Small wide/dog borg tweaks/fixes

-Adds a new var to specify nonstandard borg sprite sizes. No longer dogborg exclusive.
-Makes the dogborg var usable for standard sizes as well (for the special features like rest poses and gun/gut overlays)
-Makes the borg reset module reset the forementioned vars.
-Excludes wideborg from the standard size polaris/vore vr_sprite_check to avoid unintended default file reverts.
This commit is contained in:
Verkister
2018-02-28 10:42:40 +02:00
parent 1691569453
commit 9eeb4f0f65
3 changed files with 11 additions and 1 deletions
@@ -28,6 +28,8 @@
if(..()) return 0
R.pixel_x = initial(pixel_x) //VOREStation Edit
R.pixel_y = initial(pixel_y) //VOREStation Edit
R.dogborg = FALSE //VOREStation Edit
R.wideborg = FALSE //VOREStation Edit
R.uneq_all()
R.modtype = initial(R.modtype)
R.hands.icon_state = initial(R.hands.icon_state)