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Refactor Species Names
On the tin, plus additional piggybacking with other edits from VoreStation related to this to make it all work. >w>
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@@ -1,15 +1,19 @@
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//TFF 30/4/19: Make leave_remains_vr.dm work! >:C
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/datum/species
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//var/vore_numbing = 0
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var/gets_food_nutrition = 1 // If this is set to 0, the person can't get nutrition from food.
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var/gets_food_nutrition = TRUE // If this is set to 0, the person can't get nutrition from food.
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var/metabolism = 0.0015
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var/lightweight = 0 //Oof! Nonhelpful bump stumbles.
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var/trashcan = 0 //It's always sunny in the wrestling ring.
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var/lightweight = FALSE //Oof! Nonhelpful bump stumbles.
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var/trashcan = FALSE //It's always sunny in the wrestling ring.
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var/base_species = null // Unused outside of a few species
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var/selects_bodytype = 0 // Allows the species to choose from body types intead of being forced to be just one.
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/datum/species/custom
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name = SPECIES_CUSTOM
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name_plural = "Custom"
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var/base_species = "Human"
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selects_bodytype = TRUE
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base_species = SPECIES_HUMAN
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unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite)
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@@ -1,5 +1,6 @@
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//TFF 30/4/19: Ports VoreStation Remains Option - refactor species names
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/datum/species/monkey/shark
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name = "Sobaka"
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name = SPECIES_MONKEY_AKULA
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name_plural = "Sobaka"
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icobase = 'icons/mob/human_races/monkeys/r_sobaka_vr.dmi'
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deform = 'icons/mob/human_races/monkeys/r_sobaka_vr.dmi'
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@@ -8,7 +9,7 @@
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default_language = "Skrellian" //Closest we have.
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/datum/species/monkey/sergal
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name = "Saru"
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name = SPECIES_MONKEY_SERGAL
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greater_form = "Sergal"
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icobase = 'icons/mob/human_races/monkeys/r_sergaling_vr.dmi'
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deform = 'icons/mob/human_races/monkeys/r_sergaling_vr.dmi'
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@@ -16,7 +17,7 @@
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default_language = LANGUAGE_SAGARU
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/datum/species/monkey/sparra
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name = "Sparra"
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name = SPECIES_MONKEY_NEVREAN
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name_plural = "Sparra"
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greater_form = "Nevrean"
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tail = null
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@@ -41,7 +42,7 @@
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*/
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/datum/species/monkey/vulpkanin
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name = "Wolpin"
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name = SPECIES_MONKEY_VULPKANIN
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name_plural = "Wolpin"
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icobase = 'icons/mob/human_races/monkeys/r_wolpin.dmi'
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@@ -14,7 +14,9 @@
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slowdown = -0.2 //scuttly, but not as scuttly as a tajara or a teshari.
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brute_mod = 0.8 //About as tanky to brute as a Unathi. They'll probably snap and go feral when hurt though.
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burn_mod = 1.15 //As vulnerable to burn as a Tajara.
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var/base_species = "Xenochimera"
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//TFF 30/4/19: Making leave_remains_vr.dm work. >:C
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base_species = "Xenochimera"
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selects_bodytype = TRUE
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num_alternate_languages = 2
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secondary_langs = list("Sol Common")
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