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Update every initialize() proc to return an initialize hint.
* Yes, all of them. * Also did a few corrections to redundant New() and broken Destroy() along the way * Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion. * Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
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@@ -51,7 +51,7 @@
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// Make sure mapped in units start turned on.
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/mob/living/bot/initialize()
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..()
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. = ..()
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if(on)
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turn_on() // Update lights and other stuff
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