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Update every initialize() proc to return an initialize hint.
* Yes, all of them. * Also did a few corrections to redundant New() and broken Destroy() along the way * Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion. * Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
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@@ -61,12 +61,6 @@
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add_turf(T)
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open_space_initialised = TRUE
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/turf/simulated/open/initialize()
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. = ..()
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if(open_space_initialised)
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// log_debug("[src] ([x],[y],[z]) queued for update for initialize()")
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OS_controller.add_turf(src)
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/turf/Entered(atom/movable/AM)
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. = ..()
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if(open_space_initialised && !AM.invisibility && isobj(AM))
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