Update metroidsSimple.dm

This commit is contained in:
Razgriz
2019-04-08 18:24:05 -07:00
committed by GitHub
parent 4c975c9d9b
commit cbba953ae1
@@ -361,8 +361,8 @@
icon_living = "zeta"
icon_state = "zeta"
intelligence_level = SA_ANIMAL
health = 350
maxHealth = 350
health = 375
maxHealth = 375
melee_damage_lower = 15
melee_damage_upper = 25
melee_miss_chance = 5
@@ -428,8 +428,8 @@
icon_living = "omega"
icon_state = "omega"
intelligence_level = SA_ANIMAL
health = 450
maxHealth = 450
health = 550
maxHealth = 550
melee_damage_lower = 25
melee_damage_upper = 40
melee_miss_chance = 5
@@ -495,8 +495,8 @@
icon_living = "queen"
icon_state = "queen"
intelligence_level = SA_ANIMAL
health = 575
maxHealth = 575
health = 1000
maxHealth = 1000
melee_damage_lower = 30
melee_damage_upper = 60
melee_miss_chance = 5
@@ -939,4 +939,4 @@ var/list/queen_amount = list() //global queen list
/mob/living/simple_animal/hostile/metroid/combat/ClosestDistance()
if(target_mob.stat == DEAD)
return 1 // Melee (eat) the target if dead, don't shoot it. //I don't think it actually eats the target. Maybe it does?
return ..()
return ..()