diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm index 5a398eb347..994f0fd9d1 100644 --- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm @@ -839,16 +839,16 @@ if(choice == "Aphrodisiac") src.show_message("You sink your fangs into [T] and inject your aphrodisiac!") src.visible_message("[src] sinks their fangs into [T]!") - T.bloodstr.add_reagent("succubi_aphrodisiac",5) + T.bloodstr.add_reagent("succubi_aphrodisiac",200) return 0 else if(choice == "Numbing") src.show_message("You sink your fangs into [T] and inject your poison!") src.visible_message("[src] sinks their fangs into [T]!") - T.bloodstr.add_reagent("numbing_enzyme",5) + T.bloodstr.add_reagent("numbing_enzyme",50) //Poisons should work when more units are injected else if(choice == "Paralyzing") src.show_message("You sink your fangs into [T] and inject your poison!") src.visible_message("[src] sinks their fangs into [T]!") - T.bloodstr.add_reagent("succubi_paralize",5) + T.bloodstr.add_reagent("succubi_paralize",50) //Poisons should work when more units are injected else return //Should never happen @@ -876,7 +876,7 @@ mob/living/carbon/proc/charmed() //TODO M.emote(pick("blush", "moans", "giggles", "turns visibly red")) //M.charmed() //TODO return -/* + /datum/reagent/succubi_numbing //Using numbing_enzyme instead. name = "Numbing Fluid" id = "succubi_numbing" @@ -885,7 +885,10 @@ mob/living/carbon/proc/charmed() //TODO scannable = 0 /datum/reagent/succubi_numbing/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) -*/ + if(prob(7)) + M.show_message("You start to feel weakened, your body seems heavy.") + M.eye_blurry = max(M.eye_blurry, 10) + return /datum/reagent/succubi_paralize name = "Paralyzing Fluid" @@ -897,7 +900,7 @@ mob/living/carbon/proc/charmed() //TODO /datum/reagent/succubi_paralize/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) if(prob(7)) M.show_message("You lose sensation of your body.") - M.Weaken(10) + M.Weaken(20) return /mob/living/carbon/human/proc/face_sit()