From 9da074bfad45e26c1e7e240efd08f9b1038a867a Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Tue, 19 Feb 2019 08:32:42 +0100 Subject: [PATCH] Adding a special weapon for the chaplain --- code/game/objects/items/weapons/material/swords.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/game/objects/items/weapons/material/swords.dm b/code/game/objects/items/weapons/material/swords.dm index 9efe911360..baa41969fb 100644 --- a/code/game/objects/items/weapons/material/swords.dm +++ b/code/game/objects/items/weapons/material/swords.dm @@ -33,3 +33,10 @@ var/datum/gender/TU = gender_datums[user.get_visible_gender()] visible_message(span("danger", "[user] is slitting [TU.his] stomach open with \the [src.name]! It looks like [TU.hes] trying to commit seppuku."), span("danger", "You slit your stomach open with \the [src.name]!"), span("danger", "You hear the sound of flesh tearing open.")) // gory, but it gets the point across return(BRUTELOSS) +//CHOMPEDIT CHAPLAIN SWORD OF ~~The honkmother~~ +/obj/item/weapon/material/sword/chaplain + force_divisor = 0.0 + thrown_force_divisor = 0.0 + sharp = 0 + edge = 0 + hitsound = 'sound/items/bikehorn.ogg'