Update every initialize() proc to return an initialize hint.

* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
This commit is contained in:
Leshana
2018-02-03 01:00:57 -05:00
parent ef73c090ab
commit cef001bf2a
114 changed files with 196 additions and 197 deletions
+1
View File
@@ -19,6 +19,7 @@ var/obj/effect/lobby_image = new /obj/effect/lobby_image
icon_state = pick(using_map.lobby_screens)
else
icon_state = known_icon_states[1]
. = ..()
/mob/new_player
var/client/my_client // Need to keep track of this ourselves, since by the time Logout() is called the client has already been nulled