diff --git a/code/__defines/admin.dm b/code/__defines/admin.dm
index 5f9ada5e98..d2afb7846e 100644
--- a/code/__defines/admin.dm
+++ b/code/__defines/admin.dm
@@ -39,4 +39,9 @@
#define R_EVENT 0x4000
#define R_HOST 0x8000 //higher than this will overflow
-#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
\ No newline at end of file
+#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
+
+#define SMITE_BREAKLEGS "Break Legs"
+#define SMITE_BLUESPACEARTILLERY "Bluespace Artillery"
+#define SMITE_SPONTANEOUSCOMBUSTION "Spontaneous Combustion"
+#define SMITE_LIGHTNINGBOLT "Lightning Bolt"
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 2386876cdb..2c1004c0ba 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -132,7 +132,8 @@ var/list/admin_verbs_fun = list(
/client/proc/editappear,
/client/proc/roll_dices,
/datum/admins/proc/call_supply_drop,
- /datum/admins/proc/call_drop_pod
+ /datum/admins/proc/call_drop_pod,
+ /client/proc/smite
)
var/list/admin_verbs_spawn = list(
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 358df91af6..28470c376e 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1316,6 +1316,16 @@
feedback_inc("admin_cookies_spawned",1)
H << "Your prayers have been answered!! You received the best cookie!"
+ else if(href_list["adminsmite"])
+ if(!check_rights(R_ADMIN|R_FUN)) return
+
+ var/mob/living/carbon/human/H = locate(href_list["adminsmite"])
+ if(!ishuman(H))
+ usr << "This can only be used on instances of type /mob/living/carbon/human"
+ return
+
+ owner.smite(H)
+
else if(href_list["BlueSpaceArtillery"])
if(!check_rights(R_ADMIN|R_FUN)) return
@@ -1327,37 +1337,7 @@
if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes")
return
- if(BSACooldown)
- src.owner << "Standby! Reload cycle in progress! Gunnary crews ready in five seconds!"
- return
-
- BSACooldown = 1
- spawn(50)
- BSACooldown = 0
-
- M << "You've been hit by bluespace artillery!"
- log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")
- message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")
-
- var/obj/effect/stop/S
- S = new /obj/effect/stop
- S.victim = M
- S.loc = M.loc
- spawn(20)
- qdel(S)
-
- var/turf/simulated/floor/T = get_turf(M)
- if(istype(T))
- if(prob(80)) T.break_tile_to_plating()
- else T.break_tile()
-
- if(M.health == 1)
- M.gib()
- else
- M.adjustBruteLoss( min( 99 , (M.health - 1) ) )
- M.Stun(20)
- M.Weaken(20)
- M.stuttering = 20
+ bluespace_artillery(M,src)
else if(href_list["CentComReply"])
var/mob/living/L = locate(href_list["CentComReply"])
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index b8fbf77ed3..5469367beb 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -17,7 +17,7 @@
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
- msg = "\icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC): [msg]"
+ msg = "\icon[cross] PRAY: [key_name(src, 1)] (?) (PP) (VV) (SM) ([admin_jump_link(src, src)]) (CA) (SC) (SMITE): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
diff --git a/code/modules/admin/verbs/smite.dm b/code/modules/admin/verbs/smite.dm
new file mode 100644
index 0000000000..e8183e3665
--- /dev/null
+++ b/code/modules/admin/verbs/smite.dm
@@ -0,0 +1,83 @@
+/client/proc/smite(var/mob/living/carbon/human/target in player_list)
+ set name = "Smite"
+ set desc = "Abuse a player with various 'special treatments' from a list."
+ set category = "Fun"
+ if(!check_rights(R_FUN))
+ return
+
+ if(!istype(target))
+ return
+
+ var/list/smite_types = list(SMITE_BREAKLEGS,SMITE_BLUESPACEARTILLERY,SMITE_SPONTANEOUSCOMBUSTION,SMITE_LIGHTNINGBOLT)
+
+ var/smite_choice = input("Select the type of SMITE for [target]","SMITE Type Choice") as null|anything in smite_types
+ if(!smite_choice)
+ return
+
+ switch(smite_choice)
+ if(SMITE_BREAKLEGS)
+ var/broken_legs = 0
+ var/obj/item/organ/external/left_leg = target.get_organ(BP_L_LEG)
+ if(left_leg && left_leg.fracture())
+ broken_legs++
+ var/obj/item/organ/external/right_leg = target.get_organ(BP_R_LEG)
+ if(right_leg && right_leg.fracture())
+ broken_legs++
+ if(!broken_legs)
+ to_chat(src,"[target] didn't have any breakable legs, sorry.")
+
+ if(SMITE_BLUESPACEARTILLERY)
+ bluespace_artillery(target,src)
+
+ if(SMITE_SPONTANEOUSCOMBUSTION)
+ target.adjust_fire_stacks(10)
+ target.IgniteMob()
+ target.visible_message("[target] bursts into flames!")
+
+ if(SMITE_LIGHTNINGBOLT)
+ var/turf/T = get_step(get_step(target, NORTH), NORTH)
+ T.Beam(target, icon_state="lightning[rand(1,12)]", time = 5)
+ target.electrocute_act(75,def_zone = BP_HEAD)
+ target.visible_message("[target] is struck by lightning!")
+
+ else
+ return //Injection? Don't print any messages.
+
+ log_and_message_admins("[key_name(src)] has used SMITE ([smite_choice]) on [key_name(target)].")
+ feedback_add_details("admin_verb","SMITE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+/proc/bluespace_artillery(mob/living/target, user)
+ if(!istype(target))
+ return
+
+ if(BSACooldown)
+ if(user)
+ to_chat(user,"BSA is still cooling down, please wait!")
+ return
+
+ BSACooldown = 1
+ spawn(50)
+ BSACooldown = 0
+
+ to_chat(target,"You've been hit by bluespace artillery!")
+ log_and_message_admins("[key_name(target)] has been hit by Bluespace Artillery fired by [key_name(user ? user : usr)]")
+
+ var/obj/effect/stop/S
+ S = new /obj/effect/stop
+ S.victim = target
+ S.loc = target.loc
+ spawn(20)
+ qdel(S)
+
+ var/turf/simulated/floor/T = get_turf(target)
+ if(istype(T))
+ if(prob(80)) T.break_tile_to_plating()
+ else T.break_tile()
+
+ if(target.health == 1)
+ target.gib()
+ else
+ target.adjustBruteLoss( min( 99 , (target.health - 1) ) )
+ target.Stun(20)
+ target.Weaken(20)
+ target.stuttering = 20
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 4bc9477087..4798392064 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -1046,6 +1046,8 @@ Note that amputating the affected organ does in fact remove the infection from t
var/obj/item/clothing/suit/space/suit = owner.wear_suit
suit.handle_fracture(owner, src)
+ return 1
+
/obj/item/organ/external/proc/mend_fracture()
if(robotic >= ORGAN_ROBOT)
return 0 //ORGAN_BROKEN doesn't have the same meaning for robot limbs
diff --git a/polaris.dme b/polaris.dme
index ac467739b1..f6f0390f1b 100644
--- a/polaris.dme
+++ b/polaris.dme
@@ -1248,6 +1248,7 @@
#include "code\modules\admin\verbs\SDQL.dm"
#include "code\modules\admin\verbs\SDQL_2.dm"
#include "code\modules\admin\verbs\SDQL_2_parser.dm"
+#include "code\modules\admin\verbs\smite.dm"
#include "code\modules\admin\verbs\striketeam.dm"
#include "code\modules\admin\verbs\ticklag.dm"
#include "code\modules\admin\verbs\tripAI.dm"