diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 63592759d6..a5ca54d002 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -75,6 +75,8 @@ var/recruit_cmd_str = "Hey," // The thing you prefix commands with when bossing them around var/intelligence_level = SA_ANIMAL// How 'smart' the mob is ICly, used to deliniate between animal, robot, and humanoid SAs. + var/noresting = 1 //mob will automatically unrest if not player controlled. + //Mob environment settings var/minbodytemp = 250 // Minimum "okay" temperature in kelvin var/maxbodytemp = 350 // Maximum of above @@ -359,7 +361,13 @@ if(life_disabled) return 0 //VOREStation Edit End - + + //CHOMPSTATION edit + if(resting && !client && noresting) + resting = !resting + update_icon() + //CHOMPSTATION EDIT END + ..() //Health