Update tarrasque.dm

This commit is contained in:
Sharkmare
2019-03-18 04:36:13 +01:00
committed by GitHub
parent 2365a8ba5e
commit a2bb22bad6
@@ -108,7 +108,7 @@
icon_living = "arachnid"
icon_dead = "arachnid_dead"
tt_desc = "Unknown Specimen"
attacktext = list("whacks","punches","smashes")
attacktext = list("whacks","slashes","smashes")
melee_damage_lower = 0 //huh not so bad
melee_damage_upper = 50 //oh, oh no
armor = list(
@@ -119,17 +119,27 @@
"bomb" = 99,
"bio" = 100,
"rad" = 100)
var/litaf = 0
/mob/living/simple_animal/hostile/tarrasque/mrx/Life()
..()
if (litaf)
set_light(l_range = 1.5, l_power = 2, l_color = COLOR_RED)
//time for special MR X kick you in the shins and stands there code
/mob/living/simple_animal/hostile/tarrasque/mrx/DoPunch(var/atom/A)
. = ..()
if(.) // If we succeeded in hitting.
for(var/obj/machinery/light/light in range(5, src))
light.flicker(10)
if(isliving(A))
var/mob/living/L = A
L.Weaken(5)
stop_automated_movement = 1
anchored = 1
litaf = 1
spawn(100)
stop_automated_movement = 0
anchored = 0
litaf = 0