From a7929544e772bbd9e6194d562be66c074b1f519b Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Wed, 26 Apr 2017 13:14:28 -0400 Subject: [PATCH] Revert beds to Polaris sprites --- code/game/objects/structures/stool_bed_chair_nest/bed.dm | 2 +- code/game/objects/structures/stool_bed_chair_nest/chairs.dm | 1 + code/game/objects/structures/stool_bed_chair_nest/stools.dm | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 34b4e6dda1..17f358ece3 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -10,7 +10,7 @@ /obj/structure/bed name = "bed" desc = "This is used to lie in, sleep in or strap on." - icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - Using Eris furniture + icon = 'icons/obj/furniture.dmi' icon_state = "bed" pressure_resistance = 15 anchored = 1 diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index 9cac29914a..04e647f944 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -1,6 +1,7 @@ /obj/structure/bed/chair //YES, chairs are a type of bed, which are a type of stool. This works, believe me. -Pete name = "chair" desc = "You sit in this. Either by will or force." + icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - Using Eris furniture icon_state = "chair_preview" color = "#666666" base_icon = "chair" diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm index 6592e51b29..b61426cc92 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm @@ -4,7 +4,7 @@ var/global/list/stool_cache = list() //haha stool /obj/item/weapon/stool name = "stool" desc = "Apply butt." - icon = 'icons/obj/furniture.dmi' + icon = 'icons/obj/furniture_vr.dmi' //VOREStation Edit - new Icons icon_state = "stool_preview" //set for the map force = 10 throwforce = 10