diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 8ce2a88f24..2dcb1ddaad 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -55,6 +55,9 @@ /obj/structure/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob) + user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) + user.do_attack_animation(src) + playsound(loc, 'sound/effects/Glasshit.ogg', 50, 1) src.health -= W.force src.healthcheck() ..()