From cd00f703fa04d4a231830df876a16078aed1d0aa Mon Sep 17 00:00:00 2001 From: Leshana Date: Fri, 12 Jan 2018 10:37:54 -0500 Subject: [PATCH] Stop explosions or singularity or whatnot from ripping holes in space. * When we say ChangeTurf() space, we mean it. --- code/game/turfs/turf_changing.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/turfs/turf_changing.dm b/code/game/turfs/turf_changing.dm index 78946ff832..8e99f7333c 100644 --- a/code/game/turfs/turf_changing.dm +++ b/code/game/turfs/turf_changing.dm @@ -21,11 +21,13 @@ if (!N) return + /* VOREStation Edit Start - Say Nope To This. Tether's Z info is setup fine, trust it. // This makes sure that turfs are not changed to space when one side is part of a zone if(N == /turf/space) var/turf/below = GetBelow(src) if(istype(below) && (air_master.has_valid_zone(below) || air_master.has_valid_zone(src))) N = /turf/simulated/open + */ // VOREStation Edit End var/obj/fire/old_fire = fire var/old_opacity = opacity