Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport

Conflicts:
	code/controllers/configuration.dm
	code/game/atoms.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/factions.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/verbs/ooc.dm
	code/game/verbs/who.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/getlogs.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/mob/living/login.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/paperwork/paper.dm
	config/config.txt
	html/changelog.html
	icons/mob/human.dmi
	icons/mob/human_face.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-09-26 18:49:18 +10:00
303 changed files with 14307 additions and 12887 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
obj/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0)
datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0)
var/user = sqlfdbklogin
var/pass = sqlfdbkpass
var/db = sqlfdbkdb
@@ -79,7 +79,7 @@ obj/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1
obj/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
var/user = sqlfdbklogin
var/pass = sqlfdbkpass
var/db = sqlfdbkdb
@@ -149,7 +149,7 @@ obj/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
DB_ban_unban_by_id(ban_id)
obj/admins/proc/DB_ban_unban_by_id(var/id)
datum/admins/proc/DB_ban_unban_by_id(var/id)
var/user = sqlfdbklogin
var/pass = sqlfdbkpass
var/db = sqlfdbkdb
+1 -1
View File
@@ -163,7 +163,7 @@ var/savefile/Banlist
timeleftstring = "[exp] Minutes"
return timeleftstring
/obj/admins/proc/unbanpanel()
/datum/admins/proc/unbanpanel()
var/count = 0
var/dat
//var/dat = "<HR><B>Unban Player:</B> \blue(U) = Unban , (E) = Edit Ban\green (Total<HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >"
File diff suppressed because it is too large Load Diff
+209 -205
View File
@@ -17,28 +17,32 @@
// verbs += /client/proc/Cell //More air things
/client/proc/update_admins(var/rank)
if(!holder)
holder = new /obj/admins(src)
holder = new /datum/admins(rank)
admin_list |= src
admins[ckey] = holder
holder.rank = rank
/* Unused
if(!holder.state)
var/state = alert("Which state do you want the admin to begin in?", "Admin-state", "Play", "Observe", "Neither")
if(state == "Play")
var/need_update = 0
//check if our rank has changed
if(holder.rank != rank)
holder.rank = rank
need_update = 1
//check if our state has changed
if(istype(mob,/mob/living))
if(holder.state != 1)
holder.state = 1
admin_play()
return
else if(state == "Observe")
need_update = 1
else
if(holder.state != 2)
holder.state = 2
admin_observe()
return
else
del(holder)
return */
need_update = 1
switch (rank)
if ("Game Master")
if(!need_update) return
clear_admin_verbs()
switch(rank)
if("Game Master")
holder.level = 6
if ("Game Admin")
@@ -71,7 +75,7 @@
holder.level = 2
if(holder.state == 2) // if observing
deadchat = 1
verbs += /obj/admins/proc/toggleaban //abandon mob
verbs += /datum/admins/proc/toggleaban //abandon mob
verbs += /client/proc/deadchat //toggles deadchat
verbs += /client/proc/cmd_admin_check_contents
verbs += /client/proc/Jump
@@ -88,10 +92,10 @@
if ("Admin Observer")
holder.level = -1
if ("Banned")
holder.level = -2
del(src)
return
// if ("Banned")
// holder.level = -2
// del(src)
// return
if ("Retired Admin")
holder.level = -3
@@ -119,6 +123,7 @@
//Moderator
if (holder.level >= 0)
verbs += /client/proc/cmd_admin_pm_context
verbs += /client/proc/cmd_admin_pm_panel
verbs += /client/proc/hide_verbs
@@ -135,18 +140,6 @@
verbs -= /client/proc/cmd_admin_gib_self
verbs += /client/proc/mod_panel
//Temporary Admin
if (holder.level >= 1)
verbs += /obj/admins/proc/delay //game start delay
verbs += /obj/admins/proc/immreboot //immediate reboot
verbs += /obj/admins/proc/restart //restart
verbs += /client/proc/cmd_admin_check_contents
verbs += /client/proc/cmd_admin_create_centcom_report
verbs += /client/proc/toggle_hear_deadcast
verbs += /client/proc/toggle_hear_radio
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_admin_attack_log --Merged with view variables
//
//MOVED FROM MODERATOR
//
@@ -172,9 +165,23 @@
verbs += /client/proc/unjobban_panel
verbs += /client/proc/check_ai_laws
//verbs += /client/proc/cmd_admin_prison --Merged with player panel
//verbs += /obj/admins/proc/unprison --Merged with player panel
//verbs += /datum/admins/proc/unprison --Merged with player panel
else return
else return
//Temporary Admin
if (holder.level >= 1)
verbs += /obj/admins/proc/delay //game start delay
verbs += /obj/admins/proc/immreboot //immediate reboot
verbs += /obj/admins/proc/restart //restart
verbs += /client/proc/cmd_admin_check_contents
verbs += /client/proc/cmd_admin_create_centcom_report
verbs += /client/proc/toggle_hear_deadcast
verbs += /client/proc/toggle_hear_radio
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_admin_attack_log --Merged with view variables
//Admin Candidate
if (holder.level >= 2)
verbs += /client/proc/cmd_admin_add_random_ai_law
@@ -191,10 +198,10 @@
seeprayers = 1
verbs += /client/proc/invisimin
verbs += /obj/admins/proc/view_txt_log
verbs += /obj/admins/proc/view_atk_log
verbs += /obj/admins/proc/toggleaban //abandon mob
verbs += /obj/admins/proc/show_traitor_panel
verbs += /datum/admins/proc/view_txt_log
verbs += /datum/admins/proc/view_atk_log
verbs += /datum/admins/proc/toggleaban //abandon mob
verbs += /datum/admins/proc/show_traitor_panel
verbs += /client/proc/getserverlog //fetch an old serverlog to look at
//verbs += /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
verbs += /client/proc/admin_call_shuttle
@@ -215,10 +222,10 @@
//Badmin
if (holder.level >= 4)
verbs += /obj/admins/proc/adrev //toggle admin revives
verbs += /obj/admins/proc/adspawn //toggle admin item spawning
verbs += /datum/admins/proc/adrev //toggle admin revives
verbs += /datum/admins/proc/adspawn //toggle admin item spawning
verbs += /client/proc/debug_variables
verbs += /obj/admins/proc/access_news_network //Admin access to the newscaster network
verbs += /datum/admins/proc/access_news_network //Admin access to the newscaster network
verbs += /client/proc/cmd_modify_ticker_variables
verbs += /client/proc/Debug2 //debug toggle switch
verbs += /client/proc/toggle_view_range
@@ -246,7 +253,7 @@
//Game Admin
if (holder.level >= 5)
verbs += /obj/admins/proc/spawn_atom
verbs += /datum/admins/proc/spawn_atom
verbs += /client/proc/cmd_admin_list_open_jobs
verbs += /client/proc/cmd_admin_direct_narrate
verbs += /client/proc/colorooc
@@ -284,9 +291,9 @@
//Game Master
if (holder.level >= 6)
verbs += /obj/admins/proc/toggle_aliens //toggle aliens
verbs += /obj/admins/proc/toggle_space_ninja //toggle ninjas
verbs += /obj/admins/proc/adjump
verbs += /datum/admins/proc/toggle_aliens //toggle aliens
verbs += /datum/admins/proc/toggle_space_ninja //toggle ninjas
verbs += /datum/admins/proc/adjump
verbs += /client/proc/callproc
verbs += /client/proc/triple_ai
verbs += /client/proc/get_admin_state
@@ -308,127 +315,132 @@
/client/proc/clear_admin_verbs()
deadchat = 0
verbs -= /obj/admins/proc/announce
verbs -= /obj/admins/proc/startnow
verbs -= /obj/admins/proc/toggleAI //Toggle the AI
verbs -= /obj/admins/proc/toggleenter //Toggle enterting
verbs -= /obj/admins/proc/toggleguests //Toggle guests entering
verbs -= /obj/admins/proc/toggleooc //toggle ooc
verbs -= /obj/admins/proc/toggleoocdead //toggle ooc for dead/unc
verbs -= /obj/admins/proc/delay //game start delay
verbs -= /obj/admins/proc/immreboot //immediate reboot
verbs -= /obj/admins/proc/restart //restart
verbs -= /obj/admins/proc/show_traitor_panel
verbs -= /obj/admins/proc/show_player_panel
verbs -= /obj/admins/proc/toggle_aliens //toggle aliens
verbs -= /obj/admins/proc/toggle_space_ninja //toggle ninjas
verbs -= /obj/admins/proc/adjump
verbs -= /obj/admins/proc/view_txt_log
verbs -= /obj/admins/proc/view_atk_log
verbs -= /obj/admins/proc/spawn_atom
verbs -= /obj/admins/proc/adrev //toggle admin revives
verbs -= /obj/admins/proc/adspawn //toggle admin item spawning
verbs -= /obj/admins/proc/toggleaban //abandon mob
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/hide_most_verbs
verbs -= /client/proc/show_verbs
verbs -= /client/proc/colorooc
verbs -= /client/proc/triple_ai
verbs -= /client/proc/get_admin_state
verbs -= /client/proc/reload_admins
verbs -= /client/proc/kill_air
verbs -= /client/proc/cmd_debug_make_powernets
verbs -= /client/proc/object_talk
verbs -= /client/proc/strike_team
verbs -= /client/proc/cmd_admin_list_open_jobs
verbs -= /client/proc/cmd_admin_direct_narrate
verbs -= /client/proc/cmd_admin_world_narrate
verbs -= /client/proc/callproc
verbs -= /client/proc/Cell
verbs -= /client/proc/cmd_debug_del_all
verbs -= /client/proc/cmd_debug_tog_aliens
// verbs -= /client/proc/mapload
verbs -= /client/proc/check_words
verbs -= /client/proc/drop_bomb
verbs.Remove(
/datum/admins/proc/announce,
/datum/admins/proc/startnow,
/datum/admins/proc/toggleAI, /*Toggle the AI*/
/datum/admins/proc/toggleenter, /*Toggle enterting*/
/datum/admins/proc/toggleguests, /*Toggle guests entering*/
/datum/admins/proc/toggleooc, /*toggle ooc*/
/datum/admins/proc/toggleoocdead, /*toggle ooc for dead/unc*/
/datum/admins/proc/delay, /*game start delay*/
/datum/admins/proc/immreboot, /*immediate reboot*/
/datum/admins/proc/restart, /*restart*/
/datum/admins/proc/show_traitor_panel,
/datum/admins/proc/show_player_panel,
/datum/admins/proc/toggle_aliens, /*toggle aliens*/
/datum/admins/proc/toggle_space_ninja,/*toggle ninjas*/
/datum/admins/proc/adjump,
/datum/admins/proc/view_txt_log,
/datum/admins/proc/view_atk_log,
/datum/admins/proc/spawn_atom,
/datum/admins/proc/adrev, /*toggle admin revives*/
/datum/admins/proc/adspawn, /*toggle admin item spawning*/
/datum/admins/proc/toggleaban, /*abandon mob*/
/client/proc/hide_verbs,
/client/proc/hide_most_verbs,
/client/proc/show_verbs,
/client/proc/colorooc,
/client/proc/triple_ai,
/client/proc/get_admin_state,
/client/proc/reload_admins,
/client/proc/kill_air,
/client/proc/cmd_debug_make_powernets,
/client/proc/object_talk,
/client/proc/strike_team,
/client/proc/cmd_admin_list_open_jobs,
/client/proc/cmd_admin_direct_narrate,
/client/proc/cmd_admin_world_narrate,
/client/proc/callproc,
/client/proc/Cell,
/client/proc/cmd_debug_del_all,
/client/proc/cmd_debug_tog_aliens,
/client/proc/check_words,
/client/proc/drop_bomb,
/client/proc/make_sound,
/client/proc/only_one,
/client/proc/send_space_ninja,
/client/proc/debug_variables,
/client/proc/cmd_modify_ticker_variables,
/client/proc/Debug2, /*debug toggle switch*/
/client/proc/toggle_view_range,
/client/proc/Getmob,
/client/proc/Getkey,
/client/proc/sendmob,
/client/proc/Jump,
/client/proc/jumptokey,
/client/proc/jumptomob,
/client/proc/jumptoturf,
/client/proc/cmd_admin_add_freeform_ai_law,
/client/proc/cmd_admin_add_random_ai_law,
/client/proc/cmd_admin_rejuvenate,
/client/proc/cmd_admin_delete,
/client/proc/toggleadminhelpsound,
/client/proc/admin_call_shuttle,
/client/proc/admin_cancel_shuttle,
/client/proc/cmd_admin_dress,
/client/proc/respawn_character,
/client/proc/spawn_xeno,
/client/proc/cmd_admin_add_random_ai_law,
/client/proc/secrets,
/client/proc/check_antagonists,
/client/proc/play_sound,
/client/proc/stealth,
/client/proc/cmd_admin_check_contents,
/client/proc/cmd_admin_create_centcom_report,
/client/proc/deadchat, /*toggles deadchat*/
/client/proc/cmd_admin_pm_context,
/client/proc/cmd_admin_pm_panel,
/client/proc/cmd_admin_say,
/client/proc/cmd_admin_subtle_message,
/client/proc/dsay,
/client/proc/admin_ghost,
/client/proc/game_panel,
/client/proc/player_panel,
/client/proc/unban_panel,
/client/proc/jobbans,
/client/proc/unjobban_panel,
/client/proc/hide_verbs,
/client/proc/general_report,
/client/proc/air_report,
/client/proc/cmd_admin_say,
/client/proc/cmd_admin_gib_self,
/client/proc/restart_controller,
/client/proc/play_local_sound,
/client/proc/enable_debug_verbs,
/client/proc/toggleprayers,
/client/proc/toggle_clickproc, /*TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)*/
/client/proc/toggle_hear_deadcast,
/client/proc/toggle_hear_radio,
/client/proc/player_panel_new,
/client/proc/toggle_gravity_on,
/client/proc/toggle_gravity_off,
/client/proc/toggle_random_events,
/client/proc/deadmin_self,
/client/proc/jumptocoord,
/client/proc/everyone_random,
/client/proc/Set_Holiday,
/client/proc/giveruntimelog, /*used by coders to retrieve runtime logs*/
/client/proc/getserverlog,
/client/proc/cinematic, /*show a cinematic sequence*/
/client/proc/admin_memo,
/client/proc/investigate_show, /*investigate in-game mishaps using various logs.*/
/client/proc/toggle_log_hrefs,
/client/proc/ToRban,
/proc/possess,
/proc/release,
/client/proc/togglebuildmodeself,
/client/proc/kill_airgroup,
/client/proc/debug_controller,
/client/proc/startSinglo,
/client/proc/check_ai_laws,
/client/proc/cmd_debug_mob_lists,
/datum/admins/proc/access_news_network,
/client/proc/one_click_antag,
/client/proc/invisimin
)
//verbs -= /client/proc/mapload
//verbs -= /client/proc/cmd_admin_drop_everything --merged with view variables
verbs -= /client/proc/make_sound
verbs -= /client/proc/only_one
verbs -= /client/proc/send_space_ninja
verbs -= /client/proc/debug_variables
verbs -= /client/proc/cmd_modify_ticker_variables
verbs -= /client/proc/Debug2 //debug toggle switch
verbs -= /client/proc/toggle_view_range
verbs -= /client/proc/Getmob
verbs -= /client/proc/Getkey
verbs -= /client/proc/sendmob
verbs -= /client/proc/Jump
verbs -= /client/proc/jumptokey
verbs -= /client/proc/jumptomob
verbs -= /client/proc/jumptoturf
verbs -= /client/proc/cmd_admin_add_freeform_ai_law
verbs -= /client/proc/cmd_admin_add_random_ai_law
verbs -= /client/proc/cmd_admin_rejuvenate
verbs -= /client/proc/cmd_admin_delete
verbs -= /client/proc/toggleadminhelpsound
//verbs -= /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
verbs -= /client/proc/admin_call_shuttle
verbs -= /client/proc/admin_cancel_shuttle
verbs -= /client/proc/cmd_admin_dress
verbs -= /client/proc/respawn_character
verbs -= /client/proc/spawn_xeno
verbs -= /client/proc/cmd_admin_add_random_ai_law
verbs -= /client/proc/secrets
verbs -= /client/proc/check_antagonists
verbs -= /client/proc/play_sound
verbs -= /client/proc/stealth
verbs -= /client/proc/cmd_admin_check_contents
verbs -= /client/proc/cmd_admin_create_centcom_report
verbs -= /client/proc/deadchat //toggles deadchat
//verbs -= /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
verbs -= /client/proc/cmd_admin_pm_context
verbs -= /client/proc/cmd_admin_pm_panel
verbs -= /client/proc/cmd_admin_say
verbs -= /client/proc/cmd_admin_subtle_message
//verbs -= /client/proc/warn
verbs -= /client/proc/dsay
verbs -= /client/proc/admin_ghost
verbs -= /client/proc/game_panel
verbs -= /client/proc/player_panel
verbs -= /client/proc/unban_panel
verbs -= /client/proc/jobbans
verbs -= /client/proc/unjobban_panel
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/general_report
verbs -= /client/proc/air_report
verbs -= /client/proc/cmd_admin_say
verbs -= /client/proc/cmd_admin_gib_self
verbs -= /client/proc/restart_controller
verbs -= /client/proc/play_local_sound
verbs -= /client/proc/enable_debug_verbs
verbs -= /client/proc/toggleprayers
// verbs -= /client/proc/Blobize
// verbs -= /client/proc/Blobcount
verbs -= /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)
verbs -= /client/proc/toggle_hear_deadcast
verbs -= /client/proc/toggle_hear_radio
verbs -= /client/proc/player_panel_new
verbs -= /client/proc/toggle_gravity_on
verbs -= /client/proc/toggle_gravity_off
verbs -= /client/proc/toggle_random_events
verbs -= /client/proc/deadmin_self
verbs -= /client/proc/jumptocoord
verbs -= /client/proc/everyone_random
verbs -= /client/proc/Set_Holiday
verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs
verbs -= /client/proc/getserverlog
verbs -= /client/proc/cinematic //show a cinematic sequence
verbs -= /client/proc/admin_memo
verbs -= /client/proc/investigate_show //investigate in-game mishaps using various logs.
verbs -= /client/proc/toggle_log_hrefs
verbs -= /client/proc/ToRban
verbs -= /proc/possess
verbs -= /proc/release
//verbs -= /client/proc/give_spell --Merged with view variables
//verbs -= /client/proc/cmd_admin_ninjafy --Merged with view variables
//verbs -= /client/proc/cmd_modify_object_variables --Merged with view variables
@@ -440,17 +452,13 @@
//verbs -= /client/proc/cmd_admin_attack_log --Merged with view variables
//verbs -= /proc/togglebuildmode --Merged with view variables
//verbs -= /client/proc/cmd_admin_prison --Merged with player panel
//verbs -= /obj/admins/proc/unprison --Merged with player panel
//verbs -= /datum/admins/proc/unprison --Merged with player panel
//verbs -= /client/proc/cmd_switch_radio --removed because tcommsat is staying
verbs -= /client/proc/togglebuildmodeself
verbs -= /client/proc/kill_airgroup
verbs -= /client/proc/debug_controller
verbs -= /client/proc/startSinglo
verbs -= /client/proc/check_ai_laws
verbs -= /client/proc/cmd_debug_mob_lists
verbs -= /obj/admins/proc/access_news_network
verbs -= /client/proc/one_click_antag
verbs -= /client/proc/invisimin
// verbs -= /client/proc/Blobize
// verbs -= /client/proc/Blobcount
//verbs -= /client/proc/warn
//verbs -= /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
//verbs -= /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
//BS12 Admin Verbs
verbs -= /client/proc/update_mob_sprite
verbs -= /client/proc/mod_panel
@@ -472,11 +480,14 @@
ghost.can_reenter_corpse = 1 //just in-case.
ghost.reenter_corpse()
feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
else if(istype(mob,/mob/new_player))
src << "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</font>"
else
//ghostize
var/mob/body = mob
body.ghostize(1)
if(body) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
if(body && !body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -573,30 +584,26 @@
/client/proc/colorooc()
set category = "Fun"
set name = "OOC Text Color"
ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color
if(holder)
var/new_ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color|null
if(new_ooccolor) holder.ooccolor = new_ooccolor
feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/stealth()
set category = "Admin"
set name = "Stealth Mode"
if(!holder)
src << "Only administrators may use this command."
return
stealth = !stealth
if(stealth)
var/new_key = trim(input("Enter your desired display name.", "Fake Key", key))
if(!new_key)
stealth = 0
return
new_key = strip_html(new_key)
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
fakekey = new_key
else
fakekey = null
log_admin("[key_name(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]", 1)
if(holder)
if(holder.fakekey)
holder.fakekey = null
else
var/new_key = ckeyEx(input("Enter your desired display name.", "Fake Key", key) as text|null)
if(!new_key) return
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
holder.fakekey = new_key
log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]", 1)
feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/playernotes()
@@ -697,8 +704,9 @@
/client/proc/toggleadminhelpsound()
set name = "Toggle Adminhelp Sound"
set category = "Admin"
sound_adminhelp = !sound_adminhelp
if(sound_adminhelp)
if(!holder) return
holder.sound_adminhelp = !holder.sound_adminhelp
if(holder.sound_adminhelp)
usr << "You will now hear a sound when adminhelps arrive"
else
usr << "You will no longer hear a sound when adminhelps arrive"
@@ -735,7 +743,7 @@
src << "Restoring admin verbs back"
var/temp = deadchat
clear_admin_verbs()
holder.state = null //forces a full verbs update
update_admins(holder.rank)
deadchat = temp
feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -773,13 +781,9 @@
if(src.holder)
if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes")
del(holder)
log_admin("[src] deadmined themself.")
message_admins("[src] deadmined themself.", 1)
src.clear_admin_verbs()
src.update_admins(null)
admins.Remove(src.ckey)
admin_list -= src
deadmin()
usr << "You are now a normal player."
feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -816,7 +820,7 @@
verbs += /client/proc/cmd_admin_gib_self
verbs += /client/proc/deadchat //toggles deadchat
verbs += /obj/admins/proc/toggleooc //toggle ooc
verbs += /datum/admins/proc/toggleooc //toggle ooc
verbs += /client/proc/cmd_admin_say//asay
verbs += /client/proc/toggleadminhelpsound
feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -836,7 +840,7 @@
verbs += /client/proc/show_verbs
verbs += /client/proc/deadchat //toggles deadchat
verbs += /obj/admins/proc/toggleooc //toggle ooc
verbs += /datum/admins/proc/toggleooc //toggle ooc
verbs += /client/proc/cmd_admin_say//asay
feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
+1 -1
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@@ -1,5 +1,5 @@
/var/create_mob_html = null
/obj/admins/proc/create_mob(var/mob/user)
/datum/admins/proc/create_mob(var/mob/user)
if (!create_mob_html)
var/mobjs = null
mobjs = dd_list2text(typesof(/mob), ";")
+2 -2
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@@ -1,6 +1,6 @@
/var/create_object_html = null
/obj/admins/proc/create_object(var/mob/user)
/datum/admins/proc/create_object(var/mob/user)
if (!create_object_html)
var/objectjs = null
objectjs = dd_list2text(typesof(/obj), ";")
@@ -10,7 +10,7 @@
user << browse(dd_replacetext(create_object_html, "/* ref src */", "\ref[src]"), "window=create_object;size=425x475")
/obj/admins/proc/quick_create_object(var/mob/user)
/datum/admins/proc/quick_create_object(var/mob/user)
var/quick_create_object_html = null
var/pathtext = null
+1 -1
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@@ -1,5 +1,5 @@
/var/create_turf_html = null
/obj/admins/proc/create_turf(var/mob/user)
/datum/admins/proc/create_turf(var/mob/user)
if (!create_turf_html)
var/turfjs = null
turfjs = dd_list2text(typesof(/turf), ";")
File diff suppressed because it is too large Load Diff
+3 -3
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@@ -203,7 +203,7 @@ var/savefile/Banlistjob
timeleftstring = "[exp] Minutes"
return timeleftstring
/obj/admins/proc/unjobbanpanel()
/datum/admins/proc/unjobbanpanel()
var/count = 0
var/dat
//var/dat = "<HR><B>Unban Player:</B> \blue(U) = Unban , (E) = Edit Ban\green (Total<HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >"
@@ -217,7 +217,7 @@ var/savefile/Banlistjob
dat = "<HR><B>Bans:</B> <FONT COLOR=blue>(U) = Unban , </FONT> - <FONT COLOR=green>([count] Bans)</FONT><HR><table border=1 rules=all frame=void cellspacing=0 cellpadding=3 >[dat]"
usr << browse(dat, "window=unbanp;size=875x400")
/*/obj/admins/proc/permjobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
/*/datum/admins/proc/permjobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
if(AddBanjob(ckey, computerid, reason, usr.ckey, 0, 0, job))
M << "\red<BIG><B>You have been banned from [job] by [usr.client.ckey].\nReason: [reason].</B></BIG>"
M << "\red This is a permanent ban."
@@ -227,7 +227,7 @@ var/savefile/Banlistjob
M << "\red No ban appeals URL has been set."
log_admin("[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
message_admins("\blue[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
/obj/admins/proc/timejobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
/datum/admins/proc/timejobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
if(AddBanjob(ckey, computerid, reason, usr.ckey, 1, mins, job))
M << "\red<BIG><B>You have been jobbanned from [job] by [usr.client.ckey].\nReason: [reason].</B></BIG>"
M << "\red This is a temporary ban, it will be removed in [mins] minutes."
+2 -2
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@@ -4,11 +4,11 @@
#define NOTESFILE "data/player_notes.sav" //where the player notes are saved
obj/admins/proc/notes_show(var/ckey)
datum/admins/proc/notes_show(var/ckey)
usr << browse("<head><title>Player Notes</title></head><body>[notes_gethtml(ckey)]</body>","window=player_notes;size=700x400")
obj/admins/proc/notes_gethtml(var/ckey)
datum/admins/proc/notes_gethtml(var/ckey)
var/savefile/notesfile = new(NOTESFILE)
if(!notesfile) return "<font color='red'>Error: Cannot access [NOTESFILE]</font>"
if(ckey)
+327 -230
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@@ -1,231 +1,8 @@
/obj/admins/proc/player_panel_new()//The new one
/datum/admins/proc/player_panel_new()//The new one
if (!usr.client.holder)
return
var/dat = "<html><head><title>Player Menu</title></head>"
dat += "<body><table border=1 cellspacing=5><B><tr><th>Name/Real Name</th><th>Type</th><th>Assigned Job</th><th>Info</th><th>Options</th><th>Traitor?</th></tr></B>"
//add <th>IP:</th> to this if wanting to add back in IP checking
//add <td>(IP: [M.lastKnownIP])</td> if you want to know their ip to the lists below
var/list/mobs = get_sorted_mobs()
var/i = 1
for(var/mob/M in mobs)
if(M.ckey)
var/color = "#e6e6e6"
i++
if(i%2 == 0)
color = "#f2f2f2"
var/real = (M.name == M.real_name ? "<b>[M.name]/[M.real_name]</b>" : "<b>[M.real_name] (as [M.name]/[M.real_name])</b>")
var/turf/T = get_turf(M)
var/client_key = (M.key? M.key : "No key")
dat += "<tr align='center' bgcolor='[color]'><td>[real] <br>[M.client ? M.client : "No client ([client_key])"] at ([T.x], [T.y], [T.z])</td>" // Adds current name
if(isobserver(M))
dat += "<td>Ghost</td>"
else if(isalien(M))
dat += "<td>Alien</td>"
else if(islarva(M))
dat += "<td>Alien larva</td>"
else if(istajaran(M))
dat += "<td>Tajaran</td>"
else if(ishuman(M))
dat += "<td>[M.job]</td>"
else if(ismetroid(M))
dat += "<td>Metroid</td>"
else if(ismonkey(M))
dat += "<td>Monkey</td>"
else if(isAI(M))
dat += "<td>AI</td>"
else if(ispAI(M))
dat += "<td>pAI</td>"
else if(isrobot(M))
dat += "<td>Cyborg</td>"
else if(isanimal(M))
dat += "<td>Animal</td>"
else if(iscorgi(M))
dat += "<td>Corgi</td>"
else if(istype(M,/mob/new_player))
dat += "<td>New Player</td>"
else
dat += "<td>\red ERROR</td>\black"
if(M.mind && M.mind.assigned_role && istype(M, /mob/living/carbon/human)) // Adds a column to Player Panel that shows their current job.
var/mob/living/carbon/human/H = M
if (H.wear_id)
var/obj/item/weapon/card/id/id
if(istype(H.wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = H.wear_id
if(!isnull(PDA.id)) // The PDA may contain no ID
id = PDA.id // The ID is contained inside the PDA
else
id = H.wear_id // The ID was on the ID slot
if(!id) // Happens when there's no ID in the PDA located on the wear_id slot
dat += "<td>[M.mind.assigned_role] (No ID)</td>"
else if(isnull(id.assignment)) // Preventing runtime errors blocking the player panel
if(istype(id, /obj/item/weapon/card/id/syndicate))
dat += "<td><font color=purple>Antagonist</font></td>"
else
usr << "<font color=red>ERROR:</font> Inform the coders that an [id.name] was checked for its assignment variable, and it was null."
dat += "<td><font color=red>ERROR</font></td>"
else
if(M.mind.assigned_role == id.assignment) // Polymorph
dat += "<td>[M.mind.assigned_role]</td>"
else
dat += "<td>[M.mind.assigned_role] ([id.assignment])"
else
dat += "<td>[M.mind.assigned_role] (No ID)</td>"
else
dat += "<td>No Assigned Role</td>"
var/muting = "Not Currently Working"
// if(M.client)
// muting = {"<A href='?src=\ref[src];mute2=\ref[M]'>Mute: [(M.client.muted ? "Muted" : "Voiced")]</A> |
// <A href='?src=\ref[src];mute_complete=\ref[M]'>Complete mute: [(M.client.muted ? "Completely Muted" : "Voiced")]</A>
// "}
dat += {"<td><A HREF='?src=\ref[src];player_info=[M.ckey]'>[player_has_info(M.ckey) ? "Info" : "N/A"] </A></td>
<td><A href='?src=\ref[usr];priv_msg=\ref[M]'><b>PM</b></A> |
<A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>PP</A> |
<A HREF='?src=\ref[src];adminplayervars=\ref[M]'>VV</A> |
<A HREF='?src=\ref[src];traitor_panel_pp=\ref[M]'>TP</A> |
<A HREF='?src=\ref[src];adminplayersubtlemessage=\ref[M]'>SM</A> |
<A HREF='?src=\ref[src];adminplayerobservejump=\ref[M]'>JMP</A></font>
<br><font size="2">[muting]</font><br>
<font size="2"><A href='?src=\ref[src];warn=\ref[M]'>Warn</A> | <A href='?src=\ref[src];boot2=\ref[M]'>Boot</A> | <A href='?src=\ref[src];newban=\ref[M]'>Ban</A> | <A href='?src=\ref[src];jobban2=\ref[M]'>Jobban</A></td>
"}
switch(is_special_character(M))
if(0)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'>Traitor?</A></td>"}
if(1)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
if(2)
dat += {"<td align=center><A HREF='?src=\ref[src];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
dat += "</table></body></html>"
usr << browse(dat, "window=players;size=905x600")
/obj/admins/proc/mod_panel()//The new one
if (!usr.client.holder)
return
var/dat = "<html><head><title>Player Menu</title></head>"
dat += "<body><table border=1 cellspacing=5><B><tr><th>Name/Real Name</th><th>IP/CID</th><th>Info</th><th>Options</th><th>Traitor?</th></tr></B>"
//add <th>IP:</th> to this if wanting to add back in IP checking <th>Type</th> <th>Assigned Job</th> <th>Traitor?</th>
//add <td>(IP: [M.lastKnownIP])</td> if you want to know their ip to the lists below
var/list/mobs = get_sorted_mobs()
var/i = 1
for(var/mob/M in mobs)
if(M.ckey)
var/color = "#e6e6e6"
i++
if(i%2 == 0)
color = "#f2f2f2"
var/real = (M.name == M.real_name ? "<b>[M.name]/[M.real_name]</b>" : "<b>[M.real_name] (as [M.name]/[M.real_name])</b>")
var/turf/T = get_turf(M)
var/client_key = (M.key? M.key : "No key")
dat += "<tr align='center' bgcolor='[color]'><td>[real] <br>[M.client ? M.client : "No client ([client_key])"] at ([T.x], [T.y], [T.z])</td>" // Adds current name
/* if(isobserver(M))
dat += "<td>Ghost</td>"
else if(isalien(M))
dat += "<td>Alien</td>"
else if(islarva(M))
dat += "<td>Alien larva</td>"
else if(istajaran(M))
dat += "<td>Tajaran</td>"
else if(ishuman(M))
dat += "<td>[M.job]</td>"
else if(ismetroid(M))
dat += "<td>Metroid</td>"
else if(ismonkey(M))
dat += "<td>Monkey</td>"
else if(isAI(M))
dat += "<td>AI</td>"
else if(ispAI(M))
dat += "<td>pAI</td>"
else if(isrobot(M))
dat += "<td>Cyborg</td>"
else if(isanimal(M))
dat += "<td>Animal</td>"
else if(iscorgi(M))
dat += "<td>Corgi</td>"
else if(istype(M,/mob/new_player))
dat += "<td>New Player</td>"
else
dat += "<td>\red ERROR</td>\black"
if(M.mind && M.mind.assigned_role && istype(M, /mob/living/carbon/human)) // Adds a column to Player Panel that shows their current job.
var/mob/living/carbon/human/H = M
if (H.wear_id)
var/obj/item/weapon/card/id/id
if(istype(H.wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = H.wear_id
if(!isnull(PDA.id)) // The PDA may contain no ID
id = PDA.id // The ID is contained inside the PDA
else
id = H.wear_id // The ID was on the ID slot
if(!id) // Happens when there's no ID in the PDA located on the wear_id slot
dat += "<td>[M.mind.assigned_role] (No ID)</td>"
else if(isnull(id.assignment)) // Preventing runtime errors blocking the player panel
if(istype(id, /obj/item/weapon/card/id/syndicate))
dat += "<td><font color=purple>Antagonist</font></td>"
else
usr << "<font color=red>ERROR:</font> Inform the coders that an [id.name] was checked for its assignment variable, and it was null."
dat += "<td><font color=red>ERROR</font></td>"
else
if(M.mind.assigned_role == id.assignment) // Polymorph
dat += "<td>[M.mind.assigned_role]</td>"
else
dat += "<td>[M.mind.assigned_role] ([id.assignment])"
else
dat += "<td>[M.mind.assigned_role] (No ID)</td>"
else
dat += "<td>No Assigned Role</td>"
*/
dat += {"<td>IP: [M.client ? M.client.address : "Disconnected"]<br>
CID: [M.client ? M.client.computer_id : "Disconnected"]</td>
"}
dat += {"<td><A HREF='?src=\ref[src];player_info=[M.ckey]'>[player_has_info(M.ckey) ? "Info" : "N/A"] </A></td>
<td><A href='?src=\ref[usr];priv_msg=\ref[M]'><b>PM</b></A></td>
"}
switch(is_special_character(M))
if(0)
dat += {"<td align=center>Loyal</td>"}
if(1)
dat += {"<td align=center><font color=red>Antag</font></td>"}
if(2)
dat += {"<td align=center><font color=red><b>Mode-Antag</b></font></td>"}
dat += "</table></body></html>"
usr << browse(dat, "window=players;size=600x600")
/* //TG Player Panel
/obj/admins/proc/player_panel_new()//The new one
if (!usr.client.holder)
return
var/dat = "<html><head><title>Player Panel</title></head>"
var/dat = "<html><head><title>Admin Player Panel</title></head>"
//javascript, the part that does most of the work~
dat += {"
@@ -540,9 +317,329 @@
"}
usr << browse(dat, "window=players;size=600x480")
*/
//this is a direct copy paste
/datum/admins/proc/mod_panel()
if (!usr.client.holder)
return
var/dat = "<html><head><title>Mod Player Panel</title></head>"
//javascript, the part that does most of the work~
dat += {"
<head>
<script type='text/javascript'>
var locked_tabs = new Array();
function updateSearch(){
var filter_text = document.getElementById('filter');
var filter = filter_text.value.toLowerCase();
if(complete_list != null && complete_list != ""){
var mtbl = document.getElementById("maintable_data_archive");
mtbl.innerHTML = complete_list;
}
if(filter.value == ""){
return;
}else{
var maintable_data = document.getElementById('maintable_data');
var ltr = maintable_data.getElementsByTagName("tr");
for ( var i = 0; i < ltr.length; ++i )
{
try{
var tr = ltr\[i\];
if(tr.getAttribute("id").indexOf("data") != 0){
continue;
}
var ltd = tr.getElementsByTagName("td");
var td = ltd\[0\];
var lsearch = td.getElementsByTagName("b");
var search = lsearch\[0\];
//var inner_span = li.getElementsByTagName("span")\[1\] //Should only ever contain one element.
//document.write("<p>"+search.innerText+"<br>"+filter+"<br>"+search.innerText.indexOf(filter))
if ( search.innerText.toLowerCase().indexOf(filter) == -1 )
{
//document.write("a");
//ltr.removeChild(tr);
td.innerHTML = "";
i--;
}
}catch(err) { }
}
}
var count = 0;
var index = -1;
var debug = document.getElementById("debug");
locked_tabs = new Array();
}
function expand(id,job,name,real_name,image,key,ip,antagonist,ref){
clearAll();
var span = document.getElementById(id);
body = "<table><tr><td>";
body += "</td><td align='center'>";
body += "<font size='2'><b>"+job+" "+name+"</b><br><b>Real name "+real_name+"</b><br><b>Played by "+key+" ("+ip+")</b></font>"
body += "</td><td align='center'>";
body += "<a href='?src=\ref[src];adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?src=\ref[src];notes=show;mob="+ref+"'>N</a> - "
body += "<a href='?src=\ref[src];adminplayervars="+ref+"'>VV</a> - "
body += "<a href='?src=\ref[src];traitor_panel_pp="+ref+"'>TP</a> - "
body += "<a href='?src=\ref[usr];priv_msg=\ref"+ref+"'>PM</a> - "
body += "<a href='?src=\ref[src];adminplayersubtlemessage="+ref+"'>SM</a> - "
body += "<a href='?src=\ref[src];adminplayerobservejump="+ref+"'>JMP</a><br>"
if(antagonist > 0)
body += "<font size='2'><a href='?src=\ref[src];secretsadmin=check_antagonist'><font color='red'><b>Antagonist</b></font></a></font>";
body += "</td></tr></table>";
span.innerHTML = body
}
function clearAll(){
var spans = document.getElementsByTagName('span');
for(var i = 0; i < spans.length; i++){
var span = spans\[i\];
var id = span.getAttribute("id");
if(!(id.indexOf("item")==0))
continue;
var pass = 1;
for(var j = 0; j < locked_tabs.length; j++){
if(locked_tabs\[j\]==id){
pass = 0;
break;
}
}
if(pass != 1)
continue;
span.innerHTML = "";
}
}
function addToLocked(id,link_id,notice_span_id){
var link = document.getElementById(link_id);
var decision = link.getAttribute("name");
if(decision == "1"){
link.setAttribute("name","2");
}else{
link.setAttribute("name","1");
removeFromLocked(id,link_id,notice_span_id);
return;
}
var pass = 1;
for(var j = 0; j < locked_tabs.length; j++){
if(locked_tabs\[j\]==id){
pass = 0;
break;
}
}
if(!pass)
return;
locked_tabs.push(id);
var notice_span = document.getElementById(notice_span_id);
notice_span.innerHTML = "<font color='red'>Locked</font> ";
//link.setAttribute("onClick","attempt('"+id+"','"+link_id+"','"+notice_span_id+"');");
//document.write("removeFromLocked('"+id+"','"+link_id+"','"+notice_span_id+"')");
//document.write("aa - "+link.getAttribute("onClick"));
}
function attempt(ab){
return ab;
}
function removeFromLocked(id,link_id,notice_span_id){
//document.write("a");
var index = 0;
var pass = 0;
for(var j = 0; j < locked_tabs.length; j++){
if(locked_tabs\[j\]==id){
pass = 1;
index = j;
break;
}
}
if(!pass)
return;
locked_tabs\[index\] = "";
var notice_span = document.getElementById(notice_span_id);
notice_span.innerHTML = "";
//var link = document.getElementById(link_id);
//link.setAttribute("onClick","addToLocked('"+id+"','"+link_id+"','"+notice_span_id+"')");
}
function selectTextField(){
var filter_text = document.getElementById('filter');
filter_text.focus();
filter_text.select();
}
</script>
</head>
"}
//body tag start + onload and onkeypress (onkeyup) javascript event calls
dat += "<body onload='selectTextField(); updateSearch();' onkeyup='updateSearch();'>"
//title + search bar
dat += {"
<table width='560' align='center' cellspacing='0' cellpadding='5' id='maintable'>
<tr id='title_tr'>
<td align='center'>
<font size='5'><b>Player panel</b></font><br>
Hover over a line to see more information - <a href='?src=\ref[src];secretsadmin=check_antagonist'>Check antagonists</a>
<p>
</td>
</tr>
<tr id='search_tr'>
<td align='center'>
<b>Search:</b> <input type='text' id='filter' value='' style='width:300px;'>
</td>
</tr>
</table>
"}
//player table header
dat += {"
<span id='maintable_data_archive'>
<table width='560' align='center' cellspacing='0' cellpadding='5' id='maintable_data'>"}
var/list/mobs = sortmobs()
var/i = 1
for(var/mob/M in mobs)
if(M.ckey)
var/color = "#e6e6e6"
if(i%2 == 0)
color = "#f2f2f2"
var/is_antagonist = is_special_character(M)
var/M_job = ""
if(isliving(M))
if(iscarbon(M)) //Carbon stuff
if(ishuman(M))
M_job = M.job
else if(ismetroid(M))
M_job = "Metroid"
else if(ismonkey(M))
M_job = "Monkey"
else if(isalien(M)) //aliens
if(islarva(M))
M_job = "Alien larva"
else
M_job = "Alien"
else
M_job = "Carbon-based"
else if(issilicon(M)) //silicon
if(isAI(M))
M_job = "AI"
else if(ispAI(M))
M_job = "pAI"
else if(isrobot(M))
M_job = "Cyborg"
else
M_job = "Silicon-based"
else if(isanimal(M)) //simple animals
if(iscorgi(M))
M_job = "Corgi"
else
M_job = "Animal"
else
M_job = "Living"
else if(istype(M,/mob/new_player))
M_job = "New player"
else if(isobserver(M))
M_job = "Ghost"
M_job = dd_replacetext(M_job, "'", "")
M_job = dd_replacetext(M_job, "\"", "")
M_job = dd_replacetext(M_job, "\\", "")
var/M_name = M.name
M_name = dd_replacetext(M_name, "'", "")
M_name = dd_replacetext(M_name, "\"", "")
M_name = dd_replacetext(M_name, "\\", "")
var/M_rname = M.real_name
M_rname = dd_replacetext(M_rname, "'", "")
M_rname = dd_replacetext(M_rname, "\"", "")
M_rname = dd_replacetext(M_rname, "\\", "")
var/M_key = M.key
M_key = dd_replacetext(M_key, "'", "")
M_key = dd_replacetext(M_key, "\"", "")
M_key = dd_replacetext(M_key, "\\", "")
//output for each mob
dat += {"
<tr id='data[i]' name='[i]' onClick="addToLocked('item[i]','data[i]','notice_span[i]')">
<td align='center' bgcolor='[color]'>
<span id='notice_span[i]'></span>
<a id='link[i]'
onmouseover='expand("item[i]","[M_job]","[M_name]","[M_rname]","--unused--","[M_key]","[M.lastKnownIP]",[is_antagonist],"\ref[M]")'
>
<b id='search[i]'>[M_name] - [M_rname] - [M_key] ([M_job])</b>
</a>
<br><span id='item[i]'></span>
</td>
</tr>
"}
i++
//player table ending
dat += {"
</table>
</span>
<script type='text/javascript'>
var maintable = document.getElementById("maintable_data_archive");
var complete_list = maintable.innerHTML;
</script>
</body></html>
"}
usr << browse(dat, "window=players;size=600x480")
//The old one
/obj/admins/proc/player_panel_old()
/datum/admins/proc/player_panel_old()
if (!usr.client.holder)
return
var/dat = "<html><head><title>Player Menu</title></head>"
@@ -601,7 +698,7 @@
/obj/admins/proc/check_antagonists()
/datum/admins/proc/check_antagonists()
if (ticker && ticker.current_state >= GAME_STATE_PLAYING)
var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
@@ -716,4 +813,4 @@
dat += "</body></html>"
usr << browse(dat, "window=roundstatus;size=400x500")
else
alert("The game hasn't started yet!")
alert("The game hasn't started yet!")
-21
View File
@@ -1,21 +0,0 @@
/client/proc/restartcontroller()
set category = "Debug"
set name = "Restart Master Controller"
if(!holder) return
switch(alert("Are you sure? If the control is still running it will now be running twice.",,"Yes","No"))
if("Yes")
src = null
usr = null //weird things were happening after restarting MC.
spawn(0)
master_controller.process()
if("No")
return 0
feedback_add_details("admin_verb","RMC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/debug_master_controller()
set category = "Debug"
set name = "Debug Master Controller"
debug_variables(master_controller)
feedback_add_details("admin_verb","DMC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
+4 -4
View File
@@ -7,8 +7,8 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an", "monkey", "ali
set category = "Admin"
set name = "Adminhelp"
if (muted_adminhelp)
src << "<font color='red'>Error: Admin-PM: You cannot send adminhelps (Muted by admins).</font>"
if(muted & MUTE_ADMINHELP)
src << "<font color='red'>Error: Admin-PM: You cannot send adminhelps (Muted).</font>"
return
if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
@@ -97,7 +97,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an", "monkey", "ali
admin_number++
if( X.inactivity > AFK_THRESHOLD ) //When I made this, the AFK_THRESHOLD was 3000ds = 300s = 5m, see setup.dm for the new one.
admin_number_afk++
if(X.sound_adminhelp)
if(X.holder.sound_adminhelp)
X << 'sound/effects/adminhelp.ogg'
var/check_laws_text = ""
if(ai_found)
@@ -114,7 +114,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an", "monkey", "ali
admin_number++
if( X.inactivity > AFK_THRESHOLD ) //When I made this, the AFK_THRESHOLD was 3000ds = 300s = 5m, see setup.dm for the new one.
admin_number_afk++
if(X.sound_adminhelp)
if(X.holder.sound_adminhelp)
X << 'sound/effects/adminhelp.ogg'
var/msg_to_send = "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayervars=[ref_client]'>VV</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
msg_to_send = dd_replacetext(msg_to_send, "HOLDERREF", "\ref[X.holder]")
+114
View File
@@ -1,3 +1,4 @@
<<<<<<< HEAD
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
/client/proc/cmd_admin_pm_context(mob/M as mob in mob_list)
set category = null
@@ -118,3 +119,116 @@
for(var/client/X) //there are fewer clients than mobs
if(X.holder && X.key!=key && X.key!=C.key) //check client/X is an admin and isn't the sender or recipient
X << "<B><font color='blue'>PM: [key_name(src, X, 0)]-&gt;[key_name(C, X, 0)]:</B> \blue [msg]</font>" //inform X
=======
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
/client/proc/cmd_admin_pm_context(mob/M as mob in mob_list)
set category = null
set name = "Admin PM Mob"
if(!holder)
src << "<font color='red'>Error: Admin-PM-Context: Only administrators may use this command.</font>"
return
if( !ismob(M) || !M.client ) return
cmd_admin_pm(M.client,null)
feedback_add_details("admin_verb","APMM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//shows a list of clients we could send PMs to, then forwards our choice to cmd_admin_pm
/client/proc/cmd_admin_pm_panel()
set category = "Admin"
set name = "Admin PM"
if(!holder)
src << "<font color='red'>Error: Admin-PM-Panel: Only administrators may use this command.</font>"
return
var/list/client/targets[0]
for(var/client/T)
if(T.mob)
if(istype(T.mob, /mob/new_player))
targets["(New Player) - [T]"] = T
else if(istype(T.mob, /mob/dead/observer))
targets["[T.mob.name](Ghost) - [T]"] = T
else
targets["[T.mob.real_name](as [T.mob.name]) - [T]"] = T
else
targets["(No Mob) - [T]"] = T
var/list/sorted = sortList(targets)
var/target = input(src,"To whom shall we send a message?","Admin PM",null) in sorted|null
cmd_admin_pm(targets[target],null)
feedback_add_details("admin_verb","APM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
//Fetching a message if needed. src is the sender and C is the target client
/client/proc/cmd_admin_pm(var/client/C, var/msg)
if(src.muted & MUTE_ADMINHELP)
src << "<font color='red'>Error: Admin-PM: You are unable to use admin PM-s (muted).</font>"
return
if( !C || !istype(C,/client) )
if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
else adminhelp(msg) //admin we are replying to left. adminhelp instead
return
//get message text, limit it's length.and clean/escape html
if(!msg)
msg = input(src,"Message:", "Private message to [C.key]") as text|null
if(!msg) return
if(!C)
if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
else adminhelp(msg) //admin we are replying to has vanished, adminhelp instead
return
if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
return
//clean the message if it's not sent by a GA or GM
if( !holder || !(holder.rank in list("Game Admin", "Game Master")) )
msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
if(!msg) return
if(C.holder)
if(holder) //both are admins
C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
else //recipient is an admin but sender is not
C << "<font color='red'>Reply PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
//play the recieving admin the adminhelp sound (if they have them enabled)
if(C.holder.sound_adminhelp)
C << 'sound/effects/adminhelp.ogg'
else
if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
C << "<font color='red' size='4'><b>-- Administrator private message --</b></font>"
C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 0)]</b>: [msg]</font>"
C << "<font color='red'><i>Click on the administrator's name to reply.</i></font>"
src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
//always play non-admin recipients the adminhelp sound
C << 'sound/effects/adminhelp.ogg'
//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
if(config.popup_admin_pm)
spawn() //so we don't hold the caller proc up
var/sender = src
var/sendername = key
var/reply = input(C, msg,"Admin PM from-[sendername]", "") as text|null //show message and await a reply
if(C && reply)
if(sender)
C.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
else
adminhelp(reply) //sender has left, adminhelp instead
return
else //neither are admins
src << "<font color='red'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</font>"
return
log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]")
//we don't use message_admins here because the sender/receiver might get it too
for(var/client/X) //there are fewer clients than mobs
if(X.holder && X.key!=key && X.key!=C.key) //check client/X is an admin and isn't the sender or recipient
X << "<B><font color='blue'>PM: [key_name(src, X, 0)]-&gt;[key_name(C, X, 0)]:</B> \blue [msg]</font>" //inform X
>>>>>>> remotes/git-svn
+2 -2
View File
@@ -7,8 +7,8 @@
src << "Only administrators may use this command."
return
if (src.muted_adminhelp)
src << "You cannot send ASAY messages (muted by admins)."
if (src.muted & MUTE_ADMINHELP)
src << "You cannot send ASAY messages (muted)."
return
if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
+3 -3
View File
@@ -7,8 +7,8 @@
return
if(!src.mob)
return
if(src.muted_deadchat)
src << "\red You cannot send DSAY messages (muted by admins)."
if(src.muted & MUTE_DEADCHAT)
src << "\red You cannot send DSAY messages (muted)."
return
if (src.handle_spam_prevention(msg,MUTE_DEADCHAT))
@@ -20,7 +20,7 @@
if (!msg)
return
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>ADMIN([src.stealth ? pick("BADMIN", "hornigranny", "TLF", "scaredforshadows", "KSI", "Silnazi", "HerpEs", "BJ69", "SpoofedEdd", "Uhangay", "Wario90900", "Regarity", "MissPhareon", "LastFish", "unMportant", "Deurpyn", "Fatbeaver") : src.key])</span> says, <span class='message'>\"[msg]\"</span></span>"
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>ADMIN([src.holder.fakekey ? pick("BADMIN", "hornigranny", "TLF", "scaredforshadows", "KSI", "Silnazi", "HerpEs", "BJ69", "SpoofedEdd", "Uhangay", "Wario90900", "Regarity", "MissPhareon", "LastFish", "unMportant", "Deurpyn", "Fatbeaver") : src.key])</span> says, <span class='message'>\"[msg]\"</span></span>"
for (var/mob/M in player_list)
if (istype(M, /mob/new_player))
+1 -18
View File
@@ -170,24 +170,7 @@
message_admins("[usr] manually reloaded admins.txt")
usr << "You reload admins.txt"
var/text = file2text("config/admins.txt")
if (!text)
diary << "Failed to reload config/admins.txt\n"
else
var/list/lines = dd_text2list(text, "\n")
for(var/line in lines)
if (!line)
continue
if (copytext(line, 1, 2) == ";")
continue
var/pos = findtext(line, " - ", 1, null)
if (pos)
var/m_key = copytext(line, 1, pos)
var/a_lev = copytext(line, pos + 3, length(line) + 1)
admins[m_key] = a_lev
diary << ("ADMIN: [m_key] = [a_lev]")
world.load_admins()
feedback_add_details("admin_verb","RLDA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//todo:
+2 -2
View File
@@ -112,7 +112,7 @@
//Other log stuff put here for the sake of organisation
//Shows today's server log
/obj/admins/proc/view_txt_log()
/datum/admins/proc/view_txt_log()
set category = "Admin"
set name = "Show Server Log"
set desc = "Shows today's server log."
@@ -127,7 +127,7 @@
return
//Shows today's attack log
/obj/admins/proc/view_atk_log()
/datum/admins/proc/view_atk_log()
set category = "Admin"
set name = "Show Server Attack Log"
set desc = "Shows today's server attack log."
+1 -1
View File
@@ -1,5 +1,5 @@
var/list/forbidden_varedit_object_types = list(
/obj/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea.
/datum/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea.
/obj/machinery/blackbox_recorder, //Prevents people messing with feedback gathering
/datum/feedback_variable //Prevents people messing with feedback gathering
)
+13 -13
View File
@@ -8,7 +8,7 @@ client/proc/one_click_antag()
return
/obj/admins/proc/one_click_antag()
/datum/admins/proc/one_click_antag()
var/dat = {"<B>One-click Antagonist</B><br>
<a href='?src=\ref[src];makeAntag=1'>Make Tratiors</a><br>
@@ -32,7 +32,7 @@ client/proc/one_click_antag()
return
/obj/admins/proc/makeMalfAImode()
/datum/admins/proc/makeMalfAImode()
var/list/mob/living/silicon/AIs = list()
var/mob/living/silicon/malfAI = null
@@ -53,7 +53,7 @@ client/proc/one_click_antag()
return 0
/obj/admins/proc/makeTratiors()
/datum/admins/proc/makeTratiors()
var/datum/game_mode/traitor/temp = new
if(config.protect_roles_from_antagonist)
@@ -89,7 +89,7 @@ client/proc/one_click_antag()
return 0
/obj/admins/proc/makeChanglings()
/datum/admins/proc/makeChanglings()
var/datum/game_mode/changeling/temp = new
if(config.protect_roles_from_antagonist)
@@ -124,7 +124,7 @@ client/proc/one_click_antag()
return 0
/obj/admins/proc/makeRevs()
/datum/admins/proc/makeRevs()
var/datum/game_mode/revolution/temp = new
if(config.protect_roles_from_antagonist)
@@ -158,7 +158,7 @@ client/proc/one_click_antag()
return 0
/obj/admins/proc/makeWizard()
/datum/admins/proc/makeWizard()
var/list/mob/dead/observer/candidates = list()
var/mob/dead/observer/theghost = null
var/time_passed = world.time
@@ -194,7 +194,7 @@ client/proc/one_click_antag()
return 0
/obj/admins/proc/makeCult()
/datum/admins/proc/makeCult()
var/datum/game_mode/cult/temp = new
if(config.protect_roles_from_antagonist)
@@ -232,7 +232,7 @@ client/proc/one_click_antag()
/obj/admins/proc/makeNukeTeam()
/datum/admins/proc/makeNukeTeam()
var/list/mob/dead/observer/candidates = list()
var/mob/dead/observer/theghost = null
@@ -325,15 +325,15 @@ client/proc/one_click_antag()
/obj/admins/proc/makeAliens()
/datum/admins/proc/makeAliens()
alien_infestation(3)
return 1
/obj/admins/proc/makeSpaceNinja()
/datum/admins/proc/makeSpaceNinja()
space_ninja_arrival()
return 1
/obj/admins/proc/makeDeathsquad()
/datum/admins/proc/makeDeathsquad()
var/list/mob/dead/observer/candidates = list()
var/mob/dead/observer/theghost = null
var/time_passed = world.time
@@ -401,7 +401,7 @@ client/proc/one_click_antag()
return 1
/obj/admins/proc/makeBody(var/mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character
/datum/admins/proc/makeBody(var/mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character
if(!G_found || !G_found.key) return
//First we spawn a dude.
@@ -423,7 +423,7 @@ client/proc/one_click_antag()
return new_character
/obj/admins/proc/create_syndicate_death_commando(obj/spawn_location, syndicate_leader_selected = 0)
/datum/admins/proc/create_syndicate_death_commando(obj/spawn_location, syndicate_leader_selected = 0)
var/mob/living/carbon/human/new_syndicate_commando = new(spawn_location.loc)
var/syndicate_commando_leader_rank = pick("Lieutenant", "Captain", "Major")
var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
+2 -4
View File
@@ -6,10 +6,8 @@
src << "Only administrators may use this command."
return
var/sound/uploaded_sound = sound(S,0,1,0)
uploaded_sound.channel = 777
uploaded_sound.priority = 255
uploaded_sound.wait = 1
var/sound/uploaded_sound = sound(S, repeat = 0, wait = 1, channel = 777)
uploaded_sound.priority = 250
if(src.holder.rank == "Game Master" || src.holder.rank == "Game Admin" || src.holder.rank == "Badmin")
log_admin("[key_name(src)] played sound [S]")
+2 -1
View File
@@ -8,7 +8,8 @@
return
if (usr.client)
if(usr.client.muted_pray)
if(usr.client.muted & MUTE_PRAY)
usr << "\red You cannot pray (muted)."
return
if (src.client.handle_spam_prevention(msg,MUTE_PRAY))
+44 -62
View File
@@ -123,73 +123,55 @@
message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]", 1)
feedback_add_details("admin_verb","GOD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
if(!automute)
if(usr && usr.client)
if(!usr.client.holder)
src << "Only administrators may use this command."
return
if (M.client && M.client.holder && (M.client.holder.level >= usr.client.holder.level))
alert("You cannot perform this action. You must be of a higher administrative rank!", null, null, null, null, null)
return
if(!M.client)
src << "This mob doesn't have a client tied to it."
if(automute)
if(!config.automute_on) return
else
if(!usr || !usr.client)
return
if(!usr.client.holder)
usr << "<font color='red'>Error: cmd_admin_mute: You don't have permission to do this.</font>"
return
if(!M.client)
usr << "<font color='red'>Error: cmd_admin_mute: This mob doesn't have a client tied to it.</font>"
if(M.client.holder)
usr << "<font color='red'>Error: cmd_admin_mute: You cannot mute an admin.</font>"
if(!M.client) return
if(M.client.holder) return
var/muteunmute
var/mute_string
switch(mute_type)
if(MUTE_IC) mute_string = "IC (say and emote)"
if(MUTE_OOC) mute_string = "OOC"
if(MUTE_PRAY) mute_string = "pray"
if(MUTE_ADMINHELP) mute_string = "adminhelp, admin PM and ASAY"
if(MUTE_DEADCHAT) mute_string = "deadchat and DSAY"
if(MUTE_ALL) mute_string = "everything"
else return
if(automute)
muteunmute = "auto-muted"
M.client.muted |= mute_type
log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(M)] from [mute_string]")
message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
M << "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin."
feedback_add_details("admin_verb","AUTOMUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
var/muteunmute = 0 //0 = unmuted; 1 = muted
var/mute_string = "unknown"
//The '| automute' thing ensures that if an automute is being applied by code, it always mutes to prevent any potential for automute to unmute someone who was muted.
switch(mute_type)
if(MUTE_IC)
M.client.muted_ic = !M.client.muted_ic | automute
muteunmute = M.client.muted_ic
mute_string = "IC (say and emote)"
if(MUTE_OOC)
M.client.muted_ooc = !M.client.muted_ooc | automute
muteunmute = M.client.muted_ooc
mute_string = "OOC"
if(MUTE_PRAY)
M.client.muted_pray = !M.client.muted_pray | automute
muteunmute = M.client.muted_pray
mute_string = "pray"
if(MUTE_ADMINHELP)
M.client.muted_adminhelp = !M.client.muted_adminhelp | automute
muteunmute = M.client.muted_adminhelp
mute_string = "adminhelp, admin PM and ASAY"
if(MUTE_DEADCHAT)
M.client.muted_deadchat = !M.client.muted_deadchat | automute
muteunmute = M.client.muted_deadchat
mute_string = "deadchat and DSAY"
if(MUTE_ALL)
mute_string = "everything"
if( M.client.muted_ic )
M.client.muted_ic = 1
M.client.muted_ooc = 1
M.client.muted_pray = 1
M.client.muted_adminhelp = 1
M.client.muted_deadchat = 1
muteunmute = 1
else
M.client.muted_ic = 0
M.client.muted_ooc = 0
M.client.muted_pray = 0
M.client.muted_adminhelp = 0
M.client.muted_deadchat = 0
muteunmute = 0
if(!automute)
log_admin("[key_name(usr)] has [(muteunmute ? "muted" : "voiced")] [key_name(M)] from [mute_string]")
message_admins("[key_name_admin(usr)] has [(muteunmute ? "muted" : "voiced")] [key_name_admin(M)] from [mute_string].", 1)
M << "You have been [(muteunmute ? "muted" : "voiced")] from [mute_string] by [(usr.client.stealth)?"an admin":"[usr.client]"]."
feedback_add_details("admin_verb","MUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(M.client.muted & mute_type)
muteunmute = "unmuted"
M.client.muted &= ~mute_type
else
log_admin("SPAM AUTOMUTE: [(muteunmute ? "muted" : "voiced")] [key_name(M)] from [mute_string]")
message_admins("SPAM AUTOMUTE: [(muteunmute ? "muted" : "voiced")] [key_name_admin(M)] from [mute_string].", 1)
muteunmute = "muted"
M.client.muted |= mute_type
M << "You have been [(muteunmute ? "muted" : "voiced")] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin."
feedback_add_details("admin_verb","AUTOMUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] has [muteunmute] [key_name(M)] from [mute_string]")
message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
M << "You have been [muteunmute] from [mute_string]."
feedback_add_details("admin_verb","MUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_add_random_ai_law()