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Update goose.dm
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@@ -54,23 +54,24 @@
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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var/honking = 0
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New()
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..()
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if (prob(10))
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name = "Untitled Goose"
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melee_damage_lower = 0
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melee_damage_upper = 1
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hostile = 0
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retaliate = 1
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cooperative = 1
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maxHealth = 50
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health = 50
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honk()
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honking = 1
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Life()
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..()
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if(honking && prob(1))
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/mob/living/simple_animal/hostile/goose/New()
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..()
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if (prob(10))
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name = "Untitled Goose"
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melee_damage_lower = 0
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melee_damage_upper = 1
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hostile = 0
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retaliate = 1
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cooperative = 1
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maxHealth = 50
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health = 50
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honk()
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honking = 1
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/mob/living/simple_animal/hostile/goose/Life()
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..()
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if(honking && prob(1))
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honk()
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/mob/living/simple_animal/hostile/goose/set_target()
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. = ..()
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