying to take off \a [target.wear_mask] from [target]'s head!</B>"
if("l_hand")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their left hand item ([target.l_hand]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) left hand item ([target.l_hand])</font>")
message = "\red <B>[source] is trying to take off \a [target.l_hand] from [target]'s left hand!</B>"
if("r_hand")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their right hand item ([target.r_hand]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) right hand item ([target.r_hand])</font>")
message = "\red <B>[source] is trying to take off \a [target.r_hand] from [target]'s right hand!</B>"
if("gloves")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their gloves ([target.gloves]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) gloves ([target.gloves])</font>")
if(target.gloves && !target.gloves.canremove)
message = "\red <B>[source] fails to take off \a [target.gloves] from [target]'s hands!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.gloves] from [target]'s hands!</B>"
if("eyes")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their eyewear ([target.glasses]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) eyewear ([target.glasses])</font>")
if(target.glasses && !target.glasses.canremove)
message = "\red <B>[source] fails to take off \a [target.glasses] from [target]'s eyes!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.glasses] from [target]'s eyes!</B>"
if("l_ear")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their left ear item ([target.l_ear]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) left ear item ([target.l_ear])</font>")
if(target.l_ear && !target.l_ear.canremove)
message = "\red <B>[source] fails to take off \a [target.l_ear] from [target]'s left ear!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.l_ear] from [target]'s left ear!</B>"
if("r_ear")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their right ear item ([target.r_ear]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) right ear item ([target.r_ear])</font>")
if(target.r_ear && !target.r_ear.canremove)
message = "\red <B>[source] fails to take off \a [target.r_ear] from [target]'s right ear!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.r_ear] from [target]'s right ear!</B>"
if("head")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their hat ([target.head]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) hat ([target.head])</font>")
if(target.head && !target.head.canremove)
message = "\red <B>[source] fails to take off \a [target.head] from [target]'s head!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.head] from [target]'s head!</B>"
if("shoes")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their shoes ([target.shoes]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) shoes ([target.shoes])</font>")
if(target.shoes && !target.shoes.canremove)
message = "\red <B>[source] fails to take off \a [target.shoes] from [target]'s feet!</B>"
return
else
message = "\red <B>[source] is trying to take off the [target.shoes] from [target]'s feet!</B>"
if("belt")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their belt item ([target.belt]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) belt item ([target.belt])</font>")
message = "\red <B>[source] is trying to take off the [target.belt] from [target]'s belt!</B>"
if("suit")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their suit ([target.wear_suit]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) suit ([target.wear_suit])</font>")
if(target.wear_suit && !target.wear_suit.canremove)
message = "\red <B>[source] fails to take off \a [target.wear_suit] from [target]'s body!</B>"
return
else
message = "\red <B>[source] is trying to take off \a [target.wear_suit] from [target]'s body!</B>"
if("back")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their back item ([target.back]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) back item ([target.back])</font>")
message = "\red <B>[source] is trying to take off \a [target.back] from [target]'s back!</B>"
message = "\red <B>[source] is trying to take off \a [target.w_uniform] from [target]'s body!</B>"
for(var/obj/item/I in list(target.l_store, target.r_store))
if(I.on_found(source))
return
if("handcuff")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Was unhandcuffed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to unhandcuff [target.name]'s ([target.ckey])</font>")
@@ -515,17 +493,6 @@
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Was unlegcuffed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to unlegcuff [target.name]'s ([target.ckey])</font>")
message = "\red <B>[source] is trying to unlegcuff [target]!</B>"
if("uniform")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their uniform ([target.w_uniform]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) uniform ([target.w_uniform])</font>")
for(var/obj/item/I in list(target.l_store, target.r_store))
if(I.on_found(source))
return
if(target.w_uniform && !target.w_uniform.canremove)
message = "\red <B>[source] fails to take off \a [target.w_uniform] from [target]'s body!</B>"
return
else
message = "\red <B>[source] is trying to take off \a [target.w_uniform] from [target]'s body!</B>"
if("tie")
var/obj/item/clothing/under/suit = target.w_uniform
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their accessory ([suit.hastie]) removed by [source.name] ([source.ckey])</font>")
@@ -537,10 +504,6 @@
return
else
message = "\red <B>[source] is trying to take off \a [suit.hastie] from [target]'s suit!</B>"
if("s_store")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their suit storage item ([target.s_store]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) suit storage item ([target.s_store])</font>")
message = "\red <B>[source] is trying to take off \a [target.s_store] from [target]'s suit!</B>"
if("pockets")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their pockets emptied by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to empty [target.name]'s ([target.ckey]) pockets</font>")
@@ -553,10 +516,6 @@
del(src)
target.cpr_time = 0
message = "\red <B>[source] is trying perform CPR on [target]!</B>"
if("id")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their ID ([target.wear_id]) removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) ID ([target.wear_id])</font>")
message = "\red <B>[source] is trying to take off [target.wear_id] from [target]'s uniform!</B>"
if("internal")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their internals toggled by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to toggle [target.name]'s ([target.ckey]) internals</font>")
@@ -575,8 +534,18 @@
return
message = "\red <B>[source] is trying to set [target]'s suit sensors!</B>"
for(var/mob/M in viewers(target, null))
M.show_message(message, 1)
if(target_item)
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Had their [target_item] removed by [source.name] ([source.ckey])</font>")
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) [target_item]</font>")
if(target_item.canremove)
message = "<span class='danger'>[source] is trying to take off \a [target_item] from [target]'s [target_part]!</span>"
else
source.visible_message("<span class='danger'>[source] fails to take off \a [target_item] from [target]'s [target_part]!</span>")
return
source.visible_message(message)
spawn( HUMAN_STRIP_DELAY )
done()
return
+40 -36
View File
@@ -12,8 +12,14 @@
message = trim_strip_html_properly(message)
if(stat == 2)
return say_dead(message)
if(stat)
if(stat == 2)
return say_dead(message)
return
if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
src << "<span class='danger'>You're muzzled and cannot speak!</span>"
return
var/message_mode = parse_message_mode(message, "headset")
@@ -52,9 +58,6 @@
if(ending=="?")
verb="asks"
if (istype(wear_mask, /obj/item/clothing/mask/muzzle))
return
message = trim(message)
if(speech_problem_flag)
@@ -63,7 +66,7 @@
verb = handle_r[2]
speech_problem_flag = handle_r[3]
if(!message || stat)
if(!message || message == "")
return
var/list/obj/item/used_radios = new
@@ -265,45 +268,46 @@
return verb
/mob/living/carbon/human/proc/handle_speech_problems(var/message)
var/list/returns[3]
var/verb = "says"
var/handled = 0
if(silent)
if(silent || (sdisabilities & MUTE))
message = ""
handled = 1
if(sdisabilities & MUTE)
message = ""
handled = 1
if(wear_mask)
if(istype(wear_mask, /obj/item/clothing/mask/horsehead))
var/obj/item/clothing/mask/horsehead/hoers = wear_mask
if(hoers.voicechange)
if(mind && mind.changeling && department_radio_keys[copytext(message, 1, 3)] != "changeling")
message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
verb = pick("whinnies","neighs", "says")
handled = 1
if(istype(wear_mask, /obj/item/clothing/mask/horsehead))
var/obj/item/clothing/mask/horsehead/hoers = wear_mask
if(hoers.voicechange)
if(mind && mind.changeling && department_radio_keys[copytext(message, 1, 3)] != "changeling")
message = pick("NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!")
verb = pick("whinnies","neighs", "says")
handled = 1
if((HULK in mutations) && health >= 25 && length(message))
message = "[uppertext(message)]!!!"
verb = pick("yells","roars","hollers")
handled = 1
if(slurring)
message = slur(message)
verb = pick("stammers","stutters")
handled = 1
var/braindam = getBrainLoss()
if(braindam >= 60)
handled = 1
if(prob(braindam/4))
if(message != "")
if((HULK in mutations) && health >= 25 && length(message))
message = "[uppertext(message)]!!!"
verb = pick("yells","roars","hollers")
handled = 1
if(slurring)
message = slur(message)
verb = pick("slobbers","slurs")
handled = 1
if(stuttering)
message = stutter(message)
verb = pick("stammers", "stutters")
if(prob(braindam))
message = uppertext(message)
verb = pick("yells like an idiot","says rather loudly")
verb = pick("stammers","stutters")
handled = 1
var/braindam = getBrainLoss()
if(braindam >= 60)
handled = 1
if(prob(braindam/4))
message = stutter(message)
verb = pick("stammers", "stutters")
if(prob(braindam))
message = uppertext(message)
verb = "yells loudly"
returns[1] = message
returns[2] = verb
returns[3] = handled
return returns
+17 -14
View File
@@ -5,7 +5,7 @@
if(say_disabled) //This is here to try to identify lag problems
usr << "\red Speech is currently admin-disabled."
return
message = trim_strip_html_properly(message)
log_whisper("[src.name]/[src.key] : [message]")
@@ -36,6 +36,11 @@
//This is used by both the whisper verb and human/say() to handle whispering
/mob/living/carbon/human/proc/whisper_say(var/message, var/datum/language/speaking = null, var/alt_name="", var/verb="whispers")
if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
src << "<span class='danger'>You're muzzled and cannot speak!</span>"
return
var/message_range = 1
var/eavesdropping_range = 2
var/watching_range = 5
@@ -55,17 +60,19 @@
message = capitalize(trim(message))
//TODO: handle_speech_problems for silent
if (!message || silent || miming)
return
if(speech_problem_flag)
var/list/handle_r = handle_speech_problems(message)
message = handle_r[1]
verb = handle_r[2]
if(verb == "yells loudly")
verb = "slurs emphatically"
else
var/adverb = pick("quietly", "softly")
verb = "[verb] [adverb]"
// Mute disability
//TODO: handle_speech_problems
if (src.sdisabilities & MUTE)
return
speech_problem_flag = handle_r[3]
//TODO: handle_speech_problems
if (istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
if(!message || message=="")
return
//looks like this only appears in whisper. Should it be elsewhere as well? Maybe handle_speech_problems?
@@ -102,10 +109,6 @@
message = replacetext(message, "u", "µ")
message = replacetext(message, "b", "ß")
//TODO: handle_speech_problems
if (src.stuttering)
message = stutter(message)
var/list/listening = hearers(message_range, src)
listening |= src
@@ -390,6 +390,9 @@
..()
else
src << "<span class='warning'>You are too small to pull that.</span>"
else
src << "<span class='warning'>You are too small to pull that.</span>"
return
// No binary for pAIs.
/mob/living/silicon/pai/binarycheck()
@@ -372,3 +372,7 @@
message = capitalize(trim_left(message))
..(message, null, verb)
/mob/living/simple_animal/put_in_hands(var/obj/item/W) // No hands.
W.loc = get_turf(src)
return 1
-1
View File
@@ -844,7 +844,6 @@ note dizziness decrements automatically in the mob's Life() proc.
if(stat==2) return 0
if(anchored) return 0
if(monkeyizing) return 0
if(restrained()) return 0
return 1
//Updates canmove, lying and icons. Could perhaps do with a rename but I can't think of anything to describe it.
+2
View File
@@ -13,6 +13,7 @@
usr << "\red Speech is currently admin-disabled."
return
//Let's try to make users fix their errors - we try to detect single, out-of-place letters and 'unintended' words
/*
var/first_letter = copytext(message,1,2)
if((copytext(message,2,3) == " " && first_letter != "I" && first_letter != "A" && first_letter != ";") || cmptext(copytext(message,1,5), "say ") || cmptext(copytext(message,1,4), "me ") || cmptext(copytext(message,1,6), "looc ") || cmptext(copytext(message,1,5), "ooc ") || cmptext(copytext(message,2,6), "say "))
var/response = alert(usr, "Do you really want to say this using the *say* verb?\n\n[message]\n", "Confirm your message", "Yes", "Edit message", "No")
@@ -22,6 +23,7 @@
return
else if(response == "No")
return
*/
set_typing_indicator(0)
usr.say(message)