mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-24 20:46:29 +01:00
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts: # README.md # code/__defines/mobs.dm # code/__defines/subsystems.dm # code/_helpers/global_lists.dm # code/controllers/subsystems/garbage.dm # code/controllers/subsystems/overlays.dm # code/datums/datacore.dm # code/datums/supplypacks/munitions.dm # code/game/machinery/suit_storage_unit.dm # code/game/objects/items/devices/communicator/UI.dm # code/game/objects/items/weapons/id cards/station_ids.dm # code/game/objects/random/random.dm # code/game/turfs/simulated/floor.dm # code/game/turfs/simulated/floor_icon.dm # code/modules/awaymissions/gateway.dm # code/modules/client/preferences.dm # code/modules/ext_scripts/python.dm # code/modules/mob/living/carbon/human/human.dm # code/modules/mob/living/carbon/human/life.dm # code/modules/mob/living/carbon/human/species/station/station.dm # code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm # code/modules/mob/living/carbon/human/update_icons.dm # code/modules/mob/living/living.dm # code/modules/mob/living/living_defines.dm # code/modules/mob/living/simple_animal/animals/bear.dm # code/modules/mob/mob_helpers.dm # code/modules/mob/new_player/new_player.dm # code/modules/mob/new_player/preferences_setup.dm # code/modules/mob/new_player/sprite_accessories.dm # code/modules/organs/organ_external.dm # code/modules/organs/organ_icon.dm # code/modules/organs/robolimbs.dm # code/modules/reagents/reagent_containers/glass.dm # code/modules/reagents/reagent_containers/syringes.dm # html/changelogs/.all_changelog.yml # maps/southern_cross/southern_cross-1.dmm # maps/southern_cross/southern_cross-3.dmm # maps/southern_cross/southern_cross-4.dmm # maps/southern_cross/southern_cross-6.dmm # vorestation.dme
This commit is contained in:
@@ -89,6 +89,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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var/weldermes = "USER lights NAME with FLAME"
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var/ignitermes = "USER lights NAME with FLAME"
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var/brand
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blood_sprite_state = null //Can't bloody these
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/obj/item/clothing/mask/smokable/New()
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..()
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@@ -18,7 +18,13 @@
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var/cuff_sound = 'sound/weapons/handcuffs.ogg'
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var/cuff_type = "handcuffs"
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var/use_time = 30
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sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/handcuffs.dmi')
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sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/handcuffs.dmi')
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/obj/item/weapon/handcuffs/get_worn_icon_state(var/slot_name)
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if(slot_name == slot_handcuffed_str)
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return "handcuff1" //Simple
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return ..()
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/obj/item/weapon/handcuffs/attack(var/mob/living/carbon/C, var/mob/living/user)
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@@ -95,6 +101,13 @@
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target.update_inv_handcuffed()
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return 1
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/obj/item/weapon/handcuffs/equipped(var/mob/living/user,var/slot)
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. = ..()
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if(slot == slot_handcuffed)
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user.drop_r_hand()
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user.drop_l_hand()
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user.stop_pulling()
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var/last_chew = 0
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/mob/living/carbon/human/RestrainedClickOn(var/atom/A)
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if (A != src) return ..()
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@@ -111,7 +124,7 @@ var/last_chew = 0
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if (!O) return
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var/datum/gender/T = gender_datums[H.get_visible_gender()]
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var/s = "<span class='warning'>[H.name] chews on [T.his] [O.name]!</span>"
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H.visible_message(s, "<span class='warning'>You chew on your [O.name]!</span>")
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add_attack_logs(H,H,"chewed own [O.name]")
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@@ -207,6 +220,12 @@ var/last_chew = 0
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breakouttime = 30
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cuff_sound = 'sound/weapons/towelwipe.ogg' //Is there anything this sound can't do?
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/obj/item/weapon/handcuffs/legcuffs/get_worn_icon_state(var/slot_name)
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if(slot_name == slot_legcuffed_str)
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return "legcuff1"
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return ..()
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/obj/item/weapon/handcuffs/legcuffs/bola/can_place(var/mob/target, var/mob/user)
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if(user) //A ranged legcuff, until proper implementation as items it remains a projectile-only thing.
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return 1
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@@ -298,3 +317,11 @@ var/last_chew = 0
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target.legcuffed = lcuffs
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target.update_inv_legcuffed()
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return 1
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/obj/item/weapon/handcuffs/legcuffs/equipped(var/mob/living/user,var/slot)
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. = ..()
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if(slot == slot_legcuffed)
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if(user.m_intent != "walk")
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user.m_intent = "walk"
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if(user.hud_used && user.hud_used.move_intent)
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user.hud_used.move_intent.icon_state = "walking"
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@@ -5,7 +5,7 @@
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item_state = "card-id"
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sprite_sheets = list(
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"Teshari" = 'icons/mob/species/seromi/id.dmi'
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SPECIES_TESHARI = 'icons/mob/species/seromi/id.dmi'
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)
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var/access = list()
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@@ -113,6 +113,12 @@
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usr << "The fingerprint hash on the card is [fingerprint_hash]."
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return
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/obj/item/weapon/card/id/get_worn_icon_state(var/slot_name)
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if(slot_name == slot_wear_id_str)
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return "id" //Legacy, just how it is. There's only one sprite.
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return ..()
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/obj/item/weapon/card/id/initialize()
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. = ..()
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var/datum/job/J = job_master.GetJob(rank)
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@@ -100,7 +100,7 @@
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user.put_in_hands(S)
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else
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visible_message("[user] starts compacting the snowball.", "You start compacting the snowball.")
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if(do_after(user, 2000))
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if(do_after(user, 2 SECONDS))
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var/atom/S = new /obj/item/weapon/material/snow/snowball/reinforced(user.loc)
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del(src)
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user.put_in_hands(S)
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@@ -108,6 +108,6 @@
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/obj/item/weapon/material/snow/snowball/reinforced
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name = "snowball"
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desc = "A well-formed and fun snowball. It looks kind of dangerous."
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icon_state = "snowball-reinf"
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//icon_state = "reinf-snowball"
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force_divisor = 0.20
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thrown_force_divisor = 0.25
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thrown_force_divisor = 0.25
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@@ -8,7 +8,7 @@
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icon = 'icons/obj/clothing/backpack.dmi'
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icon_state = "backpack"
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sprite_sheets = list(
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"Teshari" = 'icons/mob/species/seromi/back.dmi'
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SPECIES_TESHARI = 'icons/mob/species/seromi/back.dmi'
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)
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w_class = ITEMSIZE_LARGE
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slot_flags = SLOT_BACK
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@@ -8,7 +8,7 @@
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max_w_class = ITEMSIZE_NORMAL
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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sprite_sheets = list("Teshari" = 'icons/mob/species/seromi/belt.dmi')
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sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/seromi/belt.dmi')
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var/show_above_suit = 0
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@@ -22,6 +22,16 @@
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show_above_suit = !show_above_suit
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update_icon()
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//Some belts have sprites to show icons
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/obj/item/weapon/storage/belt/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
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var/image/standing = ..()
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if(!inhands && contents.len)
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for(var/obj/item/i in contents)
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var/i_state = i.item_state
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if(!i_state) i_state = i.icon_state
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standing.add_overlay(image(icon = INV_BELT_DEF_ICON, icon_state = i_state))
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return standing
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/obj/item/weapon/storage/update_icon()
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if (ismob(src.loc))
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var/mob/M = src.loc
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@@ -23,7 +23,7 @@
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name = "box"
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desc = "It's just an ordinary box."
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icon_state = "box"
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item_state_slots = list(slot_r_hand_str = "syringe_kit", slot_l_hand_str = "syringe_kit")
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item_state = "syringe_kit"
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var/foldable = /obj/item/stack/material/cardboard // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
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max_w_class = ITEMSIZE_SMALL
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max_storage_space = INVENTORY_BOX_SPACE
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@@ -354,12 +354,10 @@
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//such as when picking up all the items on a tile with one click.
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/obj/item/weapon/storage/proc/handle_item_insertion(obj/item/W as obj, prevent_warning = 0)
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if(!istype(W)) return 0
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if(usr)
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usr.remove_from_mob(W)
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usr.update_icons() //update our overlays
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W.forceMove(src)
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W.on_enter_storage(src)
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if(usr)
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usr.remove_from_mob(W,target = src) //If given a target, handles forceMove()
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W.on_enter_storage(src)
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if (usr.client && usr.s_active != src)
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usr.client.screen -= W
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W.dropped(usr)
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@@ -377,6 +375,10 @@
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src.orient2hud(usr)
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if(usr.s_active)
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usr.s_active.show_to(usr)
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else
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W.forceMove(src)
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W.on_enter_storage(src)
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update_icon()
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return 1
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@@ -63,6 +63,12 @@
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T.dismantle_wall(1)
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qdel(src)
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/obj/item/weapon/syndie/c4explosive/attackby(obj/item/weapon/W, mob/user)
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if(istype(W, /obj/item/weapon/flame/lighter/zippo/c4detonator))
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var/obj/item/weapon/flame/lighter/zippo/c4detonator/D = W
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D.bomb = src
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return
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..()
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/*Detonator, disguised as a lighter*/
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/*Click it when closed to open, when open to bring up a prompt asking you if you want to close it or press the button.*/
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@@ -8,7 +8,7 @@ var/list/global/tank_gauge_cache = list()
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name = "tank"
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icon = 'icons/obj/tank.dmi'
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sprite_sheets = list(
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"Teshari" = 'icons/mob/species/seromi/back.dmi'
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SPECIES_TESHARI = 'icons/mob/species/seromi/back.dmi'
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)
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var/gauge_icon = "indicator_tank"
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@@ -236,7 +236,7 @@
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..()
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/obj/item/weapon/wirecutters/attack(mob/living/carbon/C as mob, mob/user as mob)
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if(user.a_intent == I_HELP && (C.handcuffed) && (istype(C.handcuffed, /obj/item/weapon/handcuffs/cable)))
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if(istype(C) && user.a_intent == I_HELP && (C.handcuffed) && (istype(C.handcuffed, /obj/item/weapon/handcuffs/cable)))
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usr.visible_message("\The [usr] cuts \the [C]'s restraints with \the [src]!",\
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"You cut \the [C]'s restraints with \the [src]!",\
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"You hear cable being cut.")
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