From b067b491a410cde84c4c4a7769eb55eb30cbc9e2 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Tue, 24 Feb 2015 23:36:19 -0500 Subject: [PATCH] Returns the laser carbine capacity to 10 --- code/modules/projectiles/guns/energy/laser.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 527f8c2020..28f95d8211 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -6,12 +6,11 @@ fire_sound = 'sound/weapons/Laser.ogg' slot_flags = SLOT_BELT|SLOT_BACK w_class = 3 - force = 10 //it has a stock, might as well give some kind of perk over the egun + force = 10 matter = list("metal" = 2000) origin_tech = "combat=3;magnets=2" projectile_type = /obj/item/projectile/beam - charge_cost = 75 - fire_delay = 1 + fire_delay = 1 //rapid fire /obj/item/weapon/gun/energy/laser/mounted self_recharge = 1