From ad60fe98e18bba08fcf7938fdee99d2a5416a1b3 Mon Sep 17 00:00:00 2001 From: Razgriz Date: Tue, 1 Oct 2019 20:12:12 -0700 Subject: [PATCH] CE Hardsuit name and Pursuit thrusters Removed flavor text regarding the CE's hardsuit as a "voidsuit". Added thrusters to the Pursuit Hardsuit as regular jetpacks don't work with it. --- code/modules/clothing/spacesuits/rig/suits/station.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm index f918abe0d8..cea70af06e 100644 --- a/code/modules/clothing/spacesuits/rig/suits/station.dm +++ b/code/modules/clothing/spacesuits/rig/suits/station.dm @@ -149,10 +149,9 @@ //Chief Engineer's rig. This is sort of a halfway point between the old hardsuits (voidsuits) and the rig class. /obj/item/weapon/rig/ce - - name = "advanced voidsuit control module" - suit_type = "advanced voidsuit" - desc = "An advanced voidsuit that protects against hazardous, low pressure environments. Shines with a high polish." + name = "advanced hardsuit control module" + suit_type = "advanced hardsuit" + desc = "An advanced suit that protects against hazardous, low pressure environments. Shines with a high polish." icon_state = "ce_rig" armor = list(melee = 40, bullet = 10, laser = 30,energy = 25, bomb = 40, bio = 100, rad = 100) slowdown = 0 @@ -334,13 +333,14 @@ /obj/item/weapon/storage/backpack, ) - req_access = list() + req_access = list(access_hos) req_one_access = list() /obj/item/weapon/rig/pursuit/equipped initial_modules = list( + /obj/item/rig_module/maneuvering_jets, /obj/item/rig_module/vision/sechud, /obj/item/rig_module/sprinter/pursuit, /obj/item/rig_module/grenade_launcher/nerfed,