diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index 26709801e5..b33672160f 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -7,20 +7,20 @@ "aag" = (/turf/simulated/floor/plating/airless,/area) "aah" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area) "aai" = (/turf/simulated/wall/r_wall,/area/security/prison) -"aaj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/prison) -"aak" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/prison) -"aal" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/prison) +"aaj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aak" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/prison) +"aal" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/prison) "aam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/security/prison) "aan" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/security/prison) "aao" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aap" = (/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaq" = (/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prison) -"aar" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/prison) -"aas" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"aat" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aav" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aar" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aas" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aat" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) +"aau" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aav" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/prison) +"aaw" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/prison) "aax" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aay" = (/obj/effect/decal/cleanable/generic,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) "aaz" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) @@ -29,114 +29,114 @@ "aaC" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/turf/simulated/floor,/area/security/prison) "aaD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaE" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaF" = (/obj/structure/table,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 7},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) "aaG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) "aaH" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) "aaI" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/security/prison) -"aaK" = (/obj/structure/table,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 7},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) +"aaK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaL" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaM" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaO" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaP" = (/turf/simulated/wall,/area/security/prison) "aaQ" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area) -"aaR" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/pen{layer = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) +"aaR" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/security/prison) "aaS" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "aaT" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "aaU" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "aaV" = (/turf/simulated/wall,/area/security/range) -"aaW" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/security/prison) -"aaX" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaY" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aba" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaW" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aaZ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aba" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact-f (EAST)"; icon_state = "intact-f"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "abc" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "abd" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abe" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abe" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/pen{layer = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) "abf" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "abg" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) "abh" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) "abi" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "abj" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"abk" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/prison) +"abk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) "abl" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) "abm" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abn" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) "abo" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abp" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abq" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abr" = (/turf/simulated/floor,/area/security/range) -"abs" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abt" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/prison) -"abv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/wall/r_wall,/area/security/prison) +"abp" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) +"abq" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"abr" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abs" = (/turf/simulated/floor,/area/security/range) +"abt" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"abu" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"abv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/wall/r_wall,/area/security/prison) +"abw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) "aby" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/obj/machinery/camera{c_tag = "Prison Rec Room"; dir = 4; network = list("SS13","Prison"); pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abA" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abC" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "cafeteria"; 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name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"aci" = (/obj/machinery/door_timer/cell_1{dir = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) +"acj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"ack" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"acl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) +"acm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/detectives_office) +"acn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"aco" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acp" = (/obj/effect/decal/cleanable/blood/oil/streak,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"acq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"acr" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"acs" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"act" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acu" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Security Washroom"; dir = 2},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acv" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acw" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/security/main) "acx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/security/prison) -"acy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acz" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) -"acB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison) -"acC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"acy" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor/carpet,/area/security/detectives_office) +"acz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"acA" = (/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) +"acB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"acC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/detectives_office) "acD" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/prison) "acE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Brig East"; dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) "acG" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "acH" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) "acJ" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) "acK" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) "acL" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) @@ -146,10758 +146,10758 @@ "acP" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) "acQ" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor{icon_state = "bar"},/area/security/main) "acR" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acS" = (/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{name = "Tactical Equipment"; req_access_txt = "58"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acU" = (/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acV" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Tactical Equipment"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"acW" = (/turf/simulated/wall/r_wall,/area) -"acX" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/security/prison) -"acY" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"ada" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adb" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adc" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"add" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"ade" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) -"adf" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) -"adg" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"},/area/security/range) -"adh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) -"adi" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) -"adj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"adk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"adl" = (/obj/machinery/washing_machine,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"adm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/security/tactical) -"adn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"ado" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"adp" = (/obj/structure/closet/secure_closet/injection,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adq" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adr" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"ads" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/security/prison) -"adu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"adv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"adw" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adx" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating,/area/security/prison) -"ady" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/security/prison) -"adz" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adA" = (/obj/structure/rack,/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adB" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adC" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range) -"adD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/range) -"adE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/range) -"adF" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/range) -"adG" = (/obj/machinery/power/apc{cell_type = 2500; name = "Firing Range APC"; pixel_y = -28},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) -"adH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Washroom"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) -"adI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/security/main) -"adJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1},/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Tactical Equipment APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"adK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"adL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"adM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/tactical) -"adN" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/machinery/camera{c_tag = "Brig Execution Chamber"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adO" = (/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adP" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/prison) -"adQ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Execution Chamber"; req_access = null; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/security/prison) -"adR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"adS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adT" = (/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"adU" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/prison) -"adV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"adW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"adX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"adY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; 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1 Ablative Vest
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info = "
To the incoming CMO of Exodus:


I wish you and your crew well. Do take note:


The Medical Emergency Red Phone system has proven itself well. Take care to keep the phones in their designated places as they have been optimised for broadcast. The two handheld green radios (I have left one in this office, and one near the Emergency Entrance) are free to be used. The system has proven effective at alerting Medbay of important details, especially during power outages.

I think I may have left the toilet cubicle doors shut. It might be a good idea to open them so the staff and patients know they are not engaged.

The new syringe gun has been stored in secondary storage. I tend to prefer it stored in my office, but 'guidelines' are 'guidelines'.

Also in secondary storage is the grenade equipment crate. I've just realised I've left it open - you may wish to shut it.

There were a few problems with their installation, but the Medbay Quarantine shutters should now be working again - they lock down the Emergency and Main entrances to prevent travel in and out. Pray you shan't have to use them.

The new version of the Medical Diagnostics Manual arrived. I distributed them to the shelf in the staff break room, and one on the table in the corner of this room.

The exam/triage room has the walking canes in it. I'm not sure why we'd need them - but there you have it.

Emergency Cryo bags are beside the emergency entrance, along with a kit.

Spare paper cups for the reception are on the left side of the reception desk.

I've fed Runtime. She should be fine.


That should be all. Good luck!
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dir = 8},/area/tdome/tdomeobserve) -"dem" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"den" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"deo" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"dep" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"deq" = (/obj/structure/table/reinforced{dir = 4; icon_state = "reinf_tabledir"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome) -"der" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"des" = (/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"det" = (/obj/structure/disposalpipe/segment,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"deu" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve) -"dev" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"dew" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/turf/simulated/floor,/area/tdome) -"dex" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome) -"dey" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/melee/energy/axe,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"dez" = (/obj/machinery/door/poddoor{id = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"deA" = (/obj/machinery/igniter,/turf/simulated/floor,/area/tdome) -"deB" = (/turf/simulated/floor,/area/tdome) -"deC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/tdome) -"deD" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"deE" = (/obj/machinery/door/poddoor{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"deF" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"deG" = (/obj/machinery/door/poddoor{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"deH" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/tdome) -"deI" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/tdome) -"deJ" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"deK" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"deL" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"deM" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"deN" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = list("thunder"); c_tag = "Red Team"},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) -"deO" = (/turf/simulated/floor/bluegrid,/area/tdome) -"deP" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome) -"deQ" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = list("thunder"); c_tag = "Green Team"},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"deR" = (/obj/machinery/atmospherics/pipe/vent,/turf/simulated/floor/bluegrid,/area/tdome) -"deS" = (/obj/machinery/camera{pixel_x = 10; network = list("thunder"); c_tag = "Arena"},/turf/simulated/floor/bluegrid,/area/tdome) -"deT" = (/turf/unsimulated/beach/sand{density = 1; opacity = 1},/area/beach) -"deU" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/tdome) -"deV" = (/obj/machinery/atmospherics/pipe/manifold/visible{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/turf/simulated/floor,/area/tdome) -"deW" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/tdome) -"deX" = (/turf/unsimulated/beach/sand,/area/beach) -"deY" = (/obj/structure/signpost,/turf/unsimulated/beach/sand,/area/beach) -"deZ" = (/obj/structure/closet,/turf/unsimulated/beach/sand,/area/beach) -"dfa" = (/obj/machinery/door/poddoor{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"dfb" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) -"dfc" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/beach/sand,/area/beach) -"dfd" = (/obj/effect/overlay/palmtree_r,/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"dfe" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) -"dff" = (/obj/machinery/door/poddoor{id = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"dfg" = (/obj/effect/overlay/coconut,/turf/unsimulated/beach/sand,/area/beach) -"dfh" = (/turf/unsimulated/floor{icon_state = "redcorner"; dir = 8},/area/tdome) -"dfi" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"dfj" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/simulated/floor,/area/tdome) -"dfk" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor,/area/tdome) -"dfl" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"dfm" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome) -"dfn" = (/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfo" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfp" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfq" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfr" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfs" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/beach/sand,/area/beach) -"dft" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfu" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfv" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfw" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfx" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfy" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/beach/sand,/area/beach) -"dfz" = (/obj/structure/table,/obj/item/clothing/under/rainbow,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/collectable/petehat{pixel_y = 5},/turf/unsimulated/beach/sand,/area/beach) -"dfA" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfB" = (/obj/structure/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfC" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfD" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfE" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfF" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfG" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfH" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfI" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfJ" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfK" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfL" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin) -"dfM" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/beach/sand,/area/beach) -"dfN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/beach/sand,/area/beach) -"dfO" = (/obj/item/weapon/beach_ball,/turf/unsimulated/beach/sand,/area/beach) -"dfP" = (/obj/structure/stool/bed/chair,/turf/unsimulated/beach/sand,/area/beach) -"dfQ" = (/mob/living/simple_animal/crab/Coffee,/turf/unsimulated/beach/sand,/area/beach) -"dfR" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/sand,/area/beach) -"dfS" = (/turf/unsimulated/floor{icon_state = "sandwater"},/area/beach) -"dfT" = (/turf/unsimulated/beach/coastline{density = 1; opacity = 1},/area/beach) -"dfU" = (/turf/unsimulated/beach/coastline,/area/beach) -"dfV" = (/turf/unsimulated/beach/water{density = 1; opacity = 1},/area/beach) -"dfW" = (/turf/unsimulated/beach/water,/area/beach) -"dfX" = (/turf/unsimulated/wall,/area/wizard_station) -"dfY" = (/obj/structure/sink,/turf/unsimulated/wall,/area/wizard_station) -"dfZ" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dga" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgb" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgc" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgd" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dge" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dgf" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"dgg" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/tcommsat/entrance) -"dqj" = (/obj/machinery/bluespace_beacon,/turf/simulated/floor,/area/tcommsat/entrance) -"dqk" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 29; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/entrance) -"dql" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area) -"dqm" = (/obj/structure/closet/crate,/obj/item/clothing/glasses/night,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) -"dqn" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/tcommsat/entrance) -"dqo" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/machinery/camera{c_tag = "Entrance South"; dir = 1; network = list("Tcomsat")},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/tcommsat/entrance) -"dqp" = (/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/tcommsat/entrance) -"dqq" = (/obj/machinery/light{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/tcommsat/entrance) -"dqr" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dqs" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dqt" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/entrance) -"dqu" = (/obj/machinery/camera{c_tag = "South Solars"; dir = 4; network = list("Tcomsat")},/turf/space,/area) -"dqv" = (/turf/space,/area/syndicate_station/commssat) -"dqw" = (/turf/simulated/wall/r_wall,/area/AIsattele) -"dqx" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/AIsattele) -"dqy" = (/obj/machinery/teleport/station,/obj/structure/cable{icon_state = "0-2"; 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pixel_y = -1},/turf/simulated/floor/plating,/area/djstation) -"dqZ" = (/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/djstation) -"dra" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/djstation) -"drb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/djstation) -"drc" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plating,/area/djstation) -"drd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/djstation) -"dre" = (/obj/structure/cable{d1 = 1; 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dir = 5},/area/djstation) -"dry" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; freerange = 1; listening = 1; name = "Pirate Radio Listening Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"drz" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"drA" = (/obj/machinery/door/airlock/glass{name = "Cabin"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"drB" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"drC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"drD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"drE" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"drF" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"drG" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"drH" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"drI" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"drJ" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.