diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index cc3c89a475..aeec135afc 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -519,7 +519,7 @@
/obj/item/toy/figure/attack_self(mob/user as mob)
if(cooldown < world.time)
cooldown = (world.time + 30) //3 second cooldown
- user.visible_message("The [src] says \"[toysay]\".")
+ user.visible_message("The [src] says \"[toysay]\"")
playsound(user, 'sound/machines/click.ogg', 20, 1)
/obj/item/toy/figure/cmo
@@ -746,7 +746,7 @@
/obj/item/toy/figure/paramedic
name = "Paramedic action figure"
- desc = "A \"Space Life\" brand Paramedic action figure."
+ desc = "A \"Space Life\" brand space bounty hunter action figure."
icon_state = "paramedic"
toysay = "WHERE ARE YOU??"
@@ -755,6 +755,12 @@
desc = "A \"Space Life\" brand Emergency Response Team Commander action figure."
icon_state = "ert"
toysay = "We're probably the good guys!"
+
+/obj/item/toy/figure/samus
+ name = "Space bounty hunter action figure"
+ desc = "A \"Space Life\" brand Emergency Response Team Commander action figure."
+ icon_state = "samus"
+ toysay = "The last greytide is in captivity. The station is at peace."
/*
* Plushies