diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm
index 8e20d2b2f0..31231964cb 100644
--- a/code/game/objects/items/weapons/material/material_weapons.dm
+++ b/code/game/objects/items/weapons/material/material_weapons.dm
@@ -107,7 +107,7 @@
/obj/item/weapon/material/proc/dull()
var/turf/T = get_turf(src)
- T.visible_message("\The [src] [material.destruction_desc]!")
+ T.visible_message("\The [src] goes dull!")
playsound(src, "shatter", 70, 1)
dulled = 1
if(is_sharp() || has_edge())