Big update

- Fixes spiders (I hope?) - Spiders now spawn in groups of 2-8, growing up should be fixed as well.
- Christmas-ifies all the maps
- Minor tweaks all around the stations
- Cleans up the map for central (a lot)
- Adds a new mob to the spawn list in the mines
- Fixes some minor shadekin issues
- Fixes it so borgs/AI can't understand gutter
- Modifies the timing of the radiation storm
- Hopefully fixes the cargo request event. No more buggy gas mixtures.
- Adds a flamboyant crate
- A bunch of other stuff.
This commit is contained in:
IgnusVam
2018-11-29 12:35:52 -07:00
parent 62dfe9216f
commit b0734d5aa1
57 changed files with 1870 additions and 1203 deletions
@@ -1767,9 +1767,10 @@
..()
//jacknoir413:Areax Third
//Probs gunna hate, but changed the description for public use.
/obj/item/weapon/melee/baton/fluff/stunstaff
name = "Electrostaff"
desc = "Six-foot long staff from dull, rugged metal, with two thin spikes protruding from each end. Small etching near to the middle of it reads 'Children Of Nyx Facilities: Product No. 12'."
desc = "Six-foot long staff from dull, rugged metal, with two thin spikes protruding from each end. This is the weapon of truly robust security forces."
icon = 'icons/vore/custom_items_vr.dmi'
item_icons = list(slot_l_hand_str = 'icons/vore/custom_items_left_hand_vr.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_vr.dmi')
icon_state = "stunstaff00"
@@ -1778,6 +1779,7 @@
sharp = 0
edge = 0
throwforce = 7
reach = 2
w_class = ITEMSIZE_HUGE
origin_tech = list(TECH_COMBAT = 2)
attack_verb = list("beaten")
@@ -2016,7 +2018,7 @@
KA.desc = initial(KA.desc)
KA.icon = initial(KA.icon)
..()
//ArgobargSoup:Lynn Shady
/obj/item/device/flashlight/pen/fluff/lynn
name = "Lynn's penlight"