diff --git a/code/datums/mind.dm b/code/datums/mind.dm index cfbd155145..fac5c75fc3 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -29,7 +29,7 @@ */ -datum/mind +/datum/mind var/key var/name //replaces mob/var/original_name var/mob/living/current @@ -58,459 +58,389 @@ datum/mind // the world.time since the mob has been brigged, or -1 if not at all var/brigged_since = -1 - New(var/key) - src.key = key - //put this here for easier tracking ingame var/datum/money_account/initial_account - proc/transfer_to(mob/living/new_character) - if(!istype(new_character)) - world.log << "## DEBUG: transfer_to(): Some idiot has tried to transfer_to() a non mob/living mob. Please inform Carn" - if(current) //remove ourself from our old body's mind variable - if(changeling) - current.remove_changeling_powers() - current.verbs -= /datum/changeling/proc/EvolutionMenu - current.mind = null +/datum/mind/New(var/key) + src.key = key - nanomanager.user_transferred(current, new_character) // transfer active NanoUI instances to new user - if(new_character.mind) //remove any mind currently in our new body's mind variable - new_character.mind.current = null - - current = new_character //link ourself to our new body - new_character.mind = src //and link our new body to ourself +/datum/mind/proc/transfer_to(mob/living/new_character) + if(!istype(new_character)) + world.log << "## DEBUG: transfer_to(): Some idiot has tried to transfer_to() a non mob/living mob. Please inform Carn" + if(current) //remove ourself from our old body's mind variable if(changeling) - new_character.make_changeling() + current.remove_changeling_powers() + current.verbs -= /datum/changeling/proc/EvolutionMenu + current.mind = null - if(active) - new_character.key = key //now transfer the key to link the client to our new body + nanomanager.user_transferred(current, new_character) // transfer active NanoUI instances to new user + if(new_character.mind) //remove any mind currently in our new body's mind variable + new_character.mind.current = null - proc/store_memory(new_text) - memory += "[new_text]
" + current = new_character //link ourself to our new body + new_character.mind = src //and link our new body to ourself - proc/show_memory(mob/recipient) - var/output = "[current.real_name]'s Memory
" - output += memory + if(changeling) + new_character.make_changeling() - if(objectives.len>0) - output += "
Objectives:" + if(active) + new_character.key = key //now transfer the key to link the client to our new body - var/obj_count = 1 - for(var/datum/objective/objective in objectives) - output += "Objective #[obj_count]: [objective.explanation_text]" - obj_count++ +/datum/mind/proc/store_memory(new_text) + memory += "[new_text]
" - recipient << browse(output,"window=memory") +/datum/mind/proc/show_memory(mob/recipient) + var/output = "[current.real_name]'s Memory
" + output += memory - proc/edit_memory() - if(!ticker || !ticker.mode) - alert("Not before round-start!", "Alert") - return + if(objectives.len>0) + output += "
Objectives:" - var/out = "[name][(current&&(current.real_name!=name))?" (as [current.real_name])":""]
" - out += "Mind currently owned by key: [key] [active?"(synced)":"(not synced)"]
" - out += "Assigned role: [assigned_role]. Edit
" - out += "
" - out += "Factions and special roles:
" - for(var/antag_type in all_antag_types) - var/datum/antagonist/antag = all_antag_types[antag_type] - out += "[antag.get_panel_entry(src)]" - out += "

" - out += "Objectives
" + var/obj_count = 1 + for(var/datum/objective/objective in objectives) + output += "Objective #[obj_count]: [objective.explanation_text]" + obj_count++ - if(objectives && objectives.len) - var/num = 1 - for(var/datum/objective/O in objectives) - out += "Objective #[num]: [O.explanation_text] " - if(O.completed) - out += "(complete)" - else - out += "(incomplete)" - out += " \[toggle\]" - out += " \[remove\]
" - num++ - out += "
\[announce objectives\]" + recipient << browse(output,"window=memory") - else - out += "None." - out += "
\[add\]" - usr << browse(out, "window=edit_memory[src]") +/datum/mind/proc/edit_memory() + if(!ticker || !ticker.mode) + alert("Not before round-start!", "Alert") + return - Topic(href, href_list) - if(!check_rights(R_ADMIN)) return + var/out = "[name][(current&&(current.real_name!=name))?" (as [current.real_name])":""]
" + out += "Mind currently owned by key: [key] [active?"(synced)":"(not synced)"]
" + out += "Assigned role: [assigned_role]. Edit
" + out += "
" + out += "Factions and special roles:
" + for(var/antag_type in all_antag_types) + var/datum/antagonist/antag = all_antag_types[antag_type] + out += "[antag.get_panel_entry(src)]" + out += "

" + out += "Objectives
" - if(href_list["add_antagonist"]) - var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]] - if(antag) antag.add_antagonist(src) - - else if(href_list["remove_antagonist"]) - var/datum/antagonist/antag = all_antag_types[href_list["remove_antagonist"]] - if(antag) antag.remove_antagonist(src) - - else if(href_list["equip_antagonist"]) - var/datum/antagonist/antag = all_antag_types[href_list["equip_antagonist"]] - if(antag) antag.equip(src.current) - - else if(href_list["unequip_antagonist"]) - var/datum/antagonist/antag = all_antag_types[href_list["unequip_antagonist"]] - if(antag) antag.unequip(src.current) - - else if(href_list["move_antag_to_spawn"]) - var/datum/antagonist/antag = all_antag_types[href_list["move_antag_to_spawn"]] - if(antag) antag.place_mob(src.current) - - else if (href_list["role_edit"]) - var/new_role = input("Select new role", "Assigned role", assigned_role) as null|anything in joblist - if (!new_role) return - assigned_role = new_role - - else if (href_list["memory_edit"]) - var/new_memo = sanitize(input("Write new memory", "Memory", memory) as null|message) - if (isnull(new_memo)) return - memory = new_memo - - else if (href_list["obj_edit"] || href_list["obj_add"]) - var/datum/objective/objective - var/objective_pos - var/def_value - - if (href_list["obj_edit"]) - objective = locate(href_list["obj_edit"]) - if (!objective) return - objective_pos = objectives.Find(objective) - - //Text strings are easy to manipulate. Revised for simplicity. - var/temp_obj_type = "[objective.type]"//Convert path into a text string. - def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword. - if(!def_value)//If it's a custom objective, it will be an empty string. - def_value = "custom" - - var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "debrain", "protect", "prevent", "harm", "brig", "hijack", "escape", "survive", "steal", "download", "mercenary", "capture", "absorb", "custom") - if (!new_obj_type) return - - var/datum/objective/new_objective = null - - switch (new_obj_type) - if ("assassinate","protect","debrain", "harm", "brig") - //To determine what to name the objective in explanation text. - var/objective_type_capital = uppertext(copytext(new_obj_type, 1,2))//Capitalize first letter. - var/objective_type_text = copytext(new_obj_type, 2)//Leave the rest of the text. - var/objective_type = "[objective_type_capital][objective_type_text]"//Add them together into a text string. - - var/list/possible_targets = list("Free objective") - for(var/datum/mind/possible_target in ticker.minds) - if ((possible_target != src) && istype(possible_target.current, /mob/living/carbon/human)) - possible_targets += possible_target.current - - var/mob/def_target = null - var/objective_list[] = list(/datum/objective/assassinate, /datum/objective/protect, /datum/objective/debrain) - if (objective&&(objective.type in objective_list) && objective:target) - def_target = objective:target.current - - var/new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets - if (!new_target) return - - var/objective_path = text2path("/datum/objective/[new_obj_type]") - if (new_target == "Free objective") - new_objective = new objective_path - new_objective.owner = src - new_objective:target = null - new_objective.explanation_text = "Free objective" - else - new_objective = new objective_path - new_objective.owner = src - new_objective:target = new_target:mind - //Will display as special role if the target is set as MODE. Ninjas/commandos/nuke ops. - new_objective.explanation_text = "[objective_type] [new_target:real_name], the [new_target:mind:assigned_role=="MODE" ? (new_target:mind:special_role) : (new_target:mind:assigned_role)]." - - if ("prevent") - new_objective = new /datum/objective/block - new_objective.owner = src - - if ("hijack") - new_objective = new /datum/objective/hijack - new_objective.owner = src - - if ("escape") - new_objective = new /datum/objective/escape - new_objective.owner = src - - if ("survive") - new_objective = new /datum/objective/survive - new_objective.owner = src - - if ("mercenary") - new_objective = new /datum/objective/nuclear - new_objective.owner = src - - if ("steal") - if (!istype(objective, /datum/objective/steal)) - new_objective = new /datum/objective/steal - new_objective.owner = src - else - new_objective = objective - var/datum/objective/steal/steal = new_objective - if (!steal.select_target()) - return - - if("download","capture","absorb") - var/def_num - if(objective&&objective.type==text2path("/datum/objective/[new_obj_type]")) - def_num = objective.target_amount - - var/target_number = input("Input target number:", "Objective", def_num) as num|null - if (isnull(target_number))//Ordinarily, you wouldn't need isnull. In this case, the value may already exist. - return - - switch(new_obj_type) - if("download") - new_objective = new /datum/objective/download - new_objective.explanation_text = "Download [target_number] research levels." - if("capture") - new_objective = new /datum/objective/capture - new_objective.explanation_text = "Accumulate [target_number] capture points." - if("absorb") - new_objective = new /datum/objective/absorb - new_objective.explanation_text = "Absorb [target_number] compatible genomes." - new_objective.owner = src - new_objective.target_amount = target_number - - if ("custom") - var/expl = sanitize(input("Custom objective:", "Objective", objective ? objective.explanation_text : "") as text|null) - if (!expl) return - new_objective = new /datum/objective - new_objective.owner = src - new_objective.explanation_text = expl - - if (!new_objective) return - - if (objective) - objectives -= objective - objectives.Insert(objective_pos, new_objective) + if(objectives && objectives.len) + var/num = 1 + for(var/datum/objective/O in objectives) + out += "Objective #[num]: [O.explanation_text] " + if(O.completed) + out += "(complete)" else - objectives += new_objective + out += "(incomplete)" + out += " \[toggle\]" + out += " \[remove\]
" + num++ + out += "
\[announce objectives\]" - else if (href_list["obj_delete"]) - var/datum/objective/objective = locate(href_list["obj_delete"]) - if(!istype(objective)) return - objectives -= objective + else + out += "None." + out += "
\[add\]" + usr << browse(out, "window=edit_memory[src]") - else if(href_list["obj_completed"]) - var/datum/objective/objective = locate(href_list["obj_completed"]) - if(!istype(objective)) return - objective.completed = !objective.completed +/datum/mind/Topic(href, href_list) + if(!check_rights(R_ADMIN)) return - else if(href_list["implant"]) - var/mob/living/carbon/human/H = current + if(href_list["add_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["add_antagonist"]] + if(antag) antag.add_antagonist(src) - BITSET(H.hud_updateflag, IMPLOYAL_HUD) // updates that players HUD images so secHUD's pick up they are implanted or not. + else if(href_list["remove_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["remove_antagonist"]] + if(antag) antag.remove_antagonist(src) - switch(href_list["implant"]) - if("remove") - for(var/obj/item/weapon/implant/loyalty/I in H.contents) - for(var/obj/item/organ/external/organs in H.organs) - if(I in organs.implants) - qdel(I) - break - H << "Your loyalty implant has been deactivated." - log_admin("[key_name_admin(usr)] has de-loyalty implanted [current].") - if("add") - H << "You somehow have become the recepient of a loyalty transplant, and it just activated!" - H.implant_loyalty(H, override = TRUE) - log_admin("[key_name_admin(usr)] has loyalty implanted [current].") + else if(href_list["equip_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["equip_antagonist"]] + if(antag) antag.equip(src.current) + + else if(href_list["unequip_antagonist"]) + var/datum/antagonist/antag = all_antag_types[href_list["unequip_antagonist"]] + if(antag) antag.unequip(src.current) + + else if(href_list["move_antag_to_spawn"]) + var/datum/antagonist/antag = all_antag_types[href_list["move_antag_to_spawn"]] + if(antag) antag.place_mob(src.current) + + else if (href_list["role_edit"]) + var/new_role = input("Select new role", "Assigned role", assigned_role) as null|anything in joblist + if (!new_role) return + assigned_role = new_role + + else if (href_list["memory_edit"]) + var/new_memo = sanitize(input("Write new memory", "Memory", memory) as null|message) + if (isnull(new_memo)) return + memory = new_memo + + else if (href_list["obj_edit"] || href_list["obj_add"]) + var/datum/objective/objective + var/objective_pos + var/def_value + + if (href_list["obj_edit"]) + objective = locate(href_list["obj_edit"]) + if (!objective) return + objective_pos = objectives.Find(objective) + + //Text strings are easy to manipulate. Revised for simplicity. + var/temp_obj_type = "[objective.type]"//Convert path into a text string. + def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword. + if(!def_value)//If it's a custom objective, it will be an empty string. + def_value = "custom" + + var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "debrain", "protect", "prevent", "harm", "brig", "hijack", "escape", "survive", "steal", "download", "mercenary", "capture", "absorb", "custom") + if (!new_obj_type) return + + var/datum/objective/new_objective = null + + switch (new_obj_type) + if ("assassinate","protect","debrain", "harm", "brig") + //To determine what to name the objective in explanation text. + var/objective_type_capital = uppertext(copytext(new_obj_type, 1,2))//Capitalize first letter. + var/objective_type_text = copytext(new_obj_type, 2)//Leave the rest of the text. + var/objective_type = "[objective_type_capital][objective_type_text]"//Add them together into a text string. + + var/list/possible_targets = list("Free objective") + for(var/datum/mind/possible_target in ticker.minds) + if ((possible_target != src) && istype(possible_target.current, /mob/living/carbon/human)) + possible_targets += possible_target.current + + var/mob/def_target = null + var/objective_list[] = list(/datum/objective/assassinate, /datum/objective/protect, /datum/objective/debrain) + if (objective&&(objective.type in objective_list) && objective:target) + def_target = objective:target.current + + var/new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets + if (!new_target) return + + var/objective_path = text2path("/datum/objective/[new_obj_type]") + if (new_target == "Free objective") + new_objective = new objective_path + new_objective.owner = src + new_objective:target = null + new_objective.explanation_text = "Free objective" else - /* - else if (href_list["monkey"]) - var/mob/living/L = current - if (L.monkeyizing) - return - switch(href_list["monkey"]) - if("healthy") - if (usr.client.holder.rights & R_ADMIN) - var/mob/living/carbon/human/H = current - var/mob/living/carbon/monkey/M = current - if (istype(H)) - log_admin("[key_name(usr)] attempting to monkeyize [key_name(current)]") - message_admins("\blue [key_name_admin(usr)] attempting to monkeyize [key_name_admin(current)]") - src = null - M = H.monkeyize() - src = M.mind - //world << "DEBUG: \"healthy\": M=[M], M.mind=[M.mind], src=[src]!" - else if (istype(M) && length(M.viruses)) - for(var/datum/disease/D in M.viruses) - D.cure(0) - sleep(0) //because deleting of virus is done through spawn(0) - if("infected") - if (usr.client.holder.rights & R_ADMIN) - var/mob/living/carbon/human/H = current - var/mob/living/carbon/monkey/M = current - if (istype(H)) - log_admin("[key_name(usr)] attempting to monkeyize and infect [key_name(current)]") - message_admins("\blue [key_name_admin(usr)] attempting to monkeyize and infect [key_name_admin(current)]", 1) - src = null - M = H.monkeyize() - src = M.mind - current.contract_disease(new /datum/disease/jungle_fever,1,0) - else if (istype(M)) - current.contract_disease(new /datum/disease/jungle_fever,1,0) - if("human") - var/mob/living/carbon/monkey/M = current - if (istype(M)) - for(var/datum/disease/D in M.viruses) - if (istype(D,/datum/disease/jungle_fever)) - D.cure(0) - sleep(0) //because deleting of virus is doing throught spawn(0) - log_admin("[key_name(usr)] attempting to humanize [key_name(current)]") - message_admins("\blue [key_name_admin(usr)] attempting to humanize [key_name_admin(current)]") - var/obj/item/weapon/dnainjector/m2h/m2h = new - var/obj/item/weapon/implant/mobfinder = new(M) //hack because humanizing deletes mind --rastaf0 - src = null - m2h.inject(M) - src = mobfinder.loc:mind - qdel(mobfinder) - current.radiation -= 50 - */ - else if (href_list["silicon"]) - BITSET(current.hud_updateflag, SPECIALROLE_HUD) - switch(href_list["silicon"]) + new_objective = new objective_path + new_objective.owner = src + new_objective:target = new_target:mind + //Will display as special role if the target is set as MODE. Ninjas/commandos/nuke ops. + new_objective.explanation_text = "[objective_type] [new_target:real_name], the [new_target:mind:assigned_role=="MODE" ? (new_target:mind:special_role) : (new_target:mind:assigned_role)]." - if("unemag") - var/mob/living/silicon/robot/R = current - if (istype(R)) + if ("prevent") + new_objective = new /datum/objective/block + new_objective.owner = src + + if ("hijack") + new_objective = new /datum/objective/hijack + new_objective.owner = src + + if ("escape") + new_objective = new /datum/objective/escape + new_objective.owner = src + + if ("survive") + new_objective = new /datum/objective/survive + new_objective.owner = src + + if ("mercenary") + new_objective = new /datum/objective/nuclear + new_objective.owner = src + + if ("steal") + if (!istype(objective, /datum/objective/steal)) + new_objective = new /datum/objective/steal + new_objective.owner = src + else + new_objective = objective + var/datum/objective/steal/steal = new_objective + if (!steal.select_target()) + return + + if("download","capture","absorb") + var/def_num + if(objective&&objective.type==text2path("/datum/objective/[new_obj_type]")) + def_num = objective.target_amount + + var/target_number = input("Input target number:", "Objective", def_num) as num|null + if (isnull(target_number))//Ordinarily, you wouldn't need isnull. In this case, the value may already exist. + return + + switch(new_obj_type) + if("download") + new_objective = new /datum/objective/download + new_objective.explanation_text = "Download [target_number] research levels." + if("capture") + new_objective = new /datum/objective/capture + new_objective.explanation_text = "Accumulate [target_number] capture points." + if("absorb") + new_objective = new /datum/objective/absorb + new_objective.explanation_text = "Absorb [target_number] compatible genomes." + new_objective.owner = src + new_objective.target_amount = target_number + + if ("custom") + var/expl = sanitize(input("Custom objective:", "Objective", objective ? objective.explanation_text : "") as text|null) + if (!expl) return + new_objective = new /datum/objective + new_objective.owner = src + new_objective.explanation_text = expl + + if (!new_objective) return + + if (objective) + objectives -= objective + objectives.Insert(objective_pos, new_objective) + else + objectives += new_objective + + else if (href_list["obj_delete"]) + var/datum/objective/objective = locate(href_list["obj_delete"]) + if(!istype(objective)) return + objectives -= objective + + else if(href_list["obj_completed"]) + var/datum/objective/objective = locate(href_list["obj_completed"]) + if(!istype(objective)) return + objective.completed = !objective.completed + + else if(href_list["implant"]) + var/mob/living/carbon/human/H = current + + BITSET(H.hud_updateflag, IMPLOYAL_HUD) // updates that players HUD images so secHUD's pick up they are implanted or not. + + switch(href_list["implant"]) + if("remove") + for(var/obj/item/weapon/implant/loyalty/I in H.contents) + for(var/obj/item/organ/external/organs in H.organs) + if(I in organs.implants) + qdel(I) + break + H << "Your loyalty implant has been deactivated." + log_admin("[key_name_admin(usr)] has de-loyalty implanted [current].") + if("add") + H << "You somehow have become the recepient of a loyalty transplant, and it just activated!" + H.implant_loyalty(H, override = TRUE) + log_admin("[key_name_admin(usr)] has loyalty implanted [current].") + else + else if (href_list["silicon"]) + BITSET(current.hud_updateflag, SPECIALROLE_HUD) + switch(href_list["silicon"]) + + if("unemag") + var/mob/living/silicon/robot/R = current + if (istype(R)) + R.emagged = 0 + if (R.activated(R.module.emag)) + R.module_active = null + if(R.module_state_1 == R.module.emag) + R.module_state_1 = null + R.contents -= R.module.emag + else if(R.module_state_2 == R.module.emag) + R.module_state_2 = null + R.contents -= R.module.emag + else if(R.module_state_3 == R.module.emag) + R.module_state_3 = null + R.contents -= R.module.emag + log_admin("[key_name_admin(usr)] has unemag'ed [R].") + + if("unemagcyborgs") + if (istype(current, /mob/living/silicon/ai)) + var/mob/living/silicon/ai/ai = current + for (var/mob/living/silicon/robot/R in ai.connected_robots) R.emagged = 0 - if (R.activated(R.module.emag)) - R.module_active = null - if(R.module_state_1 == R.module.emag) - R.module_state_1 = null - R.contents -= R.module.emag - else if(R.module_state_2 == R.module.emag) - R.module_state_2 = null - R.contents -= R.module.emag - else if(R.module_state_3 == R.module.emag) - R.module_state_3 = null - R.contents -= R.module.emag - log_admin("[key_name_admin(usr)] has unemag'ed [R].") + if (R.module) + if (R.activated(R.module.emag)) + R.module_active = null + if(R.module_state_1 == R.module.emag) + R.module_state_1 = null + R.contents -= R.module.emag + else if(R.module_state_2 == R.module.emag) + R.module_state_2 = null + R.contents -= R.module.emag + else if(R.module_state_3 == R.module.emag) + R.module_state_3 = null + R.contents -= R.module.emag + log_admin("[key_name_admin(usr)] has unemag'ed [ai]'s Cyborgs.") - if("unemagcyborgs") - if (istype(current, /mob/living/silicon/ai)) - var/mob/living/silicon/ai/ai = current - for (var/mob/living/silicon/robot/R in ai.connected_robots) - R.emagged = 0 - if (R.module) - if (R.activated(R.module.emag)) - R.module_active = null - if(R.module_state_1 == R.module.emag) - R.module_state_1 = null - R.contents -= R.module.emag - else if(R.module_state_2 == R.module.emag) - R.module_state_2 = null - R.contents -= R.module.emag - else if(R.module_state_3 == R.module.emag) - R.module_state_3 = null - R.contents -= R.module.emag - log_admin("[key_name_admin(usr)] has unemag'ed [ai]'s Cyborgs.") - - else if (href_list["common"]) - switch(href_list["common"]) - if("undress") - for(var/obj/item/W in current) - current.drop_from_inventory(W) - if("takeuplink") - take_uplink() - memory = null//Remove any memory they may have had. - if("crystals") - if (usr.client.holder.rights & R_FUN) - var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink() - var/crystals + else if (href_list["common"]) + switch(href_list["common"]) + if("undress") + for(var/obj/item/W in current) + current.drop_from_inventory(W) + if("takeuplink") + take_uplink() + memory = null//Remove any memory they may have had. + if("crystals") + if (usr.client.holder.rights & R_FUN) + var/obj/item/device/uplink/hidden/suplink = find_syndicate_uplink() + var/crystals + if (suplink) + crystals = suplink.uses + crystals = input("Amount of telecrystals for [key]","Operative uplink", crystals) as null|num + if (!isnull(crystals)) if (suplink) - crystals = suplink.uses - crystals = input("Amount of telecrystals for [key]","Operative uplink", crystals) as null|num - if (!isnull(crystals)) - if (suplink) - suplink.uses = crystals + suplink.uses = crystals - else if (href_list["obj_announce"]) - var/obj_count = 1 - current << "\blue Your current objectives:" - for(var/datum/objective/objective in objectives) - current << "Objective #[obj_count]: [objective.explanation_text]" - obj_count++ - edit_memory() -/* - proc/clear_memory(var/silent = 1) - var/datum/game_mode/current_mode = ticker.mode + else if (href_list["obj_announce"]) + var/obj_count = 1 + current << "\blue Your current objectives:" + for(var/datum/objective/objective in objectives) + current << "Objective #[obj_count]: [objective.explanation_text]" + obj_count++ + edit_memory() - // remove traitor uplinks - var/list/L = current.get_contents() - for (var/t in L) - if (istype(t, /obj/item/device/pda)) - if (t:uplink) qdel(t:uplink) - t:uplink = null - else if (istype(t, /obj/item/device/radio)) - if (t:traitorradio) qdel(t:traitorradio) - t:traitorradio = null - t:traitor_frequency = 0.0 - else if (istype(t, /obj/item/weapon/SWF_uplink) || istype(t, /obj/item/weapon/syndicate_uplink)) - if (t:origradio) - var/obj/item/device/radio/R = t:origradio - R.loc = current.loc - R.traitorradio = null - R.traitor_frequency = 0.0 - qdel(t) +/datum/mind/proc/find_syndicate_uplink() + var/list/L = current.get_contents() + for (var/obj/item/I in L) + if (I.hidden_uplink) + return I.hidden_uplink + return null - // remove wizards spells - //If there are more special powers that need removal, they can be procced into here./N - current.spellremove(current) - - // clear memory - memory = "" - special_role = null - -*/ - - proc/find_syndicate_uplink() - var/list/L = current.get_contents() - for (var/obj/item/I in L) - if (I.hidden_uplink) - return I.hidden_uplink - return null - - proc/take_uplink() - var/obj/item/device/uplink/hidden/H = find_syndicate_uplink() - if(H) - qdel(H) +/datum/mind/proc/take_uplink() + var/obj/item/device/uplink/hidden/H = find_syndicate_uplink() + if(H) + qdel(H) - // check whether this mind's mob has been brigged for the given duration - // have to call this periodically for the duration to work properly - proc/is_brigged(duration) - var/turf/T = current.loc - if(!istype(T)) - brigged_since = -1 - return 0 - - var/is_currently_brigged = 0 - - if(istype(T.loc,/area/security/brig)) - is_currently_brigged = 1 - for(var/obj/item/weapon/card/id/card in current) +// check whether this mind's mob has been brigged for the given duration +// have to call this periodically for the duration to work properly +/datum/mind/proc/is_brigged(duration) + var/turf/T = current.loc + if(!istype(T)) + brigged_since = -1 + return 0 + var/is_currently_brigged = 0 + if(istype(T.loc,/area/security/brig)) + is_currently_brigged = 1 + for(var/obj/item/weapon/card/id/card in current) + is_currently_brigged = 0 + break // if they still have ID they're not brigged + for(var/obj/item/device/pda/P in current) + if(P.id) is_currently_brigged = 0 break // if they still have ID they're not brigged - for(var/obj/item/device/pda/P in current) - if(P.id) - is_currently_brigged = 0 - break // if they still have ID they're not brigged - if(!is_currently_brigged) - brigged_since = -1 - return 0 + if(!is_currently_brigged) + brigged_since = -1 + return 0 - if(brigged_since == -1) - brigged_since = world.time + if(brigged_since == -1) + brigged_since = world.time - return (duration <= world.time - brigged_since) + return (duration <= world.time - brigged_since) +/datum/mind/proc/reset() + assigned_role = null + special_role = null + role_alt_title = null + assigned_job = null + //faction = null //Uncommenting this causes a compile error due to 'undefined type', fucked if I know. + changeling = null + initial_account = null + objectives = list() + special_verbs = list() + has_been_rev = 0 + rev_cooldown = 0 + brigged_since = -1 //Antagonist role check /mob/living/proc/check_special_role(role) diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm index b9ff795aaa..5d66d68695 100644 --- a/code/modules/mob/living/carbon/brain/posibrain.dm +++ b/code/modules/mob/living/carbon/brain/posibrain.dm @@ -60,6 +60,7 @@ src.searching = 0 src.brainmob.mind = candidate.mind src.brainmob.ckey = candidate.ckey + src.brainmob.mind.reset() src.name = "positronic brain ([src.brainmob.name])" src.brainmob << "You are a positronic brain, brought into existence on [station_name()]." src.brainmob << "As a synthetic intelligence, you answer to all crewmembers, as well as the AI." diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 0ff35abdca..50dfbbfe93 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -362,7 +362,8 @@ return M.key = key -// M.Login() //wat + if(M.mind) + M.mind.reset() return /client/verb/changes()