From 19325c20be3ccfe0b6572cc3917f0355613fe41b Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 18:54:10 +0100 Subject: [PATCH 01/11] Dust nerfed --- code/game/gamemodes/events/dust.dm | 24 +++++++++++++++--------- 1 file changed, 15 insertions(+), 9 deletions(-) diff --git a/code/game/gamemodes/events/dust.dm b/code/game/gamemodes/events/dust.dm index 88964fa610..ed2c690598 100644 --- a/code/game/gamemodes/events/dust.dm +++ b/code/game/gamemodes/events/dust.dm @@ -11,21 +11,27 @@ The "dust" will damage the hull of the station causin minor hull breaches. var/numbers = 1 switch(strength) if("weak") - numbers = rand(2,4) - for(var/i = 0 to numbers) - new/obj/effect/space_dust/weak() + numbers = rand(1,4) +// for(var/i = 0 to numbers) +// new/obj/effect/space_dust/weak() if("norm") numbers = rand(5,10) - for(var/i = 0 to numbers) - new/obj/effect/space_dust() +// for(var/i = 0 to numbers) +// new/obj/effect/space_dust() if("strong") numbers = rand(10,15) - for(var/i = 0 to numbers) - new/obj/effect/space_dust/strong() +// for(var/i = 0 to numbers) +// new/obj/effect/space_dust/strong() if("super") numbers = rand(15,25) - for(var/i = 0 to numbers) - new/obj/effect/space_dust/super() +// for(var/i = 0 to numbers) +// new/obj/effect/space_dust/super() + +// Instead of calling retardedly stupidly powerful meteors, +// just bombard the ship with little pellets at a drastically huge number. +// Along with the fact that shields can BLOCK THE DUST!!! - Jon + + spawn_meteors(numbers, /obj/effect/meteor/dust) return From 46b8f0eab0a6c24b9ed2da1daed1f2f57ff99a10 Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 18:54:26 +0100 Subject: [PATCH 02/11] Lagholes now wormholes --- code/game/gamemodes/events/wormholes.dm | 58 ++++++++++++++++- code/game/objects/effects/portals.dm | 62 +++++++++++++------ .../objects/items/weapons/teleportation.dm | 2 +- code/modules/events/wormholes.dm | 56 ++++++++++++++++- code/modules/power/fusion/fusion_reactions.dm | 2 - vorestation.dme | 1 - 6 files changed, 156 insertions(+), 25 deletions(-) diff --git a/code/game/gamemodes/events/wormholes.dm b/code/game/gamemodes/events/wormholes.dm index cece3f67f9..40f1c7c060 100644 --- a/code/game/gamemodes/events/wormholes.dm +++ b/code/game/gamemodes/events/wormholes.dm @@ -1,14 +1,30 @@ -/proc/wormhole_event() +/proc/wormhole_event(var/wormholeAmount = 600, var/event_duration = 3000) spawn() + // Begone you disgusting fucking piece of garbage - Jon + /* var/list/pick_turfs = list() for(var/turf/simulated/floor/T in turfs) if(T.z in using_map.station_levels) pick_turfs += T + */ if(pick_turfs.len) //All ready. Announce that bad juju is afoot. command_announcement.Announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", new_sound = 'sound/AI/spanomalies.ogg') + var/end_time = world.time + event_duration + var/list/wormholes = list() + + // Unfortunately, this code is shit. I will not explain why but I'll give one reason. While(1) + // I dont want to explain why I think that that fucking line is retarded. I think it's self + // explanatory, I can write for over 2000 words explaining why no programmer should EVER do that + // unless they want to lag the game intentionally like a douchebag. Remember this proc is being + // called on WORLD. MEANING, IF YOU MAKE WORLD SLEEP. YOU MAKE THE SERVER SLEEP YOU DINGUS. + // OH MY GOD WHO THE FUCK WOULD EVEN THINK OF THIS!!! + // + // - Jon, better code below this. + +/* //prob(20) can be approximated to 1 wormhole every 5 turfs! //admittedly less random but totally worth it >_< var/event_duration = 3000 //~5 minutes in ticks @@ -47,6 +63,16 @@ create_wormhole(enter,exit) sleep(sleep_duration) //have a well deserved nap! + */ + + // Now that we made the announcement, might as well get the wormholes spawning! + for(var/i in 0 to wormholeAmount) // For every 0 to wormhole amount. + var/turf/T = pick(pick_turfs) //Pick random turfs from the list we made earlier. + wormholes += new /obj/effect/portal/worm(T, null, null, 1)// Spawn the wormhole, ITS THAT EASY?!?! + + while(wormholes.len > 0) + if(end_time < world.time) + wormholes.Cut() //we've run into overtime. End the event //maybe this proc can even be used as an admin tool for teleporting players without ruining immulsions? @@ -59,4 +85,32 @@ P.icon_state = "anom" P.name = "wormhole" spawn(rand(300,600)) - qdel(P) \ No newline at end of file + qdel(P) + +/obj/effect/portal/worm + name = "wormhole" + icon_state = "anom" + icon = 'icons/obj/objects.dmi' + desc = "It looks highly unstable; It could close at any moment." + failchance = 0 + +/obj/effect/portal/worm/attack_hand(mob/user) + teleport(user) + +/obj/effect/portal/worm/attackby(obj/item/I, mob/user, params) + teleport(user) + +/obj/effect/portal/worm/teleport(atom/movable/M) + if(istype(M, /obj/effect)) //sparks don't teleport + return + if(M.anchored && istype(M, /obj/mecha)) + return + + if(istype(M, /atom/movable)) + var/turf/target + if(portals.len) + var/obj/effect/portal/P = pick(portals) + if(P && isturf(P.loc)) + target = P.loc + if(!target) return + do_teleport(M, target, 1, 1, 0, 0) ///You will appear adjacent to the beacon \ No newline at end of file diff --git a/code/game/objects/effects/portals.dm b/code/game/objects/effects/portals.dm index 08f369d735..b4803ac548 100644 --- a/code/game/objects/effects/portals.dm +++ b/code/game/objects/effects/portals.dm @@ -1,4 +1,9 @@ -GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal) +//GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal) +// No fucking idea what this proc does but it doesn't seem to +// help when we need to refere to the global portals list. + +var/global/list/portals = list() // Just a list for portals <3 + /obj/effect/portal name = "portal" @@ -13,28 +18,43 @@ GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal) anchored = 1.0 /obj/effect/portal/Bumped(mob/M as mob|obj) - spawn(0) - src.teleport(M) - return - return +// spawn(0) +// src.teleport(M) +// return +// return + teleport(M) /obj/effect/portal/Crossed(AM as mob|obj) - spawn(0) - src.teleport(AM) - return - return +// spawn(0) +// src.teleport(AM) +// return +// return + teleport(AM) /obj/effect/portal/attack_hand(mob/user as mob) - spawn(0) - src.teleport(user) - return - return +// spawn(0) +// src.teleport(user) +// return +// return + teleport(user) -/obj/effect/portal/New() - spawn(300) - qdel(src) - return - return +/obj/effect/portal/New(loc, turf/target, creator=null, lifespan=300) + //I'm actually concerned with the ammount of spaghet on my plate today. - Jon +// spawn(300) +// qdel(src) +// return +// return + portals += src + src.loc = loc + src.target = target + src.creator = creator + if(lifespan > 0) + spawn(lifespan) + qdel(src) + +/obj/effect/portal/Destroy() + portals -= src + return ..() /obj/effect/portal/proc/teleport(atom/movable/M as mob|obj) if(istype(M, /obj/effect)) //sparks don't teleport @@ -53,3 +73,9 @@ GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal) else do_teleport(M, target, 1) ///You will appear adjacent to the beacon +// New addition to remove portals via multitools like on codebases like Paradise. - Jon +/obj/effect/portal/attackby(obj/item/A, mob/user) + if(istype(A, /obj/item/device/multitool)) + qdel(src) + + diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index 3818ddac81..44694d1125 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -156,7 +156,7 @@ Frequency: if ((user.get_active_hand() != src || user.stat || user.restrained())) return var/count = 0 //num of portals from this teleport in world - for(var/obj/effect/portal/PO in all_portals) + for(var/obj/effect/portal/PO in portals) if(PO.creator == src) count++ if(count >= 3) user.show_message("\The [src] is recharging!") diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm index a9581341c5..95835341dc 100644 --- a/code/modules/events/wormholes.dm +++ b/code/modules/events/wormholes.dm @@ -2,8 +2,62 @@ startWhen = 0 endWhen = 80 + var/list/pick_turfs = list() + var/list/wormholes = list() + var/shift_frequency = 3 + var/number_of_wormholes = 400 + + +/datum/event/wormholes/setup() + endWhen = rand(40, 80) + /datum/event/wormholes/start() - wormhole_event() + for(var/turf/simulated/floor/T in turfs) + if(T.z in using_map.station_levels) + pick_turfs += T + + for(var/i in 1 to number_of_wormholes) + var/turf/T = pick(pick_turfs) + wormholes += new /obj/effect/portal/worm(T, null, null, -1) + +/datum/event/wormholes/tick() + if(activeFor % shift_frequency == 0) + for(var/obj/effect/portal/worm/O in wormholes) + var/turf/T = pick(pick_turfs) + if(T) O.loc = T /datum/event/wormholes/end() + for(var/obj/effect/portal/worm/O in wormholes) + qdel(O) command_announcement.Announce("There are no more space-time anomalies detected on the station.", "Anomaly Alert") + + + + +/obj/effect/portal/worm + name = "wormhole" + icon_state = "anom" + icon = 'icons/obj/objects.dmi' + desc = "It looks highly unstable; It could close at any moment." + failchance = 0 + +/obj/effect/portal/worm/attack_hand(mob/user) + teleport(user) + +/obj/effect/portal/worm/attackby(obj/item/I, mob/user, params) + teleport(user) + +/obj/effect/portal/worm/teleport(atom/movable/M) + if(istype(M, /obj/effect)) //sparks don't teleport + return + if(M.anchored && istype(M, /obj/mecha)) + return + + if(istype(M, /atom/movable)) + var/turf/target + if(portals.len) + var/obj/effect/portal/P = pick(portals) + if(P && isturf(P.loc)) + target = P.loc + if(!target) return + do_teleport(M, target, 1, 1, 0, 0) ///You will appear adjacent to the beacon \ No newline at end of file diff --git a/code/modules/power/fusion/fusion_reactions.dm b/code/modules/power/fusion/fusion_reactions.dm index 623f70bd6b..0a1df3cb75 100644 --- a/code/modules/power/fusion/fusion_reactions.dm +++ b/code/modules/power/fusion/fusion_reactions.dm @@ -112,8 +112,6 @@ proc/get_fusion_reaction(var/p_react, var/s_react, var/m_energy) /decl/fusion_reaction/phoron_supermatter/handle_reaction_special(var/obj/effect/fusion_em_field/holder) - wormhole_event() - var/turf/origin = get_turf(holder) holder.Rupture() qdel(holder) diff --git a/vorestation.dme b/vorestation.dme index ffdfb760d2..69dd79be8b 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -518,7 +518,6 @@ #include "code\game\gamemodes\events\clang.dm" #include "code\game\gamemodes\events\dust.dm" #include "code\game\gamemodes\events\power_failure.dm" -#include "code\game\gamemodes\events\wormholes.dm" #include "code\game\gamemodes\events\holidays\Christmas.dm" #include "code\game\gamemodes\events\holidays\Holidays.dm" #include "code\game\gamemodes\events\holidays\Other.dm" From bb91b921191f7dfdda21ab230a679d6fec2ac6df Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 19:25:12 +0100 Subject: [PATCH 03/11] Adds a delay to wheelchairs --- .../structures/stool_bed_chair_nest/wheelchair.dm | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm index bb1a62e40b..0151f3d922 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm @@ -5,6 +5,7 @@ anchored = 0 buckle_movable = 1 + var/move_delay = null var/driving = 0 var/mob/living/pulling = null var/bloodiness @@ -29,6 +30,14 @@ /obj/structure/bed/chair/wheelchair/relaymove(mob/user, direction) // Redundant check? + + + var/calculated_move_delay + calculated_move_delay += 2 //WHEELCHAIRS ARENT FUCKING SONIC CHAIRS. + + if(world.time < move_delay) + return + if(user.stat || user.stunned || user.weakened || user.paralysis || user.lying || user.restrained()) if(user==pulling) pulling = null @@ -57,6 +66,9 @@ user << "You cannot drive while being pushed." return + move_delay = world.time + move_delay += calculated_move_delay + // Let's roll driving = 1 var/turf/T = null From 7571caeb629d421d2a012afcfddca02433ad2da8 Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 20:14:12 +0100 Subject: [PATCH 04/11] Fixes the runtime error. oops. --- code/game/gamemodes/events/dust.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/events/dust.dm b/code/game/gamemodes/events/dust.dm index ed2c690598..9ff4d7494d 100644 --- a/code/game/gamemodes/events/dust.dm +++ b/code/game/gamemodes/events/dust.dm @@ -31,7 +31,7 @@ The "dust" will damage the hull of the station causin minor hull breaches. // just bombard the ship with little pellets at a drastically huge number. // Along with the fact that shields can BLOCK THE DUST!!! - Jon - spawn_meteors(numbers, /obj/effect/meteor/dust) + spawn_meteors(numbers, meteors_dust) return From 71fc44b9105e21f30bf10ba1a77e21dde237c699 Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:23:31 +0100 Subject: [PATCH 05/11] Stops the spam for anti-depressants --- .../Chemistry-Reagents-Medicine.dm | 37 +++++++++++-------- 1 file changed, 22 insertions(+), 15 deletions(-) diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm index 9de15b6915..ef5b9d6797 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm @@ -698,7 +698,7 @@ M.make_dizzy(5) if(prob(20)) M.hallucination = max(M.hallucination, 10) - + //One of the levofloxacin side effects is 'spontaneous tendon rupture', which I'll immitate here. 1:1000 chance, so, pretty darn rare. if(ishuman(M) && rand(1,10000) == 1) //VOREStation Edit (more rare) var/obj/item/organ/external/eo = pick(H.organs) //Misleading variable name, 'organs' is only external organs @@ -817,16 +817,19 @@ metabolism = 0.01 mrate_static = TRUE data = 0 + var/delay = 0 /datum/reagent/methylphenidate/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) + if(!delay) + delay = world.time if(alien == IS_DIONA) return - if(volume <= 0.1 && data != -1) - data = -1 + if(volume <= 0.1 && data != -1 && world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time M << "You lose focus..." else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time + if(world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time M << "Your mind feels focused and undivided." /datum/reagent/citalopram @@ -839,17 +842,20 @@ metabolism = 0.01 mrate_static = TRUE data = 0 + var/delay = 0 /datum/reagent/citalopram/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) + if(!delay) + delay = world.time if(alien == IS_DIONA) return - if(volume <= 0.1 && data != -1) - data = -1 - M << "Your mind feels a little less stable..." + if(volume <= 0.1 && world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time + to_chat(M, "Your mind feels a little less stable...") else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time - M << "Your mind feels stable... a little stable." + if(world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time + to_chat(M, "Your mind feels stable... a little stable.") /datum/reagent/paroxetine name = "Paroxetine" @@ -861,16 +867,17 @@ metabolism = 0.01 mrate_static = TRUE data = 0 + var/delay = 0 /datum/reagent/paroxetine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) if(alien == IS_DIONA) return - if(volume <= 0.1 && data != -1) - data = -1 + if(volume <= 0.1 && world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time M << "Your mind feels much less stable..." else - if(world.time > data + ANTIDEPRESSANT_MESSAGE_DELAY) - data = world.time + if(world.time > delay + ANTIDEPRESSANT_MESSAGE_DELAY) + delay = world.time if(prob(90)) M << "Your mind feels much more stable." else From 6c78c2ad0de758945710eae3accfc1438bba182e Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:23:53 +0100 Subject: [PATCH 06/11] Prometheans language cap has been updated - Avast --- .../mob/living/carbon/human/species/station/prometheans_vr.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm index 5a09e5f04a..2646d90bbb 100644 --- a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm @@ -16,7 +16,7 @@ color_mult = 1 mob_size = MOB_MEDIUM //As of writing, original was MOB_SMALL - Allows normal swapping (good) - num_alternate_languages = 1 //Might be outdated: They currently have 3 in the other file + num_alternate_languages = 3 //Might be outdated: They currently have 3 in the other file trashcan = 1 //They have goopy bodies. They can just dissolve things within them. appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | RADIATION_GLOWS | HAS_UNDERWEAR From 3de5f19842db6ff85c4e05ec774568c1208c261d Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:29:49 +0100 Subject: [PATCH 07/11] allows mods to change minds --- code/datums/mind.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 1feedbaf80..ffb1c88385 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -153,7 +153,7 @@ usr << browse(out, "window=edit_memory[src]") /datum/mind/Topic(href, href_list) - if(!check_rights(R_ADMIN||R_EVENT)) return + if(!check_rights(R_ADMIN||R_EVENT||R_MOD)) return if(href_list["add_antagonist"]) var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]] From 2d8fb7713ac18b091fd2a389656bdbc636d44c34 Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:37:05 +0100 Subject: [PATCH 08/11] Mods have access to getruntimelogs --- code/modules/admin/admin_verbs.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 92f6525d11..757a397b10 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -350,7 +350,9 @@ var/list/admin_verbs_mod = list( /datum/admins/proc/quick_nif, //CHOMPStation Add, /client/proc/allow_character_respawn, // Allows a ghost to respawn , /datum/admins/proc/sendFax, + /client/proc/giveruntimelog, //allows us to give access to runtime logs to somebody, /client/proc/getserverlog, //allows us to fetch server logs (diary) for other days, + /client/proc/jumptocoord, //we ghost and jump to a coordinate, /datum/admins/proc/view_txt_log, //shows the server log (diary) for today, /datum/admins/proc/view_atk_log //shows the server combat-log, doesn't do anything presently, ) From ce32e2402a53397e34c539cb129799f18463f525 Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:38:09 +0100 Subject: [PATCH 09/11] New title screen! --- maps/northern_star/northern_star_defines.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/maps/northern_star/northern_star_defines.dm b/maps/northern_star/northern_star_defines.dm index 3e56c91fe9..763e786566 100644 --- a/maps/northern_star/northern_star_defines.dm +++ b/maps/northern_star/northern_star_defines.dm @@ -11,8 +11,8 @@ full_name = "NCS Northern Star" path = "northern_star" - lobby_icon = 'icons/misc/title.dmi' - lobby_screens = list("mockingjay00") + lobby_icon = 'icons/misc/title_ch.dmi' + lobby_screens = list("chompers") zlevel_datum_type = /datum/map_z_level/northern_star From 6a75993a7927bdb450096759012e0d01fc23273e Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 21:38:40 +0100 Subject: [PATCH 10/11] Giving credits --- maps/northern_star/northern_star_defines.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/maps/northern_star/northern_star_defines.dm b/maps/northern_star/northern_star_defines.dm index 763e786566..757d526223 100644 --- a/maps/northern_star/northern_star_defines.dm +++ b/maps/northern_star/northern_star_defines.dm @@ -11,7 +11,7 @@ full_name = "NCS Northern Star" path = "northern_star" - lobby_icon = 'icons/misc/title_ch.dmi' + lobby_icon = 'icons/misc/title_ch.dmi' // Amazing title screen made by Jareix, kudos to him! <3 lobby_screens = list("chompers") zlevel_datum_type = /datum/map_z_level/northern_star From c5c2fe10059b843787ec49bed1b1274bd7f22dfa Mon Sep 17 00:00:00 2001 From: Jon Date: Mon, 22 Oct 2018 22:33:26 +0100 Subject: [PATCH 11/11] Cleans up southern cross files with northern cross --- code/datums/supplypacks/munitions_vr.dm | 2 +- code/datums/supplypacks/voidsuits_vr.dm | 5 ++++- code/game/machinery/suit_storage_unit_vr.dm | 3 ++- maps/northern_star/northern_star_defines.dm | 4 ++-- maps/southern_cross/structures/closets/misc.dm | 2 +- vorestation.dme | 7 ------- 6 files changed, 10 insertions(+), 13 deletions(-) diff --git a/code/datums/supplypacks/munitions_vr.dm b/code/datums/supplypacks/munitions_vr.dm index 01a5becdf9..4ac51417ba 100644 --- a/code/datums/supplypacks/munitions_vr.dm +++ b/code/datums/supplypacks/munitions_vr.dm @@ -6,4 +6,4 @@ cost = 35 containertype = /obj/structure/closet/crate/secure containername = "frontier phaser crate" - access = access_explorer \ No newline at end of file + access = access_explorer diff --git a/code/datums/supplypacks/voidsuits_vr.dm b/code/datums/supplypacks/voidsuits_vr.dm index 60765435f3..db46992a69 100644 --- a/code/datums/supplypacks/voidsuits_vr.dm +++ b/code/datums/supplypacks/voidsuits_vr.dm @@ -70,6 +70,8 @@ /obj/item/weapon/tank/oxygen = 3 ) +// Removing due to it being for southern_cross +/* /datum/supply_packs/voidsuits/explorer name = "Exploration voidsuits" contains = list( @@ -96,4 +98,5 @@ cost = 20 containertype = "/obj/structure/closet/crate/secure" containername = "Pilot voidsuit crate" - access = access_pilot \ No newline at end of file + access = access_pilot +*/ \ No newline at end of file diff --git a/code/game/machinery/suit_storage_unit_vr.dm b/code/game/machinery/suit_storage_unit_vr.dm index 53acbb3aec..7e5a37beeb 100644 --- a/code/game/machinery/suit_storage_unit_vr.dm +++ b/code/game/machinery/suit_storage_unit_vr.dm @@ -17,7 +17,7 @@ SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH ) - +/* /obj/machinery/suit_cycler/explorer name = "Explorer suit cycler" model_text = "Exploration" @@ -62,3 +62,4 @@ else return ..() +*/ \ No newline at end of file diff --git a/maps/northern_star/northern_star_defines.dm b/maps/northern_star/northern_star_defines.dm index 757d526223..27cdd8a239 100644 --- a/maps/northern_star/northern_star_defines.dm +++ b/maps/northern_star/northern_star_defines.dm @@ -11,8 +11,8 @@ full_name = "NCS Northern Star" path = "northern_star" - lobby_icon = 'icons/misc/title_ch.dmi' // Amazing title screen made by Jareix, kudos to him! <3 - lobby_screens = list("chompers") + lobby_icon = 'icons/misc/title.dmi' // Amazing title screen made by Jareix, kudos to him! <3 + lobby_screens = list("mockingjay00") zlevel_datum_type = /datum/map_z_level/northern_star diff --git a/maps/southern_cross/structures/closets/misc.dm b/maps/southern_cross/structures/closets/misc.dm index 6904b2144b..0536a7066a 100644 --- a/maps/southern_cross/structures/closets/misc.dm +++ b/maps/southern_cross/structures/closets/misc.dm @@ -7,7 +7,7 @@ starts_with = list( /obj/item/weapon/gun/energy/gun = 4) - +/* /obj/structure/closet/secure_closet/guncabinet/rifle name = "rifle cabinet" req_one_access = list(access_explorer,access_brig) diff --git a/vorestation.dme b/vorestation.dme index 69dd79be8b..0cbc3ea520 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -331,7 +331,6 @@ #include "code\datums\supplypacks\misc_ch.dm" #include "code\datums\supplypacks\misc_vr.dm" #include "code\datums\supplypacks\munitions.dm" -#include "code\datums\supplypacks\munitions_vr.dm" #include "code\datums\supplypacks\recreation.dm" #include "code\datums\supplypacks\recreation_vr.dm" #include "code\datums\supplypacks\robotics.dm" @@ -2893,8 +2892,6 @@ #include "maps\RandomZLevels\listeningpost.dm" #include "maps\RandomZLevels\snowfield.dm" #include "maps\RandomZLevels\zoo.dm" -#include "maps\southern_cross\southern_cross_jobs.dm" -#include "maps\southern_cross\southern_cross_jobs_vr.dm" #include "maps\southern_cross\items\encryptionkey_sc.dm" #include "maps\southern_cross\items\encryptionkey_vr.dm" #include "maps\southern_cross\items\headset_sc.dm" @@ -2902,13 +2899,9 @@ #include "maps\southern_cross\items\clothing\sc_accessory.dm" #include "maps\southern_cross\items\clothing\sc_suit.dm" #include "maps\southern_cross\items\clothing\sc_under.dm" -#include "maps\southern_cross\job\outfits.dm" -#include "maps\southern_cross\job\outfits_vr.dm" #include "maps\southern_cross\loadout\loadout_head.dm" #include "maps\southern_cross\loadout\loadout_suit.dm" #include "maps\southern_cross\loadout\loadout_uniform.dm" -#include "maps\southern_cross\structures\closets\misc.dm" -#include "maps\southern_cross\structures\closets\misc_vr.dm" #include "maps\submaps\_readme.dm" #include "maps\submaps\engine_submaps\engine.dm" #include "maps\submaps\engine_submaps\engine_areas.dm"