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Add custom items for Igni/Kelly Summers
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@@ -1760,3 +1760,25 @@ Departamental Swimsuits, for general use
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icon_state = "tronsiren_shoes"
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_override = 'icons/vore/custom_onmob_vr.dmi'
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//Igni Vulpas
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/obj/item/clothing/accessory/collar/fluff/Kellyscollar
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name = "Warden's collar"
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desc = "A collar with spikes that look dangerously sharp, projecting an menacing aura"
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icon_state = "collar_spik"
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item_state = "collar_spik_overlay"
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overlay_state = "collar_spik_overlay"
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/obj/item/clothing/accessory/collar/fluff/Kellyscollar/attack_self(mob/user as mob)
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user << "<span class='notice'>[name]'s interface is projected onto your hand.</span>"
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var/str = copytext(reject_bad_text(input(user,"Tag text?","Set tag","")),1,MAX_NAME_LEN)
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if(!str || !length(str))
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user << "<span class='notice'>[name]'s tag set to be blank.</span>"
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name = initial(name)
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desc = initial(desc)
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else
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user << "<span class='notice'>You set the [name]'s tag to '[str]'.</span>"
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name = initial(name) + " ([str])"
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desc = initial(desc) + " The tag says \"[str]\"."
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@@ -2004,3 +2004,21 @@
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..()
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attack_verb = list("bapped", "thwapped", "bonked", "whacked")
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icon_state = initial(icon_state)
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//Igni Vulpas
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/obj/item/weapon/melee/fluffstuff/wardenschain
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name = "Warden's chain"
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desc = "A High Tech solution to simple punishment. It has a red leather handle with the word 'punish'. The silver base has a pair of engraved initials, K.S."
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "holochain"
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icon_override = 'icons/vore/custom_items_vr.dmi'
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item_state = "holochain_mob"
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flags = CONDUCT | NOBLOODY
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slot_flags = SLOT_BELT
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force = 15
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throwforce = 3
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w_class = ITEMSIZE_NORMAL
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damtype = HALLOSS
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attack_verb = list("flogged", "whipped", "lashed", "disciplined", "chastised", "flayed", "punished")
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