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https://github.com/CHOMPstation/CHOMPstation.git
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@@ -33,8 +33,16 @@
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var/open = 0
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var/stage = 0
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// how often wounds should be updated, a higher number means less often
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// how often wounds should be updated, a higher number means less often
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var/wound_update_accuracy = 20 // update every 20 ticks(roughly every minute)
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New(var/datum/organ/external/P)
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if(P)
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parent = P
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if(!parent.children)
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parent.children = list()
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parent.children.Add(src)
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return ..()
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proc/take_damage(brute, burn, sharp, used_weapon = null, list/forbidden_limbs = list())
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// TODO: this proc needs to be rewritten to not update damages directly
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