Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze

Conflicts:
	code/modules/mob/living/say.dm
	code/modules/paperwork/paper.dm
	code/modules/telesci/bscrystal.dm
	html/changelog.html
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
This commit is contained in:
Ccomp5950
2014-04-25 21:14:58 -05:00
79 changed files with 1440 additions and 1715 deletions
@@ -284,4 +284,10 @@
if(welded)
overlays += "welded"
else
icon_state = icon_opened
icon_state = icon_opened
/obj/structure/closet/hear_talk(mob/M as mob, text)
for (var/atom/A in src)
if(istype(A,/obj/))
var/obj/O = A
O.hear_talk(M, text)
+2 -2
View File
@@ -41,7 +41,7 @@
if(HULK in user.mutations)
health -= 5
else
health -= 3
health -= 1
healthcheck()
/obj/structure/grille/attack_alien(mob/user as mob)
@@ -215,4 +215,4 @@
if(exposed_temperature > T0C + 1500)
health -= 1
healthcheck()
..()
..()
+19 -19
View File
@@ -82,57 +82,57 @@
/obj/structure/sign/biohazard
name = "\improper BIOHAZARD"
desc = "A warning sign which reads 'BIOHAZARD'"
desc = "A warning sign which reads 'BIOHAZARD'."
icon_state = "bio"
/obj/structure/sign/electricshock
name = "\improper HIGH VOLTAGE"
desc = "A warning sign which reads 'HIGH VOLTAGE'"
desc = "A warning sign which reads 'HIGH VOLTAGE'."
icon_state = "shock"
/obj/structure/sign/examroom
name = "\improper EXAM"
desc = "A guidance sign which reads 'EXAM ROOM'"
desc = "A guidance sign which reads 'EXAM ROOM'."
icon_state = "examroom"
/obj/structure/sign/vacuum
name = "\improper HARD VACUUM AHEAD"
desc = "A warning sign which reads 'HARD VACUUM AHEAD'"
desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
icon_state = "space"
/obj/structure/sign/deathsposal
name = "\improper DISPOSAL LEADS TO SPACE"
desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'"
desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
icon_state = "deathsposal"
/obj/structure/sign/pods
name = "\improper ESCAPE PODS"
desc = "A warning sign which reads 'ESCAPE PODS'"
desc = "A warning sign which reads 'ESCAPE PODS'."
icon_state = "pods"
/obj/structure/sign/fire
name = "\improper DANGER: FIRE"
desc = "A warning sign which reads 'DANGER: FIRE'"
desc = "A warning sign which reads 'DANGER: FIRE'."
icon_state = "fire"
/obj/structure/sign/nosmoking_1
name = "\improper NO SMOKING"
desc = "A warning sign which reads 'NO SMOKING'"
desc = "A warning sign which reads 'NO SMOKING'."
icon_state = "nosmoking"
/obj/structure/sign/nosmoking_2
name = "\improper NO SMOKING"
desc = "A warning sign which reads 'NO SMOKING'"
desc = "A warning sign which reads 'NO SMOKING'."
icon_state = "nosmoking2"
/obj/structure/sign/redcross
name = "medbay"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here.'"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
icon_state = "redcross"
/obj/structure/sign/greencross
name = "medbay"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here.'"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
icon_state = "greencross"
/obj/structure/sign/goldenplaque
@@ -162,40 +162,40 @@
/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
name = "\improper SCIENCE!"
desc = "A warning sign which reads 'SCIENCE!'"
desc = "A warning sign which reads 'SCIENCE!'."
icon_state = "science1"
/obj/structure/sign/chemistry
name = "\improper CHEMISTRY"
desc = "A warning sign which reads 'CHEMISTRY'"
desc = "A warning sign which reads 'CHEMISTRY'."
icon_state = "chemistry1"
/obj/structure/sign/botany
name = "\improper HYDROPONICS"
desc = "A warning sign which reads 'HYDROPONICS'"
desc = "A warning sign which reads 'HYDROPONICS'."
icon_state = "hydro1"
/obj/structure/sign/directions/science
name = "\improper Science department"
desc = "A direction sign, pointing out which way Science department is."
desc = "A direction sign, pointing out which way the Science department is."
icon_state = "direction_sci"
/obj/structure/sign/directions/engineering
name = "\improper Engineering department"
desc = "A direction sign, pointing out which way Engineering department is."
desc = "A direction sign, pointing out which way the Engineering department is."
icon_state = "direction_eng"
/obj/structure/sign/directions/security
name = "\improper Security department"
desc = "A direction sign, pointing out which way Security department is."
desc = "A direction sign, pointing out which way the Security department is."
icon_state = "direction_sec"
/obj/structure/sign/directions/medical
name = "\improper Medical Bay"
desc = "A direction sign, pointing out which way Meducal Bay is."
desc = "A direction sign, pointing out which way the Medical Bay is."
icon_state = "direction_med"
/obj/structure/sign/directions/evac
name = "\improper Escape Arm"
desc = "A direction sign, pointing out which way escape shuttle dock is."
desc = "A direction sign, pointing out which way the escape shuttle dock is."
icon_state = "direction_evac"
@@ -155,7 +155,7 @@
if((over_object == usr && (in_range(src, usr) || usr.contents.Find(src))))
if(!ishuman(usr)) return
if(buckled_mob) return 0
visible_message("[usr] collapses \the [src.name]")
visible_message("[usr] collapses \the [src.name].")
new/obj/item/roller(get_turf(src))
spawn(0)
del(src)
+1 -1
View File
@@ -154,7 +154,7 @@
attack_generic(user, rand(10, 15))
/obj/structure/window/attackby(obj/item/weapon/W as obj, mob/user as mob)
/obj/structure/window/attackby(obj/item/W as obj, mob/user as mob)
if(!istype(W)) return//I really wish I did not need this
if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)