From bb2ad4efdba6881b12ab0815bf765f285c11727a Mon Sep 17 00:00:00 2001 From: Kelenius Date: Mon, 30 Mar 2015 10:11:41 +0300 Subject: [PATCH] More change for the staff of change Better item dropping elseif instead of if No more create_new_xenomorph And a span class Yay for named xenos --- code/modules/projectiles/projectile/change.dm | 75 +++++++++---------- 1 file changed, 37 insertions(+), 38 deletions(-) diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 6be3d89a8d..70f03e80ab 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -16,12 +16,6 @@ if(M.has_brain_worms()) return //Borer stuff - RR - M.monkeyizing = 1 - M.canmove = 0 - M.icon = null - M.overlays.Cut() - M.invisibility = 101 - if(istype(M, /mob/living/silicon/robot)) var/mob/living/silicon/robot/Robot = M if(Robot.mmi) @@ -31,9 +25,7 @@ if(istype(W, /obj/item/weapon/implant)) //TODO: Carn. give implants a dropped() or something del(W) continue - W.layer = initial(W.layer) - W.loc = M.loc - W.dropped(M) + M.drop_from_inventory(W) var/mob/living/new_mob @@ -42,14 +34,14 @@ options += t options -= "Xenomorph Queen" options -= "Xenomorph" - if(isrobot(M)) - options -= "robot" - if(isslime(M)) - options -= "slime" if(ishuman(M)) var/mob/living/carbon/human/H = M if(H.species) options -= H.species.name + else if(isrobot(M)) + options -= "robot" + else if(isslime(M)) + options -= "slime" var/randomize = pick(options) switch(randomize) @@ -64,35 +56,42 @@ if("slime") new_mob = new /mob/living/carbon/slime(M.loc) new_mob.universal_speak = 1 - if("Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Drone") - new_mob = create_new_xenomorph(copytext(randomize, 11), M.loc) - new_mob.universal_speak = 1 else - new_mob = new /mob/living/carbon/human(M.loc, randomize) - if(M.gender == MALE) - new_mob.gender = MALE - new_mob.name = pick(first_names_male) + var/mob/living/carbon/human/H + if(ishuman(M)) + H = M else - new_mob.gender = FEMALE - new_mob.name = pick(first_names_female) - new_mob.name += " [pick(last_names)]" - new_mob.real_name = new_mob.name + new_mob = new /mob/living/carbon/human(M.loc) + H = new_mob - var/datum/preferences/A = new() //Randomize appearance for the human - A.randomize_appearance_for(new_mob) + if(M.gender == MALE) + H.gender = MALE + H.name = pick(first_names_male) + else + H.gender = FEMALE + H.name = pick(first_names_female) + H.name += " [pick(last_names)]" + H.real_name = H.name + + H.set_species(randomize) + H.universal_speak = 1 + var/datum/preferences/A = new() //Randomize appearance for the human + A.randomize_appearance_for(H) + + if(new_mob) + for (var/obj/effect/proc_holder/spell/S in M.spell_list) + new_mob.spell_list += new S.type + + new_mob.a_intent = "hurt" + if(M.mind) + M.mind.transfer_to(new_mob) else - return + new_mob.key = M.key - for (var/obj/effect/proc_holder/spell/S in M.spell_list) - new_mob.spell_list += new S.type + new_mob << "Your form morphs into that of \a [lowertext(randomize)]." - new_mob.a_intent = "hurt" - if(M.mind) - M.mind.transfer_to(new_mob) + del(M) + return else - new_mob.key = M.key - - new_mob << "Your form morphs into that of a [lowertext(randomize)]." - - del(M) - return new_mob + M << "Your form morphs into that of \a [lowertext(randomize)]." + return \ No newline at end of file