From beb88f7b7d2548a032d03baf19a481d4f840da2e Mon Sep 17 00:00:00 2001 From: Anewbe Date: Thu, 24 May 2018 18:38:57 -0500 Subject: [PATCH] Fixes a runtime with armor checks --- code/modules/mob/living/carbon/human/human_defense.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index db20f7f744..0b40e088f3 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -152,7 +152,7 @@ emp_act for(var/obj/item/clothing/gear in protective_gear) if(gear.body_parts_covered & def_zone.body_part) protection += gear.armor[type] - if(gear.accessories.len) + if(LAZYLEN(gear.accessories)) for(var/obj/item/clothing/accessory/bling in gear.accessories) if(bling.body_parts_covered & def_zone.body_part) protection += bling.armor[type] @@ -165,7 +165,7 @@ emp_act for(var/obj/item/clothing/gear in protective_gear) if(gear.body_parts_covered & def_zone.body_part) soaked += gear.armorsoak[type] - if(gear.accessories.len) + if(LAZYLEN(gear.accessories)) for(var/obj/item/clothing/accessory/bling in gear.accessories) if(bling.body_parts_covered & def_zone.body_part) soaked += bling.armorsoak[type]