diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 3843d68918..c16a03d5ca 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -32,6 +32,7 @@ var/temperature_alert = 0 var/in_stasis = 0 var/heartbeat = 0 + var/global/list/overlays_cache = null /mob/living/carbon/human/Life() @@ -1082,6 +1083,33 @@ return 1 proc/handle_regular_hud_updates() + if(!overlays_cache) + overlays_cache = list() + overlays_cache.len = 23 + overlays_cache[1] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage1") + overlays_cache[2] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage2") + overlays_cache[3] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage3") + overlays_cache[4] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage4") + overlays_cache[5] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage5") + overlays_cache[6] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage6") + overlays_cache[7] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage7") + overlays_cache[8] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage8") + overlays_cache[9] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage9") + overlays_cache[10] = image('icons/mob/screen1_full.dmi', "icon_state" = "passage10") + overlays_cache[11] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay1") + overlays_cache[12] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay2") + overlays_cache[13] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay3") + overlays_cache[14] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay4") + overlays_cache[15] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay5") + overlays_cache[16] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay6") + overlays_cache[17] = image('icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay7") + overlays_cache[18] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay1") + overlays_cache[19] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay2") + overlays_cache[20] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay3") + overlays_cache[21] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay4") + overlays_cache[22] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay5") + overlays_cache[23] = image('icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay6") + if(hud_updateflag) // update our mob's hud overlays, AKA what others see flaoting above our head handle_hud_list() @@ -1100,32 +1128,32 @@ if(damageoverlay.overlays) damageoverlay.overlays = list() - + if(stat == UNCONSCIOUS) //Critical damage passage overlay if(health <= 0) var/image/I switch(health) if(-20 to -10) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage1") + I = overlays_cache[1] if(-30 to -20) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage2") + I = overlays_cache[2] if(-40 to -30) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage3") + I = overlays_cache[3] if(-50 to -40) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage4") + I = overlays_cache[4] if(-60 to -50) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage5") + I = overlays_cache[5] if(-70 to -60) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage6") + I = overlays_cache[6] if(-80 to -70) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage7") + I = overlays_cache[7] if(-90 to -80) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage8") + I = overlays_cache[8] if(-95 to -90) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage9") + I = overlays_cache[9] if(-INFINITY to -95) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "passage10") + I = overlays_cache[10] damageoverlay.overlays += I else //Oxygen damage overlay @@ -1133,19 +1161,19 @@ var/image/I switch(oxyloss) if(10 to 20) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay1") + I = overlays_cache[11] if(20 to 25) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay2") + I = overlays_cache[12] if(25 to 30) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay3") + I = overlays_cache[13] if(30 to 35) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay4") + I = overlays_cache[14] if(35 to 40) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay5") + I = overlays_cache[15] if(40 to 45) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay6") + I = overlays_cache[16] if(45 to INFINITY) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "oxydamageoverlay7") + I = overlays_cache[17] damageoverlay.overlays += I //Fire and Brute damage overlay (BSSR) @@ -1155,17 +1183,17 @@ var/image/I switch(hurtdamage) if(10 to 25) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay1") + I = overlays_cache[18] if(25 to 40) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay2") + I = overlays_cache[19] if(40 to 55) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay3") + I = overlays_cache[20] if(55 to 70) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay4") + I = overlays_cache[21] if(70 to 85) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay5") + I = overlays_cache[22] if(85 to INFINITY) - I = image("icon" = 'icons/mob/screen1_full.dmi', "icon_state" = "brutedamageoverlay6") + I = overlays_cache[23] damageoverlay.overlays += I if( stat == DEAD )