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Big update
- Fixes spiders (I hope?) - Spiders now spawn in groups of 2-8, growing up should be fixed as well. - Christmas-ifies all the maps - Minor tweaks all around the stations - Cleans up the map for central (a lot) - Adds a new mob to the spawn list in the mines - Fixes some minor shadekin issues - Fixes it so borgs/AI can't understand gutter - Modifies the timing of the radiation storm - Hopefully fixes the cargo request event. No more buggy gas mixtures. - Adds a flamboyant crate - A bunch of other stuff.
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@@ -184,7 +184,8 @@
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prob(50);/mob/living/simple_animal/retaliate/gaslamp,
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// prob(50);/mob/living/simple_animal/otie/feral, // Removed until Otie code is unfucked.
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prob(20);/mob/living/simple_animal/hostile/dino/virgo3b,
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prob(1);/mob/living/simple_animal/hostile/dragon/virgo3b)
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// prob(1);/mob/living/simple_animal/hostile/dragon/virgo3b //Chomp: removed for dragon remake
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)
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/obj/random/outside_mob/spawn_item()
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. = ..()
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