mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-26 13:36:48 +01:00
Fixes some colour macros, removes inactive jetpack icon for rigs.
This commit is contained in:
+11
-11
@@ -263,7 +263,7 @@
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return 0
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if(H.head && !(H.head.canremove) && (H.head.flags & HEADCOVERSMOUTH))
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if(!disable_warning)
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H << "\red \The [H.head] is in the way."
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H << "<span class='warning'>\The [H.head] is in the way.</span>"
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return 0
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if( !(slot_flags & SLOT_MASK) )
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return 0
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@@ -297,7 +297,7 @@
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return 0
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if(!H.w_uniform && (slot_w_uniform in mob_equip))
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if(!disable_warning)
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H << "\red You need a jumpsuit before you can attach this [name]."
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H << "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>"
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return 0
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if( !(slot_flags & SLOT_BELT) )
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return
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@@ -307,7 +307,7 @@
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return 0
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if(H.head && !(H.head.canremove) && (H.head.flags & HEADCOVERSEYES))
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if(!disable_warning)
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H << "\red \The [H.head] is in the way."
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H << "<span class='warning'>\The [H.head] is in the way.</span>"
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return 0
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if( !(slot_flags & SLOT_EYES) )
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return 0
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@@ -343,7 +343,7 @@
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return 0
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if(H.wear_suit)
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if(!disable_warning)
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H << "\red \The [H.wear_suit] is in the way."
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H << "<span class='warning'>\The [H.wear_suit] is in the way.</span>"
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return 0
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if( !(slot_flags & SLOT_ICLOTHING) )
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return 0
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@@ -353,7 +353,7 @@
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return 0
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if(!H.w_uniform && (slot_w_uniform in mob_equip))
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if(!disable_warning)
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H << "\red You need a jumpsuit before you can attach this [name]."
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H << "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>"
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return 0
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if( !(slot_flags & SLOT_ID) )
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return 0
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@@ -363,7 +363,7 @@
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return 0
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if(!H.w_uniform && (slot_w_uniform in mob_equip))
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if(!disable_warning)
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H << "\red You need a jumpsuit before you can attach this [name]."
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H << "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>"
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return 0
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if(slot_flags & SLOT_DENYPOCKET)
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return 0
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@@ -374,7 +374,7 @@
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return 0
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if(!H.w_uniform && (slot_w_uniform in mob_equip))
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if(!disable_warning)
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H << "\red You need a jumpsuit before you can attach this [name]."
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H << "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>"
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return 0
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if(slot_flags & SLOT_DENYPOCKET)
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return 0
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@@ -386,11 +386,11 @@
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return 0
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if(!H.wear_suit && (slot_wear_suit in mob_equip))
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if(!disable_warning)
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H << "\red You need a suit before you can attach this [name]."
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H << "<span class='warning'>You need a suit before you can attach this [name].</span>"
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return 0
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if(!H.wear_suit.allowed)
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if(!disable_warning)
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usr << "You somehow have a suit with no defined allowed items for suit storage, stop that."
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usr << "<span class='warning'>You somehow have a suit with no defined allowed items for suit storage, stop that.</span>"
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return 0
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if( istype(src, /obj/item/device/pda) || istype(src, /obj/item/weapon/pen) || is_type_in_list(src, H.wear_suit.allowed) )
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return 1
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@@ -416,12 +416,12 @@
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if(slot_tie)
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if(!H.w_uniform && (slot_w_uniform in mob_equip))
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if(!disable_warning)
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H << "\red You need a jumpsuit before you can attach this [name]."
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H << "<span class='warning'>You need a jumpsuit before you can attach this [name].</span>"
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return 0
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var/obj/item/clothing/under/uniform = H.w_uniform
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if(uniform.hastie)
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if (!disable_warning)
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H << "\red You already have [uniform.hastie] attached to your [uniform]."
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H << "<span class='warning'>You already have [uniform.hastie] attached to your [uniform].</span>"
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return 0
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if( !(slot_flags & SLOT_TIE) )
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return 0
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