-Aliens now take x2 as much damage from fire based weaponary, instead of x1.5.

-Doors are now weaker than walls; so normal weapons can destroy them much more easily.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4990 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-11-02 02:31:16 +00:00
parent bd67128dac
commit d46775ec87
3 changed files with 17 additions and 3 deletions
@@ -281,7 +281,7 @@
/obj/structure/mineral_door/resin
mineralType = "resin"
hardness = 5
hardness = 1.5
var/close_delay = 100
TryToSwitchState(atom/user)
@@ -315,4 +315,9 @@
isSwitchingStates = 0
Dismantle(devastated = 0)
del(src)
del(src)
CheckHardness()
playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
..()