Metroids and Events

+Full SR388 Metroid bestiary added.
+Event weights rebalanced
+Separated spiderlings from the infestation event.
+Added metroid infestation as a major random station event.
+Added boss fight as a major random station event.
+Added a new alarm sound for the metroid and boss events.
+Added ranged cooldown time and 'move and shoot' for the AI controlled xenomorphs.
This commit is contained in:
Razgriz1032
2019-07-10 21:07:48 -07:00
parent a514e8fd10
commit d05ac946d8
21 changed files with 745 additions and 274 deletions
+116
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@@ -0,0 +1,116 @@
#define LOC_ATMOS 0
#define LOC_CHAPEL 1
#define LOC_LIBRARY 2
#define LOC_GARDEN 3
#define LOC_MAINTENANCE 4
#define LOC_CONSTR 5
#define BOSS_METROID 0
#define BOSS_XENOMORPH 1
#define BOSS_CARP 2
#define BOSS_SPIDER 3
#define BOSS_CRAB 4
#define BOSS_DRAGON 5
#define BOSS_PANTHER 6
#define BOSS_MOTHER 7
#define BOSS_CHUNGUS 8
/datum/event/boss
announceWhen = 10
endWhen = 11
var/location
var/locstring
var/boss
var/bossstring
/datum/event/boss/start()
location = rand(0,5)
var/list/turf/simulated/floor/turfs = list()
var/spawn_area_type
switch(location)
if(LOC_ATMOS)
spawn_area_type = /area/engineering/atmos
locstring = "atmospherics"
if(LOC_CHAPEL)
spawn_area_type = /area/chapel/main
locstring = "the chapel"
if(LOC_LIBRARY)
spawn_area_type = /area/library
locstring = "the library"
if(LOC_GARDEN)
spawn_area_type = /area/hydroponics/garden
locstring = "the public garden"
if(LOC_MAINTENANCE)
spawn_area_type = /area/maintenance/locker
locstring = "far northern maintenance tunnels"
if(LOC_CONSTR)
spawn_area_type = /area/construction
locstring = "the construction area"
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
for(var/turf/simulated/floor/F in A.contents)
if(turf_clear(F))
turfs += F
var/list/spawn_types = list()
boss = rand(0,8)
switch(boss)
if(BOSS_METROID)
spawn_types = list(/mob/living/simple_animal/hostile/metroid/combat/queen)
bossstring = "metroid"
if(BOSS_XENOMORPH)
spawn_types = list(/mob/living/simple_animal/hostile/alien/queen/empress)
bossstring = "xenomorph"
if(BOSS_CARP)
spawn_types = list(/mob/living/simple_animal/hostile/carp/large/huge)
bossstring = "carp"
if(BOSS_SPIDER)
spawn_types = list(/mob/living/simple_animal/hostile/giant_spider/nurse/queen)
bossstring = "spider"
if(BOSS_CRAB)
spawn_types = list(/mob/living/simple_animal/hostile/giant_crab)
bossstring = "crab"
if(BOSS_DRAGON)
spawn_types = list(/mob/living/simple_animal/hostile/dragon)
bossstring = "dragon"
if(BOSS_PANTHER)
spawn_types = list(/mob/living/simple_animal/hostile/panther)
bossstring = "panther"
if(BOSS_MOTHER)
spawn_types = list(/mob/living/simple_animal/hostile/alien/queen/empress/mother)
bossstring = "xenomorph mother"
if(BOSS_CHUNGUS)
spawn_types = list(/mob/living/simple_animal/hostile/chungus)
bossstring = "chungus"
spawn(0)
var/num = 1
while(turfs.len > 0 && num > 0)
var/turf/simulated/floor/T = pick(turfs)
turfs.Remove(T)
num--
var/spawn_type = pick(spawn_types)
new spawn_type(T)
/datum/event/boss/announce()
command_announcement.Announce("Bioscans indicate a giant enemy [bossstring] in [locstring]. Handle with extreme caution.", "Boss Fight", new_sound = 'sound/misc/alarm1.ogg')
#undef LOC_ATMOS
#undef LOC_CHAPEL
#undef LOC_LIBRARY
#undef LOC_GARDEN
#undef LOC_MAINTENANCE
#undef LOC_CONSTR
#undef BOSS_METROID
#undef BOSS_XENOMORPH
#undef BOSS_CARP
#undef BOSS_SPIDER
#undef BOSS_CRAB
#undef BOSS_DRAGON
#undef BOSS_PANTHER
#undef BOSS_MOTHER
#undef BOSS_CHUNGUS
+11 -7
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@@ -44,8 +44,10 @@
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Shipping Error", /datum/event/shipping_error , 30, list(ASSIGNMENT_ANY = 2), 0),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Supply Demand", /datum/event/supply_demand, -15, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_MEDICAL = 5), 1),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Trivial News", /datum/event/trivial_news, 400),
// Spawns mice, lizards, or dud spiderlings //Dud spiderlings HAHAHAHAHAHAH no. No they are not duds. Have fun without security. The Janitor will mop them to death.
// Spawns mice, or lizards.
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100), 1),
//Split spiderlings off from the vermin infestation event into its own thing, triggered only by security.
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Spiderling Infestation",/datum/event/spiderling_infestation, 0, list(ASSIGNMENT_SECURITY = 50), 1),
// Rot only weakens walls, not destroy them
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 30, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50), 1),
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Window Damage", /datum/event/window_break, 10, list(ASSIGNMENT_ENGINEER = 20)),
@@ -79,9 +81,9 @@
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grub Infestation", /datum/event/grub_infestation, -20, list(ASSIGNMENT_SECURITY = 40, ASSIGNMENT_ENGINEER = 40), 1),
// Pure RP fun, no mechanical effects.
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, -50, list(ASSIGNMENT_AI = 200, ASSIGNMENT_CYBORG = 100, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meteor Shower", /datum/event/meteor_wave, -40, list(ASSIGNMENT_ENGINEER = 40), 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meteor Shower", /datum/event/meteor_wave, -20, list(ASSIGNMENT_ENGINEER = 40), 1),
//New CHOMPStation event. Mice grow into rats.
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Mutants", /datum/event/mutants, 20, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 50), 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Mutants", /datum/event/mutants, 20, list(ASSIGNMENT_ANY = 15, ASSIGNMENT_SECURITY = 50), 1),
// Opens doors in brig. So just RP fun
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, -10, list(ASSIGNMENT_SECURITY = 30, ASSIGNMENT_ENGINEER = 20), 1),
// Not bad (dorms are shielded) but inconvenient
@@ -109,16 +111,18 @@
available_events = list(
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Nothing", /datum/event/nothing, 900),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Atmos Leak", /datum/event/atmos_leak, 5, list(ASSIGNMENT_ENGINEER = 35), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, -75, list(ASSIGNMENT_SECURITY = 40, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10, ASSIGNMENT_ENGINEER = 5), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, -100, list(ASSIGNMENT_SECURITY = 40, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10, ASSIGNMENT_ENGINEER = 5), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Boss", /datum/event/boss, -110, list(ASSIGNMENT_SECURITY = 50, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, -110, list(ASSIGNMENT_SECURITY = 50, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station,0, list(ASSIGNMENT_ANY = 5), 0),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Escaped Slimes", /datum/event/escaped_slimes, -40, list(ASSIGNMENT_SCIENTIST = 30, ASSIGNMENT_SECURITY = 30), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Escaped Slimes", /datum/event/escaped_slimes, -50, list(ASSIGNMENT_SCIENTIST = 30, ASSIGNMENT_SECURITY = 30), 1),
// TFF: Virgo event commented out. Technically meant for Tether maps, not Polaris.
// new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Strike", /datum/event/meteor_strike, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 0, list(ASSIGNMENT_ENGINEER = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Metroid Infestation", /datum/event/metroid_infestation, -75, list(ASSIGNMENT_SECURITY = 35, ASSIGNMENT_SCIENCE = 20, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10), 0),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 20, list(ASSIGNMENT_ENGINEER = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Spider Infestation", /datum/event/spider_infestation, -35, list(ASSIGNMENT_SECURITY = 30, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10), 0),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, -25, list(ASSIGNMENT_MEDICAL = 10), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, -50, list(ASSIGNMENT_MEDICAL = 25), 1),
)
add_disabled_events(list(
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob_NoRequirements", /datum/event/blob, 10, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_ENGINEER = 30), 1),
+4 -16
View File
@@ -10,7 +10,6 @@
#define VERM_MICE 0
#define VERM_LIZARDS 1
#define VERM_SPIDERS 2
/datum/event/infestation
announceWhen = 10
@@ -62,7 +61,7 @@
var/list/spawn_types = list()
var/max_number
vermin = rand(0,2)
vermin = rand(0,1)
switch(vermin)
if(VERM_MICE)
spawn_types = list(/mob/living/simple_animal/mouse)
@@ -72,11 +71,6 @@
spawn_types = list(/mob/living/simple_animal/lizard)
max_number = 6
vermstring = "lizards"
if(VERM_SPIDERS)
spawn_types = list(/obj/effect/spider/spiderling)
// rand(2,8) //Not sure if this would work instead
max_number = 8
vermstring = "spiders"
spawn(0)
var/num = rand(2,max_number)
@@ -84,13 +78,8 @@
var/turf/simulated/floor/T = pick(turfs)
turfs.Remove(T)
num--
if(vermin == VERM_SPIDERS)
var/obj/effect/spider/spiderling/S = new(T)
S.amount_grown = 0
else
var/spawn_type = pick(spawn_types)
new spawn_type(T)
var/spawn_type = pick(spawn_types)
new spawn_type(T)
/datum/event/infestation/announce()
@@ -106,5 +95,4 @@
#undef LOC_GARDEN
#undef VERM_MICE
#undef VERM_LIZARDS
#undef VERM_SPIDERS
#undef VERM_LIZARDS
@@ -0,0 +1,28 @@
/var/global/sent_metroids_to_station = 0
/datum/event/metroid_infestation
announceWhen = 30
var/spawncount = 1
/datum/event/metroid_infestation/setup()
announceWhen = rand(announceWhen, announceWhen + 30)
spawncount = rand(2 * severity, 4 * severity)
sent_metroids_to_station = 0
/datum/event/metroid_infestation/announce()
command_announcement.Announce("Unidentified high-energy lifesigns detected coming aboard [station_name()]. Repel and exterminate.", "Lifesign Alert", new_sound = 'sound/misc/alarm1.ogg')
/datum/event/metroid_infestation/start()
var/list/vents = list()
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in using_map.station_levels)
if(temp_vent.network.normal_members.len > 50)
vents += temp_vent
while((spawncount >= 1) && vents.len)
var/obj/vent = pick(vents)
new /mob/living/simple_animal/hostile/metroid/evolution/baby(vent.loc)
vents -= vent
spawncount--
@@ -0,0 +1,87 @@
//CHOMP: Lifted and butchered from the infestation event as we have moved spiderlings out and instead put in its own event.
#define LOC_KITCHEN 0
#define LOC_ATMOS 1
#define LOC_CHAPEL 2
#define LOC_LIBRARY 3
#define LOC_HYDRO 4
#define LOC_VAULT 5
#define LOC_CONSTR 6
#define LOC_TECH 7
#define LOC_GARDEN 8
/datum/event/spiderling_infestation
announceWhen = 10
endWhen = 11
var/location
var/locstring
var/vermstring
/datum/event/spiderling_infestation/start()
location = rand(0,8)
var/list/turf/simulated/floor/turfs = list()
var/spawn_area_type
switch(location)
if(LOC_KITCHEN)
spawn_area_type = /area/crew_quarters/kitchen
locstring = "the kitchen"
if(LOC_ATMOS)
spawn_area_type = /area/engineering/atmos
locstring = "atmospherics"
if(LOC_CHAPEL)
spawn_area_type = /area/chapel/main
locstring = "the chapel"
if(LOC_LIBRARY)
spawn_area_type = /area/library
locstring = "the library"
if(LOC_HYDRO)
spawn_area_type = /area/hydroponics
locstring = "hydroponics"
if(LOC_VAULT)
spawn_area_type = /area/security/nuke_storage
locstring = "the vault"
if(LOC_CONSTR)
spawn_area_type = /area/construction
locstring = "the construction area"
if(LOC_TECH)
spawn_area_type = /area/storage/tech
locstring = "technical storage"
if(LOC_GARDEN)
spawn_area_type = /area/hydroponics/garden
locstring = "the public garden"
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
for(var/turf/simulated/floor/F in A.contents)
if(turf_clear(F))
turfs += F
var/list/spawn_types = list()
var/max_number
spawn_types = list(/obj/effect/spider/spiderling)
max_number = 8
vermstring = "spiders"
spawn(0)
var/num = rand(2,max_number)
while(turfs.len > 0 && num > 0)
var/turf/simulated/floor/T = pick(turfs)
turfs.Remove(T)
num--
var/spawn_type = pick(spawn_types)
new spawn_type(T)
/datum/event/spiderling_infestation/announce()
command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Spiderling infestation")
#undef LOC_KITCHEN
#undef LOC_ATMOS
#undef LOC_CHAPEL
#undef LOC_LIBRARY
#undef LOC_HYDRO
#undef LOC_VAULT
#undef LOC_TECH
#undef LOC_GARDEN