diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index 4fd75b1b49..855cab29ef 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -88,7 +88,7 @@ if(uses < max_uses) if(!user.unEquip(W)) return - AddUses(1) + add_uses(1) qdel(L) else if(!user.unEquip(W)) @@ -97,7 +97,7 @@ qdel(L) if(new_bulbs != 0) playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) - to_chat(user, "You insert the [L.name] into the [src.name]. " + status_string() + "") + to_chat(user, "You insert \the [L.name] into \the [src.name]. You have [uses] light\s remaining.") return if(istype(W, /obj/item/weapon/storage)) @@ -113,7 +113,7 @@ break if(L.status == LIGHT_OK) replaced_something = TRUE - AddUses(1) + add_uses(1) qdel(L) else if(L.status == LIGHT_BROKEN || L.status == LIGHT_BURNED) @@ -129,7 +129,7 @@ to_chat(user, "\The [src] is full!") return - to_chat(user, "You fill \the [src] with lights from \the [S]. " + status_string() + "") + to_chat(user, "You fill \the [src] with lights from \the [S].") /obj/item/device/lightreplacer/attack_self(mob/user) /* // This would probably be a bit OP. If you want it though, uncomment the code. @@ -161,7 +161,7 @@ bulb_shards += amount var/new_bulbs = round(bulb_shards / shards_required) if(new_bulbs > 0) - AddUses(new_bulbs) + add_uses(new_bulbs) bulb_shards = bulb_shards % shards_required return new_bulbs