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X patch 3
Attack text fix
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@@ -111,7 +111,7 @@
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icon_dead = "arachnid_stunned" //Same as dead but no blood
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icon_rest = "arachnid_sleeping"
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tt_desc = "Unknown Specimen"
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attacktext = list("whacks","slashes","smashes")
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attacktext = list("whacked","slashed","smashed")
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melee_damage_lower = 0
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melee_damage_upper = 50
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universal_speak = 0
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@@ -159,7 +159,7 @@
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if (anchored)
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melee_damage_upper = 0 //hacky way to stop attacks
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set_light(l_range = 10, l_power = 5, l_color = COLOR_RED) //RUN BITCHES
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if(!anchored && !melee_damage_upper)
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if(!anchored)
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melee_damage_upper = 50
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if(!client)
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opensesame()
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@@ -189,9 +189,11 @@
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L.Weaken(5)
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stop_automated_movement = 1
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anchored = 1
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spawn(300)
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melee_damage_upper = 0
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spawn(150)
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stop_automated_movement = 0
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anchored = 0
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melee_damage_upper = 50
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/mob/living/simple_animal/hostile/tarrasque/mrx/handle_regular_hud_updates()
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..()
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