diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index aeb3e86227..7267b18cb6 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -80,6 +80,14 @@ var/rank = null //actual job var/dorm = 0 // determines if this ID has claimed a dorm already +/obj/item/weapon/card/id/New() + ..() + spawn(30) + if(istype(loc, /mob/living/carbon/human)) + blood_type = loc:dna:b_type + dna_hash = loc:dna:unique_enzymes + fingerprint_hash = md5(loc:dna:uni_identity) + /obj/item/weapon/card/id/attack_self(mob/user as mob) for(var/mob/O in viewers(user, null)) O.show_message(text("[] shows you: \icon[] []: assignment: []", user, src, src.name, src.assignment), 1) diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 4ff1d206c4..cf5ca92ab2 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -177,7 +177,7 @@ /obj/machinery/power/smes/interact(mob/user) - if(get_dist(src, user) > 1 && !istype(user, /mob/living/silicon/ai)) + if(get_dist(src, user) > 1 && !istype(user, /mob/living/silicon)) user.unset_machine() user << browse(null, "window=smes") return @@ -364,4 +364,4 @@ return rate -#undef SMESRATE +#undef SMESRATE diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index 5a73da279d..af3b0d269c 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -395,7 +395,7 @@ var/list/solars_list = list() /obj/machinery/power/solar_control/interact(mob/user) if(stat & (BROKEN | NOPOWER)) return if ( (get_dist(src, user) > 1 )) - if (!istype(user, /mob/living/silicon/ai)) + if (!istype(user, /mob/living/silicon)) user.unset_machine() user << browse(null, "window=solcon") return diff --git a/html/changelog.html b/html/changelog.html index fe2ef284d9..8321ca41cc 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,11 +57,25 @@ Stuff which is in development and not yet visible to players or just code relate (ie. code improvements for expandability, etc.) should not be listed here. They should be listed in the changelog upon commit though. Thanks. --> +