From b7bbd108f174a0c43d02c026c1167d665031eb35 Mon Sep 17 00:00:00 2001 From: TheFurryFeline <38586851+TheFurryFeline@users.noreply.github.com> Date: Fri, 3 May 2019 19:19:22 -0400 Subject: [PATCH] Show Me Your ID Gives IDs to Clowns and Mimes so they can get through their office doors. Also adding the rooms' access to captain and synthetic IDs because CD/borg/drones have normal all access. --- .../items/weapons/id cards/station_ids.dm | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/id cards/station_ids.dm b/code/game/objects/items/weapons/id cards/station_ids.dm index f91143c5e5..dd71cd2e32 100644 --- a/code/game/objects/items/weapons/id cards/station_ids.dm +++ b/code/game/objects/items/weapons/id cards/station_ids.dm @@ -149,17 +149,23 @@ item_state = "gold_id" preserve_item = 1 +//TFF 3/5/19 - allow Captain to get into Clown/Mime Office. Why? Because they already have access to the rest of the station. /obj/item/weapon/card/id/gold/captain assignment = "Colony Director" rank = "Colony Director" job_access_type = /datum/job/captain +/obj/item/weapon/card/id/gold/captain/initialize() + . = ..() + access = get_all_station_access() + access_mime + access_clown + /obj/item/weapon/card/id/gold/captain/spare name = "\improper Colony Director's spare ID" desc = "The spare ID of the High Lord himself." registered_name = "Colony Director" job_access_type = /datum/job/captain +//TFF 3/5/19 - allow borgs/drones to get into Clown/Mime Office. Why? Because they already have access to the rest of the station. /obj/item/weapon/card/id/synthetic name = "\improper Synthetic ID" desc = "Access module for NanoTrasen Synthetics" @@ -169,7 +175,7 @@ /obj/item/weapon/card/id/synthetic/initialize() . = ..() - access = get_all_station_access() + access_synth + access = get_all_station_access() + access_clown + access_mime + access_synth /obj/item/weapon/card/id/centcom name = "\improper CentCom. ID" @@ -424,3 +430,14 @@ icon_state = "permit" primary_color = rgb(142,94,0) secondary_color = rgb(191,159,95) + +//TFF 3/5/19 - allow clown/mime players to spawn in with real IDs and get into their places. +/obj/item/weapon/card/id/civilian/clown + assignment = "Clown" + rank = "Clown" + job_access_type = /datum/job/clown + +/obj/item/weapon/card/id/civilian/mime + assignment = "Mime" + rank = "Mime" + job_access_type = /datum/job/mime