for(var/bad_code in world)

Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
This commit is contained in:
Neerti
2018-04-29 17:55:04 -04:00
parent 81c19c62a3
commit be73b8c36a
103 changed files with 274 additions and 403 deletions
+11 -11
View File
@@ -85,57 +85,57 @@
else
var/f2 = text2path(f)
if(text_starts_with(f, "/mob"))
for(var/mob/m in world)
for(var/mob/m in mob_list)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/space"))
for(var/turf/space/m in world)
for(var/turf/space/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/simulated"))
for(var/turf/simulated/m in world)
for(var/turf/simulated/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf/unsimulated"))
for(var/turf/unsimulated/m in world)
for(var/turf/unsimulated/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/turf"))
for(var/turf/m in world)
for(var/turf/m in turfs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/area"))
for(var/area/m in world)
for(var/area/m in all_areas)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/obj/item"))
for(var/obj/item/m in world)
for(var/obj/item/m in all_items)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/obj/machinery"))
for(var/obj/machinery/m in world)
for(var/obj/machinery/m in machines)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/obj"))
for(var/obj/m in world)
for(var/obj/m in all_objs)
if(istype(m, f2))
from_objs += m
else if(text_starts_with(f, "/atom"))
for(var/atom/m in world)
for(var/atom/m in all_atoms)
if(istype(m, f2))
from_objs += m
/*
else
for(var/datum/m in world)
for(var/datum/m in nope)
if(istype(m, f2))
from_objs += m
*/