diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 7d8afeffa6..930a94a066 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -979,12 +979,19 @@ helmet.name = "engineering voidsuit helmet" helmet.icon_state = "rig0-engineering" helmet.item_state = "rig0-engineering" + helmet.max_heat_protection_temperature = HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + helmet.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80) + helmet.desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." if(suit) suit.name = "engineering voidsuit" suit.icon_state = "rig-engineering" suit.item_state = "rig-engineering" suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit" suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit" + suit.max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE + suit.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80) + suit.desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." + if("Mining") if(helmet) helmet.name = "mining voidsuit helmet" @@ -1001,12 +1008,16 @@ helmet.name = "medical voidsuit helmet" helmet.icon_state = "rig0-medical" helmet.item_state = "rig0-medical" + helmet.armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50) + helmet.desc = "A special helmet that protects against hazardous, low pressure environments. Has minor radiation shielding." if(suit) suit.name = "medical voidsuit" suit.icon_state = "rig-medical" suit.item_state = "rig-medical" suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit" suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit" + suit.armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50) + suit.desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding." if("Security") if(helmet) helmet.name = "security voidsuit helmet" @@ -1034,56 +1045,89 @@ helmet.name = "atmospherics voidsuit helmet" helmet.icon_state = "rig0-atmos" helmet.item_state = "rig0-atmos" + helmet.max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + helmet.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50) + helmet.desc = "A special helmet designed for work in a hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding." + if(suit) suit.name = "atmospherics voidsuit" suit.icon_state = "rig-atmos" suit.item_state = "rig-atmos" suit.item_state_slots[slot_r_hand_str] = "atmos_voidsuit" suit.item_state_slots[slot_l_hand_str] = "atmos_voidsuit" + suit.max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE + suit.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50) + suit.desc = "A special suit that protects against hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding." + if("HAZMAT") if(helmet) helmet.name = "HAZMAT voidsuit helmet" helmet.icon_state = "rig0-engineering_rad" helmet.item_state = "rig0-engineering_rad" + helmet.max_heat_protection_temperature = HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + helmet.armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 50, bio = 100, rad = 100) + helmet.desc = "A engineering helmet designed for work in a low-pressure environment. Extra radiation shielding appears to have been installed at the price of comfort." + if(suit) suit.name = "HAZMAT voidsuit" suit.icon_state = "rig-engineering_rad" suit.item_state = "rig-engineering_rad" suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit_rad" suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit_rad" + suit.max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE + suit.armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 50, bio = 100, rad = 100) + suit.desc = "A engineering voidsuit that protects against hazardous, low pressure environments. Has enhanced radiation shielding compared to regular engineering voidsuits." if("Construction") if(helmet) helmet.name = "Construction voidsuit helmet" helmet.icon_state = "rig0-engineering_con" helmet.item_state = "rig0-engineering_con" + helmet.max_heat_protection_temperature = HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + helmet.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80) + helmet.desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." if(suit) suit.name = "Construction voidsuit" suit.icon_state = "rig-engineering_con" suit.item_state = "rig-engineering_con" suit.item_state_slots[slot_r_hand_str] = "eng_voidsuit_con" suit.item_state_slots[slot_l_hand_str] = "eng_voidsuit_con" + suit.max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE + suit.armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80) + suit.desc = "A special suit designed for work in a hazardous, low-pressure environment. Has radiation shielding." + if("Biohazard") if(helmet) helmet.name = "Biohazard voidsuit helmet" helmet.icon_state = "rig0-medical_bio" helmet.item_state = "rig0-medical_bio" + helmet.armor = list(melee = 45, bullet = 5, laser = 20, energy = 5, bomb = 15, bio = 100, rad = 75) + helmet.desc = "A special helmet that protects against hazardous environments. Has minor radiation shielding." + if(suit) suit.name = "Biohazard voidsuit" suit.icon_state = "rig-medical_bio" suit.item_state = "rig-medical_bio" suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit_bio" suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit_bio" + suit.armor = list(melee = 45, bullet = 5, laser = 20, energy = 5, bomb = 15, bio = 100, rad = 75) + suit.desc = "A special suit that protects against hazardous, environments. It feels heavier than the standard suit with extra protection around the joints." + if("Emergency Medical Response") if(helmet) helmet.name = "emergency medical response voidsuit helmet" helmet.icon_state = "rig0-medical_emt" helmet.item_state = "rig0-medical_emt" + helmetarmor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50) + helmet.desc = "A special helmet that protects against hazardous, low pressure environments. Has minor radiation shielding." + if(suit) suit.name = "emergency medical response voidsuit" suit.icon_state = "rig-medical_emt" suit.item_state = "rig-medical_emt" suit.item_state_slots[slot_r_hand_str] = "medical_voidsuit_emt" suit.item_state_slots[slot_l_hand_str] = "medical_voidsuit_emt" + suit.armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50) + suit.desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding." if("^%###^%$" || "Mercenary") if(helmet) helmet.name = "blood-red voidsuit helmet"